Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
N0eLo
Merlin
Level 63
God Stats
2W - 3L
1,715 SR
Queue Stats
8W - 10L
1,727 Elo+
Party 3
Thor
Thor
OneKebabPlease
Thor
Level 16
God Stats
2W - 3L
1,688 SR
Queue Stats
89W - 72L
1,635 Elo+
Party 1
Ymir
Ymir
ZEBBE
Ymir
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 10L
1,776 Elo+
Party 3
Horus
Horus
Zenlss
Horus
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 103L
1,550 Elo+
Party 1
Team Averages
Level 69
1,581 SR
1,638 Elo+

VS

Team Averages
Level 122
1,474 SR
1,619 Elo+
Heimdallr
Heimdallr
ByomisX
Heimdallr
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 87L
1,674 Elo+
Party 2
Kuzenbo
Kuzenbo
Typphoon
Kuzenbo
Level 159
God Stats
26W - 27L
1,382 SR
Queue Stats
116W - 92L
1,525 Elo+
Solo
Yu Huang
Yu Huang
Zwaynee
Yu Huang
Level 95
God Stats
3W - 1L
1,500 SR
Queue Stats
97W - 109L
1,659 Elo+
Party 4
Khepri
Khepri
elpisabrava8
Khepri
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 74L
1,674 Elo+
Party 2
Pele
Pele
gonzo_porto977
Pele
Level 89
God Stats
10W - 15L
1,488 SR
Queue Stats
299W - 289L
1,561 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
0 / 1 / 2
5,342
486
3,019
6,173
2,023
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
N0eLo
Merlin
10
0 / 2 / 0
5,519
502
1,991
5,256
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 2 / 0
5,901
536
4,061
8,669
3,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
ZEBBE
Ymir
7
0 / 2 / 1
4,908
446
2,899
8,706
5,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Horus
Zenlss
Horus
10
2 / 3 / 1
6,072
552
5,314
9,234
5,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ByomisX
Heimdallr
10
0 / 1 / 3
5,374
489
5,252
4,307
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Typphoon
Kuzenbo
10
1 / 2 / 1
6,177
562
5,342
8,866
6,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Zwaynee
Yu Huang
11
2 / 1 / 2
6,362
578
3,710
3,947
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
9
2 / 1 / 1
5,701
518
2,897
6,158
4,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 0 / 2
7,234
658
4,959
7,519
2,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
5
Kills
10
10
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
1
2
1
W
Heimdallr
ByomisX
Heimdallr
0
1
3
1.5
L
Merlin
N0eLo
Merlin
0
2
0
0
L
3
2
0
1.5
W
Kuzenbo
Typphoon
Kuzenbo
1
2
1
0.75
L
Ymir
ZEBBE
Ymir
0
2
1
0.25
L
Horus
Zenlss
Horus
2
3
1
0.83
W
Yu Huang
Zwaynee
Yu Huang
2
1
2
3
W
Khepri
2
1
1
2.5
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,284
Damage
22,160
38,038
Taken
30,797
18,079
Mitigated
16,165
9,667
Healing
7,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,019
2,054
0
3,646
6,173
2,023
0
763
5,410
0
40,190
W
Heimdallr
ByomisX
Heimdallr
5,252
2,297
0
1,764
4,307
1,884
0
1,225
3,082
0
45,077
L
Merlin
N0eLo
Merlin
1,991
0
0
1,071
5,256
1,605
0
1,769
3,487
37,608
0
L
4,061
864
0
609
8,669
3,202
0
2,032
6,605
0
36,640
W
Kuzenbo
Typphoon
Kuzenbo
5,342
1,359
0
2,190
8,866
6,134
0
0
8,415
36,183
0
L
Ymir
ZEBBE
Ymir
2,899
972
0
1,573
8,706
5,670
0
1,995
6,711
11,756
0
L
Horus
Zenlss
Horus
5,314
2,749
165
2,603
9,234
5,579
0
4,930
3,876
0
35,603
W
Yu Huang
Zwaynee
Yu Huang
3,710
231
0
1,052
3,947
1,313
0
1,131
2,816
41,398
0
W
Khepri
2,897
692
0
1,499
6,158
4,155
0
1,535
4,623
18,724
0
W
4,959
1,043
0
1,033
7,519
2,679
0
999
6,479
0
56,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,742
Gold Earned
30,848
280
Minions Killed
346
0
Camps Cleared
0
1,089,105
Distance Traveled
1,109,156
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,342
486
72
7
0
211,810
0
W
Heimdallr
5,374
489
78
7
0
196,017
1
L
Merlin
5,519
502
65
6
0
203,561
4
L
Thor
5,901
536
61
6
0
231,025
0
W
Kuzenbo
6,177
562
74
7
0
204,522
4
L
Ymir
4,908
446
20
2
0
240,261
1
L
Horus
6,072
552
62
6
0
202,448
0
W
Yu Huang
6,362
578
83
8
0
209,874
1
W
Khepri
5,701
518
17
2
0
220,613
4
W
Pele
7,234
658
94
9
0
278,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role