Player Matchup

Kali
Kali
BonBonIsGay
Kali
Level 34
God Stats
6W - 1L
1,813 SR
Queue Stats
131W - 106L
1,580 Elo+
Party 2
Zhong Kui
Zhong Kui
FidelCashFl0w420
Zhong Kui
Level 25
God Stats
5W - 0L
1,500 SR
Queue Stats
195W - 189L
1,470 Elo+
Party 1
Skadi
Skadi
KittyLicker508
Skadi
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
111W - 115L
1,414 Elo+
Party 1
Xing Tian
Xing Tian
Montgumerz
Xing Tian
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 74L
1,539 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Predatory654
Cu Chulainn
Level 85
God Stats
4W - 2L
1,723 SR
Queue Stats
209W - 187L
1,527 Elo+
Party 1
Team Averages
Level 64
1,607 SR
1,506 Elo+

VS

Team Averages
Level 66
1,502 SR
1,400 Elo+
Surtr
Surtr
HoldMyLar
Surtr
Level 26
God Stats
5W - 4L
1,500 SR
Queue Stats
89W - 77L
1,228 Elo+
Party 4
Pele
Pele
ItchyArabic
Pele
Level 122
God Stats
5W - 7L
1,500 SR
Queue Stats
111W - 95L
1,468 Elo+
Party 4
Chiron
Chiron
TwoHeadedmoose
Chiron
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,391 Elo+
Party 3
Zhong Kui
Zhong Kui
ferchoXxz
Zhong Kui
Level 47
God Stats
3W - 6L
1,512 SR
Queue Stats
338W - 333L
1,550 Elo+
Solo
Ares
Ares
khumguzzler
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 2
8,203
586
7,777
13,669
6,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
13
0 / 0 / 3
7,623
545
2,527
4,398
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

10
2 / 5 / 1
6,264
447
9,002
11,004
3,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Montgumerz
Xing Tian
10
2 / 1 / 2
7,023
502
3,148
9,638
7,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
Predatory654
Cu Chulainn
12
3 / 0 / 4
7,922
566
10,561
13,516
13,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
HoldMyLar
Surtr
11
0 / 6 / 1
6,534
467
7,060
14,169
7,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 3 / 3
8,223
587
5,647
13,698
5,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
5 / 1 / 2
7,306
522
12,190
11,021
4,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
ferchoXxz
Zhong Kui
13
0 / 1 / 0
7,102
507
2,377
7,257
5,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 1 / 2
5,505
393
1,399
5,377
3,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
12
Kills
8
8
Deaths
12
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
W
Zhong Kui
0
0
3
1.5
L
Surtr
HoldMyLar
Surtr
0
6
1
0.08
L
3
3
3
1.5
W
2
5
1
0.5
W
Xing Tian
Montgumerz
Xing Tian
2
1
2
3
W
Cu Chulainn
Predatory654
Cu Chulainn
3
0
4
5
L
5
1
2
6
L
Zhong Kui
ferchoXxz
Zhong Kui
0
1
0
0
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,015
Damage
28,673
52,225
Taken
51,522
33,689
Mitigated
26,216
12,568
Healing
16,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,777
4,568
0
3,634
13,669
6,040
9
566
13,103
0
65,111
W
Zhong Kui
2,527
156
0
2,745
4,398
2,978
0
1,697
2,701
57,590
0
L
Surtr
HoldMyLar
Surtr
7,060
3,578
0
3,078
14,169
7,812
568
441
13,728
396
40,000
L
5,647
1,472
0
2,897
13,698
5,376
675
666
13,032
0
67,096
W
9,002
3,870
0
1,180
11,004
3,372
0
414
10,590
0
43,606
W
Xing Tian
Montgumerz
Xing Tian
3,148
259
0
1,185
9,638
7,486
0
985
8,653
18,026
0
W
Cu Chulainn
Predatory654
Cu Chulainn
10,561
1,858
0
3,824
13,516
13,813
0
1,138
12,378
1,741
64,537
L
12,190
4,374
254
3,490
11,021
4,396
0
1,427
9,594
0
55,008
L
Zhong Kui
ferchoXxz
Zhong Kui
2,377
274
0
5,093
7,257
5,194
0
2,658
4,599
59,221
0
L
1,399
235
0
1,341
5,377
3,438
0
1,305
4,072
7,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,035
Gold Earned
34,670
404
Minions Killed
364
0
Camps Cleared
0
1,376,690
Distance Traveled
1,241,627
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,203
586
106
8
0
306,075
0
W
Zhong Kui
7,623
545
118
8
0
291,153
0
L
Surtr
6,534
467
68
5
0
251,193
0
L
Pele
8,223
587
102
7
0
304,440
0
W
Skadi
6,264
447
64
5
0
238,334
0
W
Xing Tian
7,023
502
22
2
0
287,916
1
W
Cu Chulainn
7,922
566
94
7
0
253,212
1
L
Chiron
7,306
522
77
6
0
266,471
0
L
Zhong Kui
7,102
507
103
7
0
266,038
5
L
Ares
5,505
393
14
1
0
153,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role