Player Matchup

Ullr
Ullr
 
Ullr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Hisoka_Gum97
Fenrir
Level 21
God Stats
4W - 2L
1,500 SR
Queue Stats
289W - 318L
1,366 Elo+
Solo
Ganesha
Ganesha
JubileusTC
Ganesha
Level 26
God Stats
2W - 3L
1,311 SR
Queue Stats
38W - 49L
1,497 Elo+
Solo
Odin
Odin
UnfoldingAnarchy
Odin
Level 24
God Stats
30W - 18L
2,028 SR
Queue Stats
57W - 45L
1,801 Elo+
Solo
Agni
Agni
kousaxxx3
Agni
Level 29
God Stats
21W - 16L
1,390 SR
Queue Stats
549W - 570L
1,436 Elo+
Solo
Team Averages
Level 26
1,546 SR
1,520 Elo+

VS

Team Averages
Level 20
1,483 SR
1,515 Elo+
Fenrir
Fenrir
Bigfootisahoax
Fenrir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 96L
1,620 Elo+
Solo
Ao Kuang
Ao Kuang
NihilistEquinox
Ao Kuang
Level 27
God Stats
8W - 2L
1,500 SR
Queue Stats
124W - 109L
1,515 Elo+
Solo
Thor
Thor
TANGERINO478
Thor
Level 23
God Stats
4W - 11L
1,492 SR
Queue Stats
18W - 33L
1,422 Elo+
Solo
Sol
Sol
Xannaas
Sol
Level 25
God Stats
5W - 16L
1,244 SR
Queue Stats
6W - 16L
1,300 Elo+
Solo
Izanami
Izanami
ksjokerx
Izanami
Level 5
God Stats
2W - 2L
1,680 SR
Queue Stats
3W - 3L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
0 / 2 / 6
7,063
706
7,641
7,030
2,940
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
14
4 / 1 / 5
7,796
780
7,175
7,983
4,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
JubileusTC
Ganesha
14
0 / 0 / 7
7,934
793
3,451
7,803
9,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 0 / 4
8,003
800
8,567
9,252
8,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
15
5 / 0 / 2
8,112
811
13,664
7,114
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,012
701
9,284
14,051
11,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
14
2 / 1 / 0
7,488
749
8,092
10,346
4,626
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 3 / 2
6,764
676
1,977
7,865
3,541
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
13
0 / 2 / 0
6,531
653
4,147
9,237
3,546
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
ksjokerx
Izanami
12
0 / 5 / 1
6,632
663
4,021
9,492
3,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
14
Kills
3
3
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
2
6
1.5
L
1
3
1
0.5
W
Fenrir
4
1
5
6.5
W
Ganesha
JubileusTC
Ganesha
0
0
7
3.5
L
Ao Kuang
2
1
0
2
L
0
3
2
0.33
W
5
0
4
7
L
Sol
0
2
0
0
W
Agni
5
0
2
6
L
Izanami
ksjokerx
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,498
Damage
27,521
39,182
Taken
50,991
28,038
Mitigated
26,664
7,700
Healing
10,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,641
2,775
0
1,432
7,030
2,940
160
2,032
4,998
0
20,955
L
9,284
559
0
984
14,051
11,545
0
3,571
9,357
2,382
20,627
W
Fenrir
7,175
1,237
0
1,393
7,983
4,058
0
2,879
5,104
0
26,236
W
Ganesha
JubileusTC
Ganesha
3,451
593
0
1,386
7,803
9,265
58
4,234
3,569
21,490
0
L
Ao Kuang
8,092
2,032
136
4,144
10,346
4,626
0
2,427
7,581
24,975
0
L
1,977
66
23
794
7,865
3,541
0
2,777
4,805
0
14,145
W
8,567
1,785
0
1,039
9,252
8,826
0
2,511
6,741
0
17,560
L
Sol
4,147
1,009
38
3,052
9,237
3,546
0
4,642
4,173
18,129
0
W
Agni
13,664
973
0
2,450
7,114
2,949
0
2,319
4,795
36,583
0
L
Izanami
ksjokerx
Izanami
4,021
2,044
0
1,048
9,492
3,406
76
2,736
6,120
0
17,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,908
Gold Earned
34,427
213
Minions Killed
170
0
Camps Cleared
0
1,031,728
Distance Traveled
955,051
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,063
706
32
3
0
195,238
0
L
Fenrir
7,012
701
29
3
0
206,306
0
W
Fenrir
7,796
780
56
6
0
218,751
0
W
Ganesha
7,934
793
11
1
0
191,269
0
L
Ao Kuang
7,488
749
43
4
0
209,264
0
L
Thor
6,764
676
24
2
0
193,982
0
W
Odin
8,003
800
45
5
0
221,152
0
L
Sol
6,531
653
31
3
0
174,976
0
W
Agni
8,112
811
69
7
0
205,318
0
L
Izanami
6,632
663
43
4
0
170,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role