Player Matchup

Hachiman
Hachiman
Leylor
Hachiman
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,293 Elo+
Party 1
Bacchus
Bacchus
NickNsane
Bacchus
Level 119
God Stats
1W - 1L
1,276 SR
Queue Stats
5W - 4L
1,349 Elo+
Party 1
Lancelot
Lancelot
Poisonblade97
Lancelot
Level 159
God Stats
5W - 3L
1,500 SR
Queue Stats
415W - 405L
1,415 Elo+
Solo
Persephone
Persephone
ZAD0CK
Persephone
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 22L
1,446 Elo+
Party 3
Mercury
Mercury
benfreear
Mercury
Level 116
God Stats
13W - 4L
1,500 SR
Queue Stats
73W - 45L
1,499 Elo+
Party 3
Team Averages
Level 116
1,455 SR
1,400 Elo+

VS

Team Averages
Level 123
1,428 SR
1,424 Elo+
Rama
Rama
BigQuiche
Rama
Level 158
God Stats
1W - 5L
1,715 SR
Queue Stats
224W - 253L
1,438 Elo+
Party 2
Terra
Terra
Bowdee
Terra
Level 156
God Stats
12W - 12L
1,295 SR
Queue Stats
202W - 220L
1,392 Elo+
Party 2
Kukulkan
Kukulkan
JackBakSaknCrak
Kukulkan
Level 107
God Stats
3W - 1L
1,283 SR
Queue Stats
14W - 12L
1,591 Elo+
Party 2
Mulan
Mulan
OakHeart134
Mulan
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
180W - 194L
1,407 Elo+
Party 2
Ao Kuang
Ao Kuang
Rekoku
Ao Kuang
Level 69
God Stats
2W - 4L
1,347 SR
Queue Stats
58W - 64L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Leylor
Hachiman
17
3 / 2 / 3
10,685
534
12,239
18,914
8,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
NickNsane
Bacchus
14
1 / 1 / 12
9,514
476
8,117
14,898
15,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Poisonblade97
Lancelot
18
6 / 3 / 4
11,408
570
19,869
19,010
15,579
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
ZAD0CK
Persephone
17
2 / 1 / 6
11,316
566
10,124
9,183
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
benfreear
Mercury
20
12 / 0 / 7
12,918
646
21,508
14,457
6,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
1 / 2 / 2
9,348
467
11,670
15,985
7,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
Bowdee
Terra
12
0 / 3 / 3
8,107
405
5,064
16,780
19,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
15
1 / 7 / 1
9,468
473
8,225
11,609
5,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 6 / 1
9,618
481
11,352
26,333
25,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Rekoku
Ao Kuang
14
5 / 6 / 0
9,212
461
11,288
23,499
16,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
24
Kills
7
7
Deaths
24
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
1
2
2
1
L
Terra
Bowdee
Terra
0
3
3
0.5
L
Kukulkan
1
7
1
0.21
W
Hachiman
Leylor
Hachiman
3
2
3
2.25
W
Bacchus
NickNsane
Bacchus
1
1
12
7
L
0
6
1
0.08
W
Lancelot
Poisonblade97
Lancelot
6
3
4
2.67
L
Ao Kuang
Rekoku
Ao Kuang
5
6
0
0.83
W
Persephone
ZAD0CK
Persephone
2
1
6
5
W
Mercury
benfreear
Mercury
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,857
Damage
47,599
76,462
Taken
94,206
49,948
Mitigated
74,775
29,594
Healing
27,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
11,670
10,140
0
8,064
15,985
7,304
0
2,891
13,094
0
84,608
L
Terra
Bowdee
Terra
5,064
1,243
1,181
3,779
16,780
19,534
0
3,812
12,968
24,161
0
L
Kukulkan
8,225
360
0
250
11,609
5,252
0
4,739
6,870
64,020
2,909
W
Hachiman
Leylor
Hachiman
12,239
9,123
0
12,444
18,914
8,111
0
4,680
14,234
0
104,019
W
Bacchus
NickNsane
Bacchus
8,117
609
0
6,509
14,898
15,760
105
4,819
10,079
34,420
0
L
11,352
1,720
0
10,080
26,333
25,837
0
730
25,603
0
87,625
W
Lancelot
Poisonblade97
Lancelot
19,869
4,597
0
6,342
19,010
15,579
801
3,340
15,670
0
84,625
L
Ao Kuang
Rekoku
Ao Kuang
11,288
2,581
0
4,255
23,499
16,848
0
6,412
17,087
67,482
0
W
Persephone
ZAD0CK
Persephone
10,124
183
0
2,724
9,183
3,870
1,058
4,711
4,472
90,631
778
W
Mercury
benfreear
Mercury
21,508
12,604
0
1,575
14,457
6,628
424
7,087
7,370
0
136,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,841
Gold Earned
45,753
621
Minions Killed
518
0
Camps Cleared
0
2,269,042
Distance Traveled
1,987,769
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,348
467
150
8
0
358,959
6
L
Terra
8,107
405
20
1
0
429,859
9
L
Kukulkan
9,468
473
126
6
0
380,672
7
W
Hachiman
10,685
534
140
7
0
357,173
6
W
Bacchus
9,514
476
33
2
0
426,700
0
L
Mulan
9,618
481
141
7
0
377,188
3
W
Lancelot
11,408
570
139
7
0
474,727
0
L
Ao Kuang
9,212
461
81
4
0
441,091
2
W
Persephone
11,316
566
146
7
0
420,937
0
W
Mercury
12,918
646
163
8
0
589,505
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role