Player Matchup

Tiamat
Tiamat
Bronze III
Atlanticslegend
Tiamat
Bronze III
Level 126
God Stats
2W - 0L
1,490 SR
Queue Stats
2W - 1L
1,400 MMR
Party 1
Nike
Nike
Platinum IV
Logiccz
Nike
Platinum IV
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
322W - 304L
1,466 MMR
Solo
Sol
Sol
Gold IV
Mookman11
Sol
Gold IV
Level 77
God Stats
2W - 2L
1,500 SR
Queue Stats
182W - 173L
1,418 MMR
Party 3
Hercules
Hercules
Gold V
PhilMyKraken
Hercules
Gold V
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
85W - 89L
1,538 MMR
Party 1
He Bo
He Bo
Gold II
Wrath0GX
He Bo
Gold II
Level 87
God Stats
4W - 1L
1,866 SR
Queue Stats
194W - 187L
1,512 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,571 SR
1,467 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,601 SR
1,466 MMR
Ishtar
Ishtar
Gold V
AFOGLE11
Ishtar
Gold V
Level 57
God Stats
17W - 11L
1,796 SR
Queue Stats
220W - 213L
1,446 MMR
Party 2
Hades
Hades
Bronze III
ExeLord02
Hades
Bronze III
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 45L
1,466 MMR
Solo
Agni
Agni
Gold V
IndiOhh
Agni
Gold V
Level 81
God Stats
4W - 3L
1,500 SR
Queue Stats
71W - 64L
1,492 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver II
ThereGoLeek
Kumbhakarna
Silver II
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 161L
1,461 MMR
Solo
Hun Batz
Hun Batz
Silver II
ZaykerZlert
Hun Batz
Silver II
Level 149
God Stats
5W - 4L
1,710 SR
Queue Stats
141W - 135L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 4
8,517
532
10,015
4,831
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
Logiccz
Nike
13
3 / 0 / 6
7,786
487
7,935
13,927
10,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
5 / 1 / 2
10,826
677
11,217
11,747
4,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
PhilMyKraken
Hercules
15
1 / 1 / 1
8,953
560
7,002
14,608
13,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
Wrath0GX
He Bo
14
1 / 1 / 4
8,376
524
3,948
9,191
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
LancelotHeraLokiSusano

VS

Bans
Cu ChulainnThorKing ArthurFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AFOGLE11
Ishtar
13
1 / 1 / 0
8,026
502
3,682
9,660
3,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
ExeLord02
Hades
14
0 / 3 / 1
8,817
551
7,835
14,112
10,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
IndiOhh
Agni
12
1 / 2 / 0
7,521
470
6,735
6,938
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
ThereGoLeek
Kumbhakarna
9
0 / 2 / 1
6,431
402
2,255
13,778
10,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
ZaykerZlert
Hun Batz
13
0 / 3 / 1
7,833
490
9,105
13,650
5,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
11
Kills
2
3
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
AFOGLE11
Ishtar
1
1
0
1
W
1
0
4
3
L
Hades
ExeLord02
Hades
0
3
1
0.17
L
Agni
IndiOhh
Agni
1
2
0
0.5
W
Nike
Logiccz
Nike
3
0
6
6
W
5
1
2
6
W
Hercules
PhilMyKraken
Hercules
1
1
1
1.5
L
Kumbhakarna
ThereGoLeek
Kumbhakarna
0
2
1
0.25
W
He Bo
Wrath0GX
He Bo
1
1
4
3
L
Hun Batz
ZaykerZlert
Hun Batz
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,117
Damage
29,612
54,304
Taken
58,138
34,619
Mitigated
32,432
17,217
Healing
17,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
AFOGLE11
Ishtar
3,682
2,611
0
4,967
9,660
3,818
0
3,736
5,924
0
56,701
W
10,015
408
0
1,862
4,831
2,843
0
2,380
2,301
61,936
4,408
L
Hades
ExeLord02
Hades
7,835
970
109
6,946
14,112
10,749
295
1,760
12,294
81,469
0
L
Agni
IndiOhh
Agni
6,735
592
0
907
6,938
2,229
0
2,913
3,851
59,877
645
W
Nike
Logiccz
Nike
7,935
825
305
1,427
13,927
10,708
0
4,486
9,247
0
36,640
W
11,217
5,920
0
6,518
11,747
4,446
165
1,165
10,520
109,877
0
W
Hercules
PhilMyKraken
Hercules
7,002
2,027
0
4,400
14,608
13,714
0
6,794
7,806
916
80,330
L
Kumbhakarna
ThereGoLeek
Kumbhakarna
2,255
455
0
4,026
13,778
10,235
0
9,314
4,238
8,724
0
W
He Bo
Wrath0GX
He Bo
3,948
49
0
2,705
9,191
2,908
0
2,528
6,487
60,547
0
L
Hun Batz
ZaykerZlert
Hun Batz
9,105
2,533
0
500
13,650
5,401
0
6,198
7,266
0
70,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,458
Gold Earned
38,628
566
Minions Killed
519
0
Camps Cleared
0
1,689,878
Distance Traveled
1,602,606
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,026
502
122
8
0
319,508
0
W
Tiamat
8,517
532
131
8
0
330,367
7
L
Hades
8,817
551
149
9
0
270,175
1
L
Agni
7,521
470
143
9
0
315,744
0
W
Nike
7,786
487
40
3
0
359,829
1
W
Sol
10,826
677
176
11
0
310,833
0
W
Hercules
8,953
560
133
8
0
313,217
4
L
Kumbhakarna
6,431
402
9
1
0
321,597
5
W
He Bo
8,376
524
86
5
0
375,632
2
L
Hun Batz
7,833
490
96
6
0
375,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role