Player Matchup

Anubis
Anubis
Mugable_Mugsy
Anubis
Level 26
God Stats
7W - 0L
1,500 SR
Queue Stats
109W - 123L
1,447 Elo+
Solo
Kukulkan
Kukulkan
OiramT27
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 40L
1,240 Elo+
Solo
Scylla
Scylla
Spacist9914
Scylla
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 26L
1,542 Elo+
Solo
Atlas
Atlas
strokinandchokin
Atlas
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 21L
1,558 Elo+
Solo
Cupid
Cupid
zaroc816
Cupid
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,325 Elo+
Solo
Team Averages
Level 22
1,500 SR
1,422 Elo+

VS

Team Averages
Level 26
1,500 SR
1,358 Elo+
Eset
Eset
BlackSkorpa
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,373 Elo+
Solo
Janus
Janus
Tylpneu
Janus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,146 Elo+
Solo
Discordia
Discordia
ferkoory
Discordia
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
188W - 220L
1,483 Elo+
Solo
Chiron
Chiron
getwrecked0327
Chiron
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,367 Elo+
Solo
Baron Samedi
Baron Samedi
raccoon_lucky22
Baron Samedi
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 24L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 18
10,877
777
12,789
12,711
8,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
OiramT27
Kukulkan
18
6 / 4 / 19
11,102
793
15,507
11,273
6,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
20
18 / 2 / 14
14,163
1,012
20,651
11,480
5,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 5 / 22
11,765
840
13,185
21,305
32,369
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
zaroc816
Cupid
15
1 / 3 / 21
9,704
693
5,338
11,331
7,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 7
9,539
681
9,466
14,002
5,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Janus
Tylpneu
Janus
18
7 / 5 / 2
10,476
748
18,660
11,846
5,208
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
ferkoory
Discordia
14
2 / 9 / 4
8,527
609
4,493
14,044
4,712
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 8 / 4
9,593
685
8,496
15,770
6,100
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
raccoon_lucky22
Baron Samedi
16
2 / 11 / 6
9,348
668
7,734
17,170
7,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
39
38
Kills
16
19
Deaths
38
94
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
W
6
5
18
3
W
Kukulkan
OiramT27
Kukulkan
6
4
19
3.88
W
Scylla
18
2
14
12.5
L
Janus
Tylpneu
Janus
7
5
2
1.6
L
Discordia
ferkoory
Discordia
2
9
4
0.44
L
3
8
4
0.63
L
Baron Samedi
raccoon_lucky22
Baron Samedi
2
11
6
0.45
W
7
5
22
3.6
W
Cupid
zaroc816
Cupid
1
3
21
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,470
Damage
48,849
68,100
Taken
72,832
61,095
Mitigated
29,637
24,905
Healing
12,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,466
311
1,136
3,089
14,002
5,936
59
10,946
3,056
20,652
0
W
12,789
624
2,866
2,218
12,711
8,572
2,107
7,857
4,854
21,442
0
W
Kukulkan
OiramT27
Kukulkan
15,507
1,299
843
1,986
11,273
6,418
853
7,461
3,812
31,005
1,803
W
Scylla
20,651
1,293
1,300
3,664
11,480
5,927
2,069
5,045
6,435
49,549
854
L
Janus
Tylpneu
Janus
18,660
1,566
159
1,811
11,846
5,208
0
10,893
953
30,690
3,607
L
Discordia
ferkoory
Discordia
4,493
454
96
1,380
14,044
4,712
46
11,811
2,233
7,932
0
L
8,496
1,232
677
2,517
15,770
6,100
0
13,350
2,408
0
20,493
L
Baron Samedi
raccoon_lucky22
Baron Samedi
7,734
898
962
924
17,170
7,681
0
13,960
3,210
18,136
2,792
W
13,185
3,417
1,682
4,194
21,305
32,369
355
8,298
13,007
21,362
0
W
Cupid
zaroc816
Cupid
5,338
2,730
3,215
2,937
11,331
7,809
2,304
8,237
3,094
0
10,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,611
Gold Earned
47,483
157
Minions Killed
131
0
Camps Cleared
0
1,163,925
Distance Traveled
1,100,014
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,539
681
25
2
0
236,132
0
W
Anubis
10,877
777
16
1
0
163,582
0
W
Kukulkan
11,102
793
42
3
0
251,541
0
W
Scylla
14,163
1,012
73
5
0
274,749
0
L
Janus
10,476
748
42
3
0
237,197
0
L
Discordia
8,527
609
12
1
0
186,550
0
L
Chiron
9,593
685
33
2
0
246,654
0
L
Baron Samedi
9,348
668
19
1
0
193,481
0
W
Atlas
11,765
840
11
1
0
217,551
0
W
Cupid
9,704
693
15
1
0
256,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role