Player Matchup

Chaac
Chaac
Cpt Jiggly
Chaac
Level 107
God Stats
7W - 4L
1,828 SR
Queue Stats
122W - 117L
1,483 Elo+
Party 2
Nu Wa
Nu Wa
GoreyRory
Nu Wa
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 42L
1,236 Elo+
Party 1
Ao Kuang
Ao Kuang
Meemeeroo
Ao Kuang
Level 106
God Stats
9W - 6L
1,682 SR
Queue Stats
172W - 167L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
Nocito18
Danzaburou
Level 27
God Stats
5W - 7L
1,394 SR
Queue Stats
112W - 97L
1,483 Elo+
Party 2
Athena
Athena
UnflappedDust15
Athena
Level 105
God Stats
1W - 6L
1,500 SR
Queue Stats
105W - 95L
1,492 Elo+
Party 2
Team Averages
Level 72
1,581 SR
1,439 Elo+

VS

Team Averages
Level 50
1,453 SR
1,432 Elo+
Baron Samedi
Baron Samedi
Big Gurv
Baron Samedi
Level 85
God Stats
4W - 6L
1,455 SR
Queue Stats
24W - 27L
1,262 Elo+
Party 3
Izanami
Izanami
Corona Import
Izanami
Level 33
God Stats
15W - 15L
1,500 SR
Queue Stats
59W - 72L
1,500 Elo+
Solo
Bacchus
Bacchus
InternetCam
Bacchus
Level 62
God Stats
10W - 13L
1,574 SR
Queue Stats
145W - 168L
1,499 Elo+
Solo
Thanatos
Thanatos
blomeli2345
Thanatos
Level 52
God Stats
23W - 24L
1,500 SR
Queue Stats
201W - 182L
1,622 Elo+
Solo
Bellona
Bellona
mL Spooky
Bellona
Level 17
God Stats
4W - 3L
1,237 SR
Queue Stats
21W - 22L
1,275 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
0 / 3 / 6
9,395
522
9,647
15,708
19,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
GoreyRory
Nu Wa
18
3 / 2 / 7
11,139
619
16,258
8,426
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Meemeeroo
Ao Kuang
17
13 / 1 / 3
10,570
587
14,726
13,298
5,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Nocito18
Danzaburou
16
3 / 3 / 8
9,630
535
8,361
14,963
6,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 3 / 10
9,441
525
11,248
16,817
16,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Big Gurv
Baron Samedi
18
3 / 1 / 0
10,269
571
12,439
14,283
6,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
13
1 / 7 / 2
7,998
444
5,970
16,820
6,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
InternetCam
Bacchus
14
5 / 4 / 3
9,591
533
5,243
15,437
8,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
blomeli2345
Thanatos
14
2 / 7 / 1
8,272
460
8,981
19,523
7,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
mL Spooky
Bellona
13
1 / 4 / 0
8,417
468
4,520
16,975
11,896
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
23
Kills
12
12
Deaths
23
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Big Gurv
Baron Samedi
3
1
0
3
L
Izanami
1
7
2
0.29
W
Chaac
0
3
6
1
W
Nu Wa
GoreyRory
Nu Wa
3
2
7
3.25
L
Bacchus
InternetCam
Bacchus
5
4
3
1.63
W
Ao Kuang
Meemeeroo
Ao Kuang
13
1
3
14.5
W
Danzaburou
Nocito18
Danzaburou
3
3
8
2.33
W
4
3
10
3
L
Thanatos
blomeli2345
Thanatos
2
7
1
0.36
L
Bellona
mL Spooky
Bellona
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,240
Damage
37,153
69,212
Taken
83,038
51,622
Mitigated
40,187
20,379
Healing
22,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Big Gurv
Baron Samedi
12,439
1,197
528
4,569
14,283
6,110
524
9,624
4,354
96,022
0
L
Izanami
5,970
4,771
332
3,857
16,820
6,295
691
8,548
8,130
0
56,328
W
Chaac
9,647
2,101
0
5,429
15,708
19,915
442
3,735
11,963
0
65,000
W
Nu Wa
GoreyRory
Nu Wa
16,258
2,132
0
1,391
8,426
3,731
254
5,385
3,041
102,886
0
L
Bacchus
InternetCam
Bacchus
5,243
703
0
2,382
15,437
8,178
0
8,162
7,051
45,245
0
W
Ao Kuang
Meemeeroo
Ao Kuang
14,726
2,320
0
3,541
13,298
5,739
295
3,644
9,650
74,097
0
W
Danzaburou
Nocito18
Danzaburou
8,361
3,392
0
7,946
14,963
6,060
2,340
541
14,422
0
76,481
W
11,248
2,770
0
2,072
16,817
16,177
814
4,336
12,454
45,181
0
L
Thanatos
blomeli2345
Thanatos
8,981
2,792
0
9,177
19,523
7,708
0
9,609
9,746
0
45,455
L
Bellona
mL Spooky
Bellona
4,520
1,605
0
1,774
16,975
11,896
0
5,300
11,525
0
41,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,175
Gold Earned
44,547
551
Minions Killed
474
0
Camps Cleared
0
1,804,877
Distance Traveled
1,794,799
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,269
571
160
9
0
357,955
4
L
Izanami
7,998
444
106
6
0
309,700
2
W
Chaac
9,395
522
111
6
0
344,505
0
W
Nu Wa
11,139
619
184
10
0
335,139
0
L
Bacchus
9,591
533
67
4
0
384,922
0
W
Ao Kuang
10,570
587
100
6
0
430,775
0
W
Danzaburou
9,630
535
107
6
0
323,128
0
W
Athena
9,441
525
49
3
0
371,330
0
L
Thanatos
8,272
460
62
3
0
374,262
0
L
Bellona
8,417
468
79
4
0
367,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role