Player Matchup

Mercury
Mercury
AsianUnit
Mercury
Level 104
God Stats
5W - 0L
1,804 SR
Queue Stats
196W - 168L
1,690 Elo+
Party 2
Ymir
Ymir
Fork Outlet
Ymir
Level 101
God Stats
14W - 4L
1,760 SR
Queue Stats
117W - 117L
1,582 Elo+
Party 2
Surtr
Surtr
Yoboi7098
Surtr
Level 129
God Stats
21W - 14L
1,765 SR
Queue Stats
282W - 265L
1,569 Elo+
Solo
Zeus
Zeus
bobzombie4
Zeus
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 117L
1,433 Elo+
Solo
Izanami
Izanami
eqqyweqqy
Izanami
Level 69
God Stats
4W - 3L
1,809 SR
Queue Stats
130W - 150L
1,908 Elo+
Party 2
Team Averages
Level 106
1,727 SR
1,636 Elo+

VS

Team Averages
Level 107
1,459 SR
1,321 Elo+
Mercury
Mercury
ALT-FROSTYYY
Mercury
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
35W - 42L
1,255 Elo+
Party 1
Heimdallr
Heimdallr
CarlosRomero5813
Heimdallr
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 41L
1,315 Elo+
Party 1
Raijin
Raijin
F34R_Shadow-_-
Raijin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,364 Elo+
Party 1
Maui
Maui
PrietoNalgon69
Maui
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,290 Elo+
Party 1
Danzaburou
Danzaburou
StillNoMercy4U
Danzaburou
Level 143
God Stats
3W - 2L
1,296 SR
Queue Stats
53W - 66L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AsianUnit
Mercury
16
4 / 4 / 3
10,526
526
10,105
16,999
10,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 1 / 4
9,109
455
8,686
14,916
18,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Surtr
Yoboi7098
Surtr
17
8 / 0 / 3
10,853
543
16,392
14,885
7,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 3 / 2
10,176
509
11,232
7,235
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
eqqyweqqy
Izanami
17
0 / 2 / 1
10,343
517
8,383
14,369
6,723
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ALT-FROSTYYY
Mercury
14
3 / 4 / 2
8,823
441
7,683
17,754
7,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
16
4 / 3 / 2
9,725
486
13,254
15,336
7,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 4 / 2
9,060
453
5,756
10,140
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 1 / 4
7,992
400
3,482
15,904
16,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
StillNoMercy4U
Danzaburou
16
1 / 3 / 2
10,169
508
10,701
16,778
6,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
15
Kills
9
10
Deaths
15
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
ALT-FROSTYYY
Mercury
3
4
2
1
W
Mercury
AsianUnit
Mercury
4
4
3
1.38
L
Heimdallr
4
3
2
1.67
L
1
4
2
0.5
W
2
1
4
4
L
0
1
4
2
L
Danzaburou
StillNoMercy4U
Danzaburou
1
3
2
0.67
W
Surtr
Yoboi7098
Surtr
8
0
3
9.5
W
1
3
2
0.67
W
Izanami
eqqyweqqy
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,798
Damage
40,876
68,404
Taken
75,912
46,881
Mitigated
41,781
20,878
Healing
21,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ALT-FROSTYYY
Mercury
7,683
3,869
0
1,442
17,754
7,217
0
5,813
11,941
0
65,360
W
Mercury
AsianUnit
Mercury
10,105
3,523
0
4,149
16,999
10,778
339
1,103
15,896
1,593
68,034
L
Heimdallr
13,254
5,456
0
7,529
15,336
7,671
538
2,959
12,377
0
82,173
L
5,756
104
0
800
10,140
3,919
0
3,076
7,064
71,120
3,201
W
8,686
2,062
0
3,531
14,916
18,711
0
3,235
11,681
34,093
0
L
3,482
900
0
2,677
15,904
16,051
0
8,347
7,557
12,257
0
L
Danzaburou
StillNoMercy4U
Danzaburou
10,701
4,669
0
8,767
16,778
6,923
728
961
15,817
0
88,485
W
Surtr
Yoboi7098
Surtr
16,392
6,301
0
7,382
14,885
7,916
230
2,319
12,566
1,324
96,262
W
11,232
564
0
943
7,235
2,753
736
1,924
5,311
92,135
0
W
Izanami
eqqyweqqy
Izanami
8,383
4,589
0
4,873
14,369
6,723
1,327
348
14,021
0
101,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,007
Gold Earned
45,769
615
Minions Killed
514
0
Camps Cleared
0
2,210,972
Distance Traveled
1,982,690
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,823
441
84
4
0
502,629
0
W
Mercury
10,526
526
106
5
0
559,287
0
L
Heimdallr
9,725
486
136
7
0
379,317
0
L
Raijin
9,060
453
147
7
0
368,022
3
W
Ymir
9,109
455
42
2
0
415,924
0
L
Maui
7,992
400
27
1
0
387,558
0
L
Danzaburou
10,169
508
120
6
0
345,164
0
W
Surtr
10,853
543
115
6
0
465,508
0
W
Zeus
10,176
509
167
8
0
368,027
0
W
Izanami
10,343
517
185
9
0
402,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role