Player Matchup

Sylvanus
Sylvanus
JIANGCHAINZ
Sylvanus
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 80L
1,662 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MaverickThaDon
Ah Muzen Cab
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 73L
1,549 Elo+
Party 3
Chaac
Chaac
Sickii
Chaac
Level 16
God Stats
2W - 0L
1,709 SR
Queue Stats
4W - 6L
1,448 Elo+
Party 3
Hachiman
Hachiman
SonofOdin112
Hachiman
Level 90
God Stats
2W - 4L
1,500 SR
Queue Stats
347W - 300L
1,570 Elo+
Party 2
Freya
Freya
notfr3yamain
Freya
Level 101
God Stats
4W - 2L
1,682 SR
Queue Stats
13W - 12L
1,583 Elo+
Party 3
Team Averages
Level 102
1,578 SR
1,563 Elo+

VS

Team Averages
Level 160
1,427 SR
1,411 Elo+
Gilgamesh
Gilgamesh
CHIEF TRIPPY
Gilgamesh
Level 156
God Stats
4W - 8L
1,338 SR
Queue Stats
132W - 171L
1,331 Elo+
Party 1
Ishtar
Ishtar
PrinceDyzz
Ishtar
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 32L
1,473 Elo+
Party 1
Yu Huang
Yu Huang
Soylent7
Yu Huang
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,346 Elo+
Solo
Bellona
Bellona
Xayvnr
Bellona
Level 126
God Stats
10W - 8L
1,295 SR
Queue Stats
38W - 70L
1,486 Elo+
Party 1
Terra
Terra
aBlair4matic
Terra
Level 200
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 152L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JIANGCHAINZ
Sylvanus
13
0 / 4 / 8
8,351
418
11,581
21,574
22,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
MaverickThaDon
Ah Muzen Cab
17
4 / 0 / 8
10,927
546
12,847
16,352
7,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
Sickii
Chaac
16
5 / 2 / 6
10,370
519
14,203
20,621
14,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
SonofOdin112
Hachiman
17
8 / 1 / 5
11,216
561
18,962
18,474
8,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 2 / 4
10,123
506
14,374
19,498
9,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CHIEF TRIPPY
Gilgamesh
16
4 / 6 / 3
9,684
484
14,735
27,076
21,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
PrinceDyzz
Ishtar
10
0 / 5 / 0
7,481
374
5,331
11,018
4,361
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Soylent7
Yu Huang
15
2 / 4 / 4
9,505
475
17,137
15,263
7,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Xayvnr
Bellona
17
3 / 3 / 2
10,400
520
13,516
22,551
24,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 3
8,133
407
11,048
20,638
24,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
21
Kills
9
9
Deaths
21
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CHIEF TRIPPY
Gilgamesh
4
6
3
0.92
W
Sylvanus
JIANGCHAINZ
Sylvanus
0
4
8
1
W
Ah Muzen Cab
MaverickThaDon
Ah Muzen Cab
4
0
8
8
L
Ishtar
PrinceDyzz
Ishtar
0
5
0
0
W
Chaac
Sickii
Chaac
5
2
6
4
W
Hachiman
SonofOdin112
Hachiman
8
1
5
10.5
L
Yu Huang
Soylent7
Yu Huang
2
4
4
1
L
Bellona
Xayvnr
Bellona
3
3
2
1.33
L
0
3
3
0.5
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,967
Damage
61,767
96,519
Taken
96,546
63,716
Mitigated
83,602
43,272
Healing
25,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CHIEF TRIPPY
Gilgamesh
14,735
5,980
0
2,896
27,076
21,840
0
7,536
19,540
0
84,403
W
Sylvanus
JIANGCHAINZ
Sylvanus
11,581
5,296
6,241
6,803
21,574
22,673
1,792
7,237
14,337
32,490
10,506
W
Ah Muzen Cab
MaverickThaDon
Ah Muzen Cab
12,847
4,206
0
5,193
16,352
7,763
862
3,556
12,796
0
117,691
L
Ishtar
PrinceDyzz
Ishtar
5,331
3,226
0
2,308
11,018
4,361
908
2,655
8,363
0
49,203
W
Chaac
Sickii
Chaac
14,203
3,311
0
7,454
20,621
14,904
323
4,850
15,771
0
66,940
W
Hachiman
SonofOdin112
Hachiman
18,962
14,750
0
7,150
18,474
8,546
2,037
4,725
13,749
0
80,359
L
Yu Huang
Soylent7
Yu Huang
17,137
935
95
2,598
15,263
7,600
0
4,802
10,461
87,810
484
L
Bellona
Xayvnr
Bellona
13,516
4,911
0
8,931
22,551
24,909
789
4,763
17,788
0
82,530
L
11,048
1,490
3,163
5,783
20,638
24,892
0
4,636
16,002
31,542
0
W
14,374
4,247
0
10,431
19,498
9,830
396
7,429
12,069
62,414
11,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,987
Gold Earned
45,203
540
Minions Killed
561
0
Camps Cleared
0
1,965,116
Distance Traveled
1,761,023
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,684
484
119
6
0
393,425
0
W
Sylvanus
8,351
418
56
3
0
363,047
8
W
Ah Muzen Cab
10,927
546
188
9
0
419,622
3
L
Ishtar
7,481
374
93
5
0
242,868
0
W
Chaac
10,370
519
100
5
0
375,681
0
W
Hachiman
11,216
561
102
5
0
375,904
0
L
Yu Huang
9,505
475
168
8
0
367,753
1
L
Bellona
10,400
520
146
7
0
357,052
0
L
Terra
8,133
407
35
2
0
399,925
0
W
Freya
10,123
506
94
5
0
430,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role