Player Matchup

Neith
Neith
OG_Swerveyy
Neith
Level 23
God Stats
8W - 8L
1,559 SR
Queue Stats
118W - 146L
1,458 Elo+
Party 3
Vulcan
Vulcan
ShadowJacker00
Vulcan
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,523 Elo+
Solo
Cthulhu
Cthulhu
Swampstalker50
Cthulhu
Level 128
God Stats
2W - 13L
1,843 SR
Queue Stats
337W - 337L
1,477 Elo+
Solo
Hun Batz
Hun Batz
UhhSquishy
Hun Batz
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 120L
1,458 Elo+
Party 3
Bellona
Bellona
temp-833039
Bellona
Level 69
God Stats
19W - 11L
1,498 SR
Queue Stats
137W - 119L
1,464 Elo+
Party 3
Team Averages
Level 85
1,580 SR
1,476 Elo+

VS

Team Averages
Level 61
1,480 SR
1,429 Elo+
Janus
Janus
 
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Firegamer3500
Hachiman
Level 7
God Stats
1W - 2L
1,174 SR
Queue Stats
1W - 3L
1,106 Elo+
Party 2
Osiris
Osiris
ImPxndaz
Osiris
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 158L
1,514 Elo+
Party 1
Ravana
Ravana
Twinky_vfxx
Ravana
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,596 Elo+
Party 1
Cabrakan
Cabrakan
ignamateo
Cabrakan
Level 100
God Stats
2W - 0L
1,728 SR
Queue Stats
16W - 19L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,826
364
4,601
10,732
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 0 / 0
8,245
515
11,102
5,862
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 3 / 3
7,155
447
7,493
15,463
14,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
UhhSquishy
Hun Batz
12
3 / 6 / 4
7,496
469
11,503
16,372
6,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
temp-833039
Bellona
13
2 / 1 / 2
7,548
472
12,008
16,889
19,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
4 / 1 / 2
8,414
526
7,704
9,410
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Firegamer3500
Hachiman
12
2 / 2 / 2
7,753
485
7,426
8,523
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Osiris
ImPxndaz
Osiris
14
3 / 1 / 1
8,428
527
12,868
20,028
24,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
13
2 / 4 / 2
7,542
471
7,557
9,857
4,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
ignamateo
Cabrakan
9
2 / 2 / 2
7,025
439
5,184
16,189
13,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
10
Kills
13
13
Deaths
10
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
2
5
W
Hachiman
Firegamer3500
Hachiman
2
2
2
1.5
W
Osiris
ImPxndaz
Osiris
3
1
1
3.5
L
0
3
1
0.17
L
3
0
0
3
L
2
3
3
1.17
W
Ravana
2
4
2
0.75
L
Hun Batz
UhhSquishy
Hun Batz
3
6
4
0.83
W
Cabrakan
ignamateo
Cabrakan
2
2
2
1.5
L
Bellona
temp-833039
Bellona
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,707
Damage
40,739
65,318
Taken
64,007
46,860
Mitigated
49,681
17,797
Healing
19,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,704
384
0
1,271
9,410
3,482
0
4,538
4,872
60,310
0
W
Hachiman
Firegamer3500
Hachiman
7,426
5,228
0
4,403
8,523
3,040
857
3,007
5,516
0
42,672
W
Osiris
ImPxndaz
Osiris
12,868
5,427
0
9,708
20,028
24,839
0
2,763
17,265
0
65,131
L
4,601
2,266
0
4,784
10,732
3,980
7
2,770
7,962
0
23,607
L
11,102
3,335
0
2,377
5,862
2,454
237
2,858
3,004
58,912
0
L
7,493
635
280
2,911
15,463
14,470
0
3,674
11,789
33,420
0
W
Ravana
7,557
2,384
0
1,205
9,857
4,673
0
2,438
7,419
0
60,586
L
Hun Batz
UhhSquishy
Hun Batz
11,503
4,924
0
1,932
16,372
6,505
28
2,071
14,301
0
57,302
W
Cabrakan
ignamateo
Cabrakan
5,184
910
0
2,421
16,189
13,647
0
5,849
10,340
23,302
0
L
Bellona
temp-833039
Bellona
12,008
4,416
0
5,513
16,889
19,451
277
1,515
15,374
0
54,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,270
Gold Earned
39,162
313
Minions Killed
385
0
Camps Cleared
0
1,558,954
Distance Traveled
1,523,741
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,414
526
121
8
0
338,387
0
W
Hachiman
7,753
485
60
4
0
275,475
0
W
Osiris
8,428
527
96
6
0
310,117
1
L
Neith
5,826
364
41
3
0
276,099
0
L
Vulcan
8,245
515
97
6
0
340,037
0
L
Cthulhu
7,155
447
27
2
0
319,268
0
W
Ravana
7,542
471
79
5
0
323,555
0
L
Hun Batz
7,496
469
71
4
0
327,856
0
W
Cabrakan
7,025
439
29
2
0
276,207
3
L
Bellona
7,548
472
77
5
0
295,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role