Player Matchup

Erlang Shen
Erlang Shen
Batnane
Erlang Shen
Level 148
God Stats
12W - 6L
1,893 SR
Queue Stats
656W - 555L
1,810 Elo+
Party 2
Bellona
Bellona
BeunS
Bellona
Level 198
God Stats
1W - 4L
1,500 SR
Queue Stats
417W - 314L
1,727 Elo+
Party 2
Sylvanus
Sylvanus
Klapkic
Sylvanus
Level 158
God Stats
1W - 1L
1,519 SR
Queue Stats
68W - 77L
1,620 Elo+
Solo
Artemis
Artemis
Rursyak
Artemis
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 132L
1,352 Elo+
Party 2
Poseidon
Poseidon
SaucisseKnight
Poseidon
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 38L
1,700 Elo+
Party 2
Team Averages
Level 161
1,582 SR
1,642 Elo+

VS

Team Averages
Level 155
1,473 SR
1,580 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
PainFull OG
Sobek
Level 178
God Stats
2W - 3L
1,767 SR
Queue Stats
139W - 138L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
dipdippp
Sun Wukong
Level 157
God Stats
4W - 0L
1,500 SR
Queue Stats
145W - 104L
1,698 Elo+
Party 1
Sylvanus
Sylvanus
kamerq
Sylvanus
Level 205
God Stats
1W - 1L
1,314 SR
Queue Stats
163W - 120L
1,652 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sadiefan1
Tsukuyomi
Level 85
God Stats
1W - 1L
1,285 SR
Queue Stats
31W - 18L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Batnane
Erlang Shen
9
0 / 4 / 3
4,776
955
3,881
7,941
8,002
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
BeunS
Bellona
12
2 / 3 / 3
6,207
1,241
4,626
7,798
8,824
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Klapkic
Sylvanus
6
0 / 0 / 1
4,502
900
493
2,330
1,306
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artemis
Rursyak
Artemis
9
1 / 4 / 3
5,396
1,079
5,257
5,667
2,384
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
10
2 / 4 / 2
5,552
1,110
6,477
5,638
1,797
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
3 / 1 / 8
6,378
1,276
5,166
5,075
2,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

9
1 / 1 / 7
6,086
1,217
2,165
8,816
9,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
dipdippp
Sun Wukong
11
0 / 1 / 12
6,119
1,224
5,301
6,019
6,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
kamerq
Sylvanus
12
2 / 0 / 11
6,785
1,357
6,363
8,493
8,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
sadiefan1
Tsukuyomi
12
9 / 3 / 2
7,519
1,504
8,844
6,520
2,949
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
5
Kills
15
15
Deaths
6
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
1
8
7
L
Erlang Shen
Batnane
Erlang Shen
0
4
3
0.38
L
Bellona
BeunS
Bellona
2
3
3
1.17
L
Sylvanus
Klapkic
Sylvanus
0
0
1
0.5
W
1
1
7
4.5
L
Artemis
Rursyak
Artemis
1
4
3
0.63
L
Poseidon
2
4
2
0.75
W
Sun Wukong
dipdippp
Sun Wukong
0
1
12
6
W
Sylvanus
kamerq
Sylvanus
2
0
11
7.5
W
Tsukuyomi
sadiefan1
Tsukuyomi
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,734
Damage
27,839
29,374
Taken
34,923
22,313
Mitigated
29,884
7,615
Healing
16,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
5,166
2,269
471
831
5,075
2,631
1,886
938
4,016
0
9,400
L
Erlang Shen
Batnane
Erlang Shen
3,881
933
333
1,301
7,941
8,002
0
3,288
4,653
0
6,034
L
Bellona
BeunS
Bellona
4,626
1,362
287
2,074
7,798
8,824
0
2,568
5,230
0
8,028
L
Sylvanus
Klapkic
Sylvanus
493
123
811
1,297
2,330
1,306
0
213
2,117
759
0
W
2,165
150
517
3,594
8,816
9,540
555
1,698
6,961
4,911
0
L
Artemis
Rursyak
Artemis
5,257
2,545
0
600
5,667
2,384
0
1,100
4,567
0
8,066
L
Poseidon
6,477
1,427
261
651
5,638
1,797
0
1,359
4,279
14,343
0
W
Sun Wukong
dipdippp
Sun Wukong
5,301
300
1,027
906
6,019
6,211
422
872
4,914
0
11,262
W
Sylvanus
kamerq
Sylvanus
6,363
1,181
4,528
4,484
8,493
8,553
566
2,339
6,025
11,751
0
W
Tsukuyomi
sadiefan1
Tsukuyomi
8,844
2,397
0
632
6,520
2,949
796
1,123
5,358
0
12,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,433
Gold Earned
32,887
36
Minions Killed
49
0
Camps Cleared
0
406,308
Distance Traveled
505,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,378
1,276
12
2
0
86,269
0
L
Erlang Shen
4,776
955
3
1
0
107,582
0
L
Bellona
6,207
1,241
8
2
0
88,045
0
L
Sylvanus
4,502
900
1
0
0
48,674
0
W
Sobek
6,086
1,217
6
1
0
98,309
0
L
Artemis
5,396
1,079
7
1
0
80,603
0
L
Poseidon
5,552
1,110
17
3
0
81,404
0
W
Sun Wukong
6,119
1,224
8
2
0
110,724
0
W
Sylvanus
6,785
1,357
9
2
0
95,930
0
W
Tsukuyomi
7,519
1,504
14
3
0
114,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role