Player Matchup

Susano
Susano
JaySoSmoove2
Susano
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 76L
1,502 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
JesusHansChrist
Ah Muzen Cab
Level 114
God Stats
1W - 3L
1,500 SR
Queue Stats
175W - 156L
1,409 Elo+
Party 2
Da Ji
Da Ji
OneLove227
Da Ji
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 4
Scylla
Scylla
Pandamaniac89
Scylla
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 60L
1,347 Elo+
Party 2
Hou Yi
Hou Yi
Restriction16
Hou Yi
Level 127
God Stats
3W - 5L
1,500 SR
Queue Stats
267W - 263L
1,513 Elo+
Solo
Team Averages
Level 103
1,500 SR
1,454 Elo+

VS

Team Averages
Level 104
1,543 SR
1,421 Elo+
Achilles
Achilles
 
Achilles
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Buddy4-String
Hades
Level 123
God Stats
6W - 1L
1,715 SR
Queue Stats
127W - 129L
1,526 Elo+
Party 1
Zeus
Zeus
GCL FaZe
Zeus
Level 65
God Stats
4W - 4L
1,500 SR
Queue Stats
220W - 224L
1,333 Elo+
Party 3
Zhong Kui
Zhong Kui
Ovaided
Zhong Kui
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
152W - 145L
1,333 Elo+
Party 3
Ao Kuang
Ao Kuang
youngmannic
Ao Kuang
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 51L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
2 / 4 / 7
7,482
748
4,752
7,484
3,630
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
JesusHansChrist
Ah Muzen Cab
14
2 / 2 / 7
7,530
753
8,814
8,466
3,840
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
13
2 / 4 / 6
7,788
779
4,760
7,929
3,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
2 / 2 / 5
7,745
775
10,081
5,345
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 7
7,826
783
5,978
7,720
3,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
1 / 1 / 11
9,167
917
5,375
13,366
15,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 3 / 7
7,716
772
3,999
9,735
6,122
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
14
2 / 2 / 8
8,185
819
8,819
4,625
1,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
Ovaided
Zhong Kui
17
7 / 2 / 7
10,205
1,021
10,428
10,114
6,456
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
youngmannic
Ao Kuang
15
4 / 3 / 11
8,903
890
6,122
7,852
3,435
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
59
9
Kills
15
15
Deaths
11
32
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
1
11
6.5
W
1
3
7
1.5
W
Zeus
2
2
8
3
L
Susano
2
4
7
1.38
L
Ah Muzen Cab
JesusHansChrist
Ah Muzen Cab
2
2
7
2.75
L
Da Ji
2
4
6
1.25
W
Zhong Kui
Ovaided
Zhong Kui
7
2
7
5.25
L
2
2
5
2.25
L
1
3
7
1.5
W
Ao Kuang
youngmannic
Ao Kuang
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,385
Damage
34,743
36,944
Taken
45,692
16,412
Mitigated
32,802
9,591
Healing
20,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,375
459
731
4,694
13,366
15,643
278
3,273
10,093
0
11,648
W
3,999
347
1,087
2,912
9,735
6,122
393
1,992
7,743
10,553
0
W
Zeus
8,819
434
386
571
4,625
1,146
84
1,293
3,332
17,518
0
L
Susano
4,752
423
547
524
7,484
3,630
0
5,810
1,674
0
7,760
L
Ah Muzen Cab
JesusHansChrist
Ah Muzen Cab
8,814
3,044
540
3,806
8,466
3,840
0
6,377
2,089
0
21,579
L
Da Ji
4,760
689
1,134
995
7,929
3,451
0
6,751
1,178
0
9,133
W
Zhong Kui
Ovaided
Zhong Kui
10,428
1,094
2,550
5,235
10,114
6,456
2,105
1,828
8,286
31,096
3,971
L
10,081
422
345
832
5,345
2,268
0
4,041
1,304
19,238
425
L
5,978
2,284
354
514
7,720
3,223
0
5,448
2,272
0
19,771
W
Ao Kuang
youngmannic
Ao Kuang
6,122
1,151
0
2,743
7,852
3,435
1,750
1,270
6,582
8,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,371
Gold Earned
44,176
101
Minions Killed
133
0
Camps Cleared
0
923,137
Distance Traveled
955,406
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,167
917
27
3
0
217,899
0
W
Hades
7,716
772
14
1
0
172,813
0
W
Zeus
8,185
819
26
3
0
184,880
0
L
Susano
7,482
748
8
1
0
194,022
0
L
Ah Muzen Cab
7,530
753
27
3
0
190,933
0
L
Da Ji
7,788
779
7
1
0
164,740
0
W
Zhong Kui
10,205
1,021
61
6
0
205,525
0
L
Scylla
7,745
775
31
3
0
212,504
0
L
Hou Yi
7,826
783
28
3
0
160,938
0
W
Ao Kuang
8,903
890
5
1
0
174,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role