Player Matchup

Geb
Geb
 
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
THEOWEN993
Scylla
Level 84
God Stats
2W - 4L
1,285 SR
Queue Stats
62W - 57L
1,494 Elo+
Party 1
Set
Set
leon3901
Set
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,521 Elo+
Party 1
Hou Yi
Hou Yi
marcos123448
Hou Yi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 91L
1,451 Elo+
Solo
Artio
Artio
postmandan
Artio
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 71L
1,480 Elo+
Party 1
Team Averages
Level 83
1,457 SR
1,489 Elo+

VS

Team Averages
Level 63
1,486 SR
1,466 Elo+
Discordia
Discordia
R3dca7
Discordia
Level 69
God Stats
2W - 0L
1,695 SR
Queue Stats
30W - 41L
1,425 Elo+
Solo
Ao Kuang
Ao Kuang
Scaillix3
Ao Kuang
Level 82
God Stats
11W - 6L
1,392 SR
Queue Stats
161W - 147L
1,413 Elo+
Party 2
Ne Zha
Ne Zha
WuZkO
Ne Zha
Level 83
God Stats
5W - 3L
1,126 SR
Queue Stats
148W - 127L
1,398 Elo+
Party 2
Izanami
Izanami
watu10
Izanami
Level 66
God Stats
51W - 29L
1,750 SR
Queue Stats
125W - 97L
1,738 Elo+
Solo
Fafnir
Fafnir
xptain
Fafnir
Level 15
God Stats
11W - 8L
1,465 SR
Queue Stats
36W - 43L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 3 / 0
4,419
442
2,523
9,082
4,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
THEOWEN993
Scylla
10
1 / 2 / 0
5,661
566
1,850
4,437
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 0
5,059
506
842
6,826
2,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
8
1 / 1 / 0
4,463
446
5,220
5,647
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
8
0 / 5 / 0
4,608
461
3,372
11,117
4,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
R3dca7
Discordia
9
1 / 1 / 1
5,322
532
2,782
3,528
1,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
Scaillix3
Ao Kuang
12
6 / 0 / 0
7,136
714
9,885
10,699
4,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ne Zha
WuZkO
Ne Zha
11
3 / 0 / 3
6,314
631
4,721
6,924
2,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Izanami
watu10
Izanami
8
2 / 0 / 2
5,183
518
5,297
5,495
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
xptain
Fafnir
8
0 / 1 / 4
5,529
553
1,949
7,875
6,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
2
Kills
12
12
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
0
0
W
Discordia
R3dca7
Discordia
1
1
1
1.5
W
Ao Kuang
Scaillix3
Ao Kuang
6
0
0
6
L
Scylla
THEOWEN993
Scylla
1
2
0
0.5
W
Ne Zha
WuZkO
Ne Zha
3
0
3
4.5
L
0
1
0
0
L
Hou Yi
1
1
0
1
L
Artio
0
5
0
0
W
Izanami
watu10
Izanami
2
0
2
3
W
Fafnir
xptain
Fafnir
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,807
Damage
24,634
37,109
Taken
34,521
14,233
Mitigated
16,391
9,012
Healing
19,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,523
452
0
2,120
9,082
4,209
0
1,259
7,823
14,027
0
W
Discordia
R3dca7
Discordia
2,782
101
0
971
3,528
1,181
0
1,628
1,900
30,044
0
W
Ao Kuang
Scaillix3
Ao Kuang
9,885
3,581
0
9,167
10,699
4,234
0
2,974
7,387
48,921
0
L
Scylla
THEOWEN993
Scylla
1,850
43
0
990
4,437
1,402
0
2,680
1,757
35,104
0
W
Ne Zha
WuZkO
Ne Zha
4,721
1,383
0
4,171
6,924
2,524
0
657
6,227
0
38,364
L
842
303
0
342
6,826
2,799
0
1,673
5,153
0
33,859
L
Hou Yi
5,220
2,296
0
2,655
5,647
1,383
0
690
4,957
0
24,417
L
Artio
3,372
608
119
2,786
11,117
4,440
0
8,314
2,803
21,189
0
W
Izanami
watu10
Izanami
5,297
4,320
0
2,423
5,495
1,715
138
809
4,686
0
42,355
W
Fafnir
xptain
Fafnir
1,949
885
0
3,037
7,875
6,737
0
1,299
6,576
7,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,210
Gold Earned
29,484
207
Minions Killed
265
0
Camps Cleared
0
955,406
Distance Traveled
987,655
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,419
442
8
1
0
212,438
4
W
Discordia
5,322
532
47
5
0
191,593
3
W
Ao Kuang
7,136
714
76
8
0
166,682
0
L
Scylla
5,661
566
68
7
0
153,255
0
W
Ne Zha
6,314
631
71
7
0
254,209
0
L
Set
5,059
506
60
6
0
223,259
0
L
Hou Yi
4,463
446
33
3
0
168,127
2
L
Artio
4,608
461
38
4
0
198,327
0
W
Izanami
5,183
518
60
6
0
173,163
5
W
Fafnir
5,529
553
11
1
0
202,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role