Player Matchup

Pele
Pele
 
Pele
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Acookie047
Discordia
Level 27
God Stats
53W - 45L
1,455 SR
Queue Stats
221W - 218L
1,449 Elo+
Party 3
Ishtar
Ishtar
Knight_Bert
Ishtar
Level 146
God Stats
17W - 20L
1,320 SR
Queue Stats
188W - 193L
1,453 Elo+
Party 2
Baron Samedi
Baron Samedi
OBJShmookie
Baron Samedi
Level 135
God Stats
11W - 11L
1,150 SR
Queue Stats
184W - 175L
1,432 Elo+
Party 3
Osiris
Osiris
lisiid02
Osiris
Level 26
God Stats
35W - 42L
1,374 SR
Queue Stats
77W - 99L
1,393 Elo+
Party 2
Team Averages
Level 76
1,360 SR
1,445 Elo+

VS

Team Averages
Level 48
1,515 SR
1,546 Elo+
Olorun
Olorun
BeefMacaroni
Olorun
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Anubis
Anubis
Bijoumon
Anubis
Level 59
God Stats
4W - 2L
1,522 SR
Queue Stats
10W - 11L
1,577 Elo+
Party 4
Ao Kuang
Ao Kuang
Cool12161
Ao Kuang
Level 32
God Stats
1W - 3L
1,339 SR
Queue Stats
58W - 54L
1,552 Elo+
Party 4
King Arthur
King Arthur
NebulaBlazer
King Arthur
Level 105
God Stats
10W - 8L
1,715 SR
Queue Stats
222W - 193L
1,604 Elo+
Party 1
Jing Wei
Jing Wei
Tgreene
Jing Wei
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
4 / 7 / 18
11,817
1,182
13,335
18,436
7,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Acookie047
Discordia
17
1 / 6 / 14
10,334
1,033
5,010
9,233
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
18
6 / 2 / 17
12,592
1,259
19,190
13,909
5,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
OBJShmookie
Baron Samedi
19
18 / 1 / 10
14,725
1,473
28,724
13,878
6,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
lisiid02
Osiris
18
2 / 1 / 20
11,160
1,116
3,833
15,844
18,175
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

214

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
1 / 6 / 8
9,877
988
5,036
14,396
5,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
Bijoumon
Anubis
17
4 / 4 / 8
11,315
1,132
14,671
11,222
6,115
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
Cool12161
Ao Kuang
17
7 / 14 / 7
11,753
1,175
24,450
27,855
13,153
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

King Arthur
NebulaBlazer
King Arthur
17
5 / 7 / 10
12,154
1,215
21,956
22,165
11,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Tgreene
Jing Wei
14
0 / 0 / 0
8,283
828
0
0
0

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
50
31
Kills
17
17
Deaths
31
79
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
7
18
1.86
W
Discordia
Acookie047
Discordia
1
6
14
1.33
L
Olorun
1
6
8
0.83
L
Anubis
Bijoumon
Anubis
4
4
8
2
L
Ao Kuang
Cool12161
Ao Kuang
7
14
7
0.75
W
Ishtar
6
2
17
7.25
L
King Arthur
NebulaBlazer
King Arthur
5
7
10
1.43
W
Baron Samedi
OBJShmookie
Baron Samedi
18
1
10
23
L
Jing Wei
Tgreene
Jing Wei
0
0
0
0
W
Osiris
lisiid02
Osiris
2
1
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,092
Damage
66,113
71,300
Taken
75,638
41,740
Mitigated
36,346
21,786
Healing
9,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
13,335
4,363
0
3,466
18,436
7,482
0
11,619
6,817
0
32,251
W
Discordia
Acookie047
Discordia
5,010
224
0
312
9,233
3,478
0
7,639
1,594
9,897
1,361
L
Olorun
5,036
3,249
0
525
14,396
5,486
0
9,610
4,786
15,430
0
L
Anubis
Bijoumon
Anubis
14,671
895
0
3,496
11,222
6,115
0
2,950
8,272
42,972
0
L
Ao Kuang
Cool12161
Ao Kuang
24,450
5,533
0
5,168
27,855
13,153
0
10,176
17,679
41,091
0
W
Ishtar
19,190
16,681
0
5,496
13,909
5,921
0
8,153
5,756
0
53,747
L
King Arthur
NebulaBlazer
King Arthur
21,956
1,307
0
177
22,165
11,592
0
8,388
13,777
0
56,228
W
Baron Samedi
OBJShmookie
Baron Samedi
28,724
2,054
5,021
7,491
13,878
6,684
0
6,721
7,157
52,861
2,625
L
Jing Wei
Tgreene
Jing Wei
0
0
0
0
0
0
0
0
0
0
36
W
Osiris
lisiid02
Osiris
3,833
1,402
0
0
15,844
18,175
0
10,025
5,819
0
6,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,628
Gold Earned
53,382
215
Minions Killed
196
9
Camps Cleared
8
983,886
Distance Traveled
708,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,817
1,182
42
4
3
189,232
0
W
Discordia
10,334
1,033
10
1
0
200,886
0
L
Olorun
9,877
988
23
2
0
147,058
0
L
Anubis
11,315
1,132
58
6
2
174,340
0
L
Ao Kuang
11,753
1,175
31
3
5
155,712
0
W
Ishtar
12,592
1,259
86
9
5
163,867
0
L
King Arthur
12,154
1,215
84
8
1
225,914
0
W
Baron Samedi
14,725
1,473
70
7
1
200,573
0
L
Jing Wei
8,283
828
0
0
0
5,788
0
W
Osiris
11,160
1,116
7
1
0
229,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role