Player Matchup

Atlas
Atlas
Aros Sros
Atlas
Level 174
God Stats
21W - 10L
1,789 SR
Queue Stats
126W - 88L
1,720 Elo+
Party 2
Hun Batz
Hun Batz
Baeville
Hun Batz
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
421W - 137L
2,089 Elo+
Party 2
Chang'e
Chang'e
Hyphen612
Chang'e
Level 221
God Stats
131W - 36L
1,989 SR
Queue Stats
352W - 137L
2,235 Elo+
Party 2
Team Averages
Level 164
1,759 SR
2,015 Elo+

VS

Team Averages
Level 125
1,441 SR
1,592 Elo+
Ra
Ra
Fallen_Atombomb
Ra
Level 196
God Stats
3W - 6L
1,158 SR
Queue Stats
79W - 77L
1,441 Elo+
Party 1
Surtr
Surtr
Train417
Surtr
Level 43
God Stats
8W - 4L
1,841 SR
Queue Stats
36W - 16L
1,875 Elo+
Solo
Artemis
Artemis
helpok50
Artemis
Level 135
God Stats
13W - 17L
1,325 SR
Queue Stats
65W - 69L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Aros Sros
Atlas
14
2 / 0 / 9
8,980
898
6,496
10,395
11,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
Baeville
Hun Batz
14
8 / 1 / 2
8,980
898
13,573
8,399
4,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Hyphen612
Chang'e
13
1 / 0 / 9
7,605
761
10,291
8,030
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,738
674
4,021
10,416
4,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Surtr
Train417
Surtr
12
1 / 4 / 0
7,061
706
8,550
12,875
11,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artemis
helpok50
Artemis
10
0 / 4 / 0
6,041
604
5,582
9,901
2,438
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
11
Kills
1
1
Deaths
11
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
Aros Sros
Atlas
2
0
9
6.5
W
Hun Batz
Baeville
Hun Batz
8
1
2
9
L
0
3
1
0.17
W
Chang'e
Hyphen612
Chang'e
1
0
9
5.5
L
Surtr
Train417
Surtr
1
4
0
0.25
L
Artemis
helpok50
Artemis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,360
Damage
18,153
26,824
Taken
33,192
18,876
Mitigated
18,283
10,547
Healing
4,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Aros Sros
Atlas
6,496
2,325
0
2,708
10,395
11,361
297
2,024
8,193
20,071
0
W
Hun Batz
Baeville
Hun Batz
13,573
2,507
0
602
8,399
4,032
0
1,075
7,066
0
49,561
L
4,021
302
876
1,961
10,416
4,801
0
4,890
5,526
26,157
0
W
Chang'e
Hyphen612
Chang'e
10,291
364
2,753
4,484
8,030
3,483
76
1,192
6,603
36,969
1,382
L
Surtr
Train417
Surtr
8,550
2,078
0
1,573
12,875
11,044
0
7,158
5,717
400
22,003
L
Artemis
helpok50
Artemis
5,582
2,013
0
540
9,901
2,438
0
4,045
5,856
0
19,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,565
Gold Earned
19,840
185
Minions Killed
109
0
Camps Cleared
0
620,905
Distance Traveled
542,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,980
898
20
2
0
191,375
0
W
Hun Batz
8,980
898
78
8
0
213,770
0
L
Ra
6,738
674
54
5
0
189,986
0
W
Chang'e
7,605
761
87
9
0
215,760
0
L
Surtr
7,061
706
29
3
0
188,943
0
L
Artemis
6,041
604
26
3
0
163,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role