Player Matchup

Aphrodite
Aphrodite
Kevinrosmel
Aphrodite
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 57L
1,496 Elo+
Solo
Chronos
Chronos
MaxLarew5
Chronos
Level 148
God Stats
99W - 76L
1,602 SR
Queue Stats
164W - 161L
1,492 Elo+
Party 1
Da Ji
Da Ji
Tucu00
Da Ji
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,397 Elo+
Solo
Merlin
Merlin
Your_Local_Gay1
Merlin
Level 61
God Stats
8W - 11L
1,411 SR
Queue Stats
102W - 97L
1,424 Elo+
Solo
Guan Yu
Guan Yu
worldly-croak4
Guan Yu
Level 153
God Stats
20W - 18L
1,346 SR
Queue Stats
206W - 199L
1,553 Elo+
Party 1
Team Averages
Level 105
1,472 SR
1,472 Elo+

VS

Team Averages
Level 110
1,570 SR
1,520 Elo+
King Arthur
King Arthur
 
King Arthur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CandleSnake420
Loki
Level 139
God Stats
11W - 12L
1,190 SR
Queue Stats
254W - 215L
1,570 Elo+
Solo
Apollo
Apollo
czarking
Apollo
Level 96
God Stats
2W - 1L
1,530 SR
Queue Stats
45W - 58L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
m0nstersquid
Baron Samedi
Level 48
God Stats
8W - 6L
1,705 SR
Queue Stats
10W - 12L
1,570 Elo+
Solo
Ares
Ares
pitttiger
Ares
Level 126
God Stats
29W - 21L
1,925 SR
Queue Stats
985W - 964L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kevinrosmel
Aphrodite
12
1 / 2 / 8
8,083
505
7,335
12,033
6,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos
MaxLarew5
Chronos
12
7 / 4 / 2
8,031
502
13,511
13,679
4,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Tucu00
Da Ji
7
2 / 1 / 0
6,063
379
1,712
4,499
1,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
1 / 7 / 6
7,257
454
6,349
14,238
4,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 3 / 2
8,356
522
10,286
13,363
7,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 3 / 0
6,625
414
5,112
11,006
4,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
9 / 0 / 4
9,647
603
16,398
10,501
4,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Apollo
czarking
Apollo
14
5 / 6 / 4
7,943
496
7,105
11,677
4,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baron Samedi
m0nstersquid
Baron Samedi
13
2 / 4 / 6
8,188
512
9,156
11,284
5,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
12
0 / 4 / 4
7,100
444
2,558
16,756
9,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
35
16
Kills
17
17
Deaths
17
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
3
0
0.33
W
9
0
4
11
L
Aphrodite
Kevinrosmel
Aphrodite
1
2
8
2.5
L
Chronos
MaxLarew5
Chronos
7
4
2
2
L
Da Ji
Tucu00
Da Ji
2
1
0
2
L
1
7
6
0.57
W
Apollo
czarking
Apollo
5
6
4
1.17
W
Baron Samedi
m0nstersquid
Baron Samedi
2
4
6
1.25
W
Ares
0
4
4
0.5
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,193
Damage
40,329
57,812
Taken
61,224
24,889
Mitigated
29,633
22,129
Healing
11,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,112
627
0
1,757
11,006
4,529
0
1,553
9,453
0
37,637
W
16,398
5,478
0
2,164
10,501
4,557
0
2,744
7,757
0
83,042
L
Aphrodite
Kevinrosmel
Aphrodite
7,335
1,429
6,045
7,410
12,033
6,041
364
1,482
10,551
47,799
0
L
Chronos
MaxLarew5
Chronos
13,511
3,688
0
1,697
13,679
4,713
290
5,047
8,632
54,559
0
L
Da Ji
Tucu00
Da Ji
1,712
458
0
2,054
4,499
1,471
0
284
4,215
0
15,948
L
6,349
833
0
1,255
14,238
4,977
64
4,475
9,763
36,906
0
W
Apollo
czarking
Apollo
7,105
4,224
278
602
11,677
4,982
0
7,719
3,958
0
48,361
W
Baron Samedi
m0nstersquid
Baron Samedi
9,156
466
352
2,828
11,284
5,667
743
5,329
5,955
60,992
0
W
Ares
2,558
222
0
3,751
16,756
9,898
0
10,229
6,527
19,359
0
L
10,286
711
338
3,330
13,363
7,687
276
692
12,671
0
59,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,790
Gold Earned
39,503
321
Minions Killed
366
0
Camps Cleared
0
1,273,330
Distance Traveled
1,365,039
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,625
414
67
4
0
187,702
1
W
Loki
9,647
603
104
7
0
344,057
5
L
Aphrodite
8,083
505
71
4
0
264,623
4
L
Chronos
8,031
502
88
6
0
277,425
4
L
Da Ji
6,063
379
31
2
0
167,415
2
L
Merlin
7,257
454
47
3
0
270,774
0
W
Apollo
7,943
496
65
4
0
283,814
0
W
Baron Samedi
8,188
512
94
6
0
269,735
0
W
Ares
7,100
444
36
2
0
279,731
3
L
Guan Yu
8,356
522
84
5
0
293,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role