Player Matchup

Achilles
Achilles
Ellentingrki
Achilles
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Camazotz
Camazotz
Masero94
Camazotz
Level 157
God Stats
0W - 1L
1,285 SR
Queue Stats
3W - 6L
1,276 Elo+
Party 2
Agni
Agni
Nxemx311
Agni
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 83L
1,492 Elo+
Solo
Fafnir
Fafnir
SKATEtheFATE
Fafnir
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 94L
1,642 Elo+
Solo
Yemoja
Yemoja
xxRagingTempahx
Yemoja
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,246 Elo+
Solo
Team Averages
Level 85
1,457 SR
1,431 Elo+

VS

Team Averages
Level 93
1,474 SR
1,368 Elo+
Hera
Hera
DarthTacoSlayer
Hera
Level 107
God Stats
4W - 2L
1,156 SR
Queue Stats
363W - 367L
1,444 Elo+
Solo
Ares
Ares
Elshoutjuhh
Ares
Level 69
God Stats
2W - 1L
1,715 SR
Queue Stats
263W - 255L
1,414 Elo+
Party 1
Hun Batz
Hun Batz
Floe
Hun Batz
Level 169
God Stats
2W - 0L
1,500 SR
Queue Stats
190W - 183L
1,439 Elo+
Party 1
Hel
Hel
TheGuardianBeast
Hel
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 158L
1,326 Elo+
Solo
Eset
Eset
Vovcoach
Eset
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
256W - 320L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ellentingrki
Achilles
16
8 / 6 / 1
8,797
800
15,376
17,236
18,414
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Camazotz
Masero94
Camazotz
1
0 / 1 / 0
2,708
246
0
699
0
Agni
15
2 / 7 / 8
8,414
765
11,195
14,101
6,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
15
3 / 4 / 5
8,647
786
8,200
16,291
24,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
0 / 3 / 6
7,574
689
2,241
9,649
5,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 8
8,769
797
8,746
9,124
4,216
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 10
8,839
804
6,884
14,601
15,793
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hun Batz
Floe
Hun Batz
17
13 / 3 / 4
10,490
954
20,164
14,502
10,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 1 / 12
10,728
975
11,872
13,521
9,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Eset
14
1 / 3 / 11
8,744
795
3,433
7,601
3,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
66
13
Kills
21
21
Deaths
14
20
Assists
45
Player
Kills
Deaths
Assists
KDA
W
1
3
8
1.67
L
Achilles
Ellentingrki
Achilles
8
6
1
1.42
W
1
4
10
1.5
W
Hun Batz
Floe
Hun Batz
13
3
4
5
L
Camazotz
Masero94
Camazotz
0
1
0
0
L
Agni
2
7
8
0.86
L
Fafnir
3
4
5
1.38
W
5
1
12
11
W
Eset
1
3
11
2.17
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,012
Damage
51,099
57,976
Taken
59,349
54,469
Mitigated
43,716
20,013
Healing
21,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,746
2,547
506
528
9,124
4,216
3,185
3,054
6,070
24,286
0
L
Achilles
Ellentingrki
Achilles
15,376
3,573
426
2,874
17,236
18,414
0
9,103
8,133
0
19,861
W
6,884
726
0
225
14,601
15,793
751
4,194
10,407
9,241
0
W
Hun Batz
Floe
Hun Batz
20,164
4,939
316
146
14,502
10,364
728
3,197
11,305
0
36,664
L
Camazotz
Masero94
Camazotz
0
0
0
0
699
0
0
0
699
0
0
L
Agni
11,195
579
834
1,616
14,101
6,199
0
6,643
7,458
25,948
0
L
Fafnir
8,200
3,140
938
4,758
16,291
24,149
0
10,046
6,245
18,713
0
W
11,872
1,455
9,470
9,217
13,521
9,472
1,424
6,800
6,721
27,024
0
W
Eset
3,433
801
797
7
7,601
3,871
1,527
4,391
3,210
14,242
1,229
L
2,241
913
6,481
2,086
9,649
5,707
0
4,865
4,784
11,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,140
Gold Earned
47,570
63
Minions Killed
111
0
Camps Cleared
0
611,948
Distance Traveled
1,013,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,769
797
18
2
0
185,810
0
L
Achilles
8,797
800
4
0
0
129,368
0
W
Ares
8,839
804
6
1
0
207,865
0
W
Hun Batz
10,490
954
31
3
0
221,014
0
L
Camazotz
2,708
246
0
0
0
0
0
L
Agni
8,414
765
32
3
0
148,854
0
L
Fafnir
8,647
786
15
1
0
190,688
0
W
Hel
10,728
975
36
3
0
223,643
0
W
Eset
8,744
795
20
2
0
175,645
0
L
Yemoja
7,574
689
12
1
0
143,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role