Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
KingKraken323
Zeus
Level 107
God Stats
2W - 1L
1,824 SR
Queue Stats
20W - 10L
1,575 Elo+
Solo
Merlin
Merlin
RuffScruffus
Merlin
Level 154
God Stats
14W - 9L
1,785 SR
Queue Stats
390W - 395L
1,554 Elo+
Solo
Agni
Agni
fussiest noobi
Agni
Level 143
God Stats
2W - 5L
1,500 SR
Queue Stats
160W - 142L
1,658 Elo+
Solo
Bacchus
Bacchus
peacenwar1349
Bacchus
Level 156
God Stats
8W - 3L
1,882 SR
Queue Stats
420W - 426L
1,457 Elo+
Solo
Team Averages
Level 139
1,698 SR
1,549 Elo+

VS

Team Averages
Level 104
1,500 SR
1,517 Elo+
Anubis
Anubis
Eizengardd
Anubis
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 85L
1,581 Elo+
Party 1
Ah Puch
Ah Puch
Fairyfeelings
Ah Puch
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 15L
1,428 Elo+
Party 1
Chernobog
Chernobog
Roxag
Chernobog
Level 24
God Stats
2W - 0L
1,310 SR
Queue Stats
54W - 38L
1,428 Elo+
Party 1
Hera
Hera
UNKNOWN AGENTT
Hera
Level 146
God Stats
7W - 3L
1,691 SR
Queue Stats
222W - 250L
1,547 Elo+
Solo
Cernunnos
Cernunnos
victormulvihill
Cernunnos
Level 65
God Stats
4W - 6L
1,500 SR
Queue Stats
500W - 487L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
1 / 5 / 3
9,130
652
3,112
15,185
19,271
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 4 / 3
9,783
699
6,208
9,424
4,939
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
18
3 / 4 / 6
10,561
754
13,804
11,786
6,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
1 / 6 / 4
8,828
631
15,423
11,430
5,034
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
16
3 / 7 / 6
10,078
720
7,392
18,619
26,505
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Eizengardd
Anubis
18
8 / 4 / 12
11,149
796
12,802
13,859
8,160
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
17
2 / 2 / 16
10,263
733
12,714
11,705
4,852
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Roxag
Chernobog
17
2 / 3 / 11
9,986
713
7,332
9,654
4,067
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
3 / 1 / 16
10,694
764
6,528
5,606
2,720
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
victormulvihill
Cernunnos
19
11 / 3 / 8
11,698
836
20,221
11,214
5,263
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
89
11
Kills
26
26
Deaths
13
22
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
5
3
0.5
W
Anubis
Eizengardd
Anubis
8
4
12
3.5
W
Ah Puch
2
2
16
5
L
3
4
3
1.13
W
Chernobog
Roxag
Chernobog
2
3
11
2.5
L
Merlin
3
4
6
1.5
W
3
1
16
11
L
1
6
4
0.5
L
Bacchus
3
7
6
0.86
W
Cernunnos
victormulvihill
Cernunnos
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,939
Damage
59,597
66,444
Taken
52,038
61,924
Mitigated
25,062
17,399
Healing
23,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,112
335
90
1,836
15,185
19,271
54
5,153
10,032
5,270
0
W
Anubis
Eizengardd
Anubis
12,802
270
1,011
5,016
13,859
8,160
0
13,007
852
23,701
0
W
Ah Puch
12,714
352
1,600
4,935
11,705
4,852
1,397
10,332
1,373
32,106
0
L
6,208
864
1,883
2,447
9,424
4,939
397
7,058
2,366
15,154
0
W
Chernobog
Roxag
Chernobog
7,332
3,164
1,107
1,664
9,654
4,067
2,700
8,414
1,240
0
21,892
L
Merlin
13,804
47
1,088
3,185
11,786
6,175
551
5,898
5,888
45,353
0
W
6,528
1,755
1,417
820
5,606
2,720
1,822
4,592
1,014
24,090
0
L
15,423
981
935
2,524
11,430
5,034
630
5,414
6,016
23,915
3,601
L
Bacchus
7,392
225
532
2,879
18,619
26,505
200
8,521
10,098
13,409
0
W
Cernunnos
victormulvihill
Cernunnos
20,221
8,236
2,277
3,231
11,214
5,263
3,162
7,498
3,716
0
38,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,380
Gold Earned
53,790
148
Minions Killed
168
0
Camps Cleared
0
1,146,484
Distance Traveled
1,200,924
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,130
652
4
0
0
257,185
0
W
Anubis
11,149
796
36
3
0
228,929
0
W
Ah Puch
10,263
733
29
2
0
232,454
0
L
Zeus
9,783
699
39
3
0
203,129
0
W
Chernobog
9,986
713
22
2
0
259,054
0
L
Merlin
10,561
754
58
4
0
233,472
0
W
Hera
10,694
764
51
4
0
270,114
0
L
Agni
8,828
631
37
3
0
216,957
0
L
Bacchus
10,078
720
10
1
0
235,741
0
W
Cernunnos
11,698
836
30
2
0
210,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role