Player Matchup

Scylla
Scylla
HOWDYxROWDY
Scylla
Level 49
God Stats
7W - 3L
1,917 SR
Queue Stats
14W - 26L
1,357 Elo+
Solo
Cabrakan
Cabrakan
kknsparky
Cabrakan
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,881 Elo+
Solo
Heimdallr
Heimdallr
xXMyst1cVeilXx
Heimdallr
Level 146
God Stats
3W - 5L
1,590 SR
Queue Stats
129W - 143L
1,515 Elo+
Solo
Team Averages
Level 113
1,669 SR
1,584 Elo+

VS

Team Averages
Level 121
1,519 SR
1,596 Elo+
Aphrodite
Aphrodite
ROBOWOLF54
Aphrodite
Level 137
God Stats
6W - 2L
1,611 SR
Queue Stats
43W - 30L
1,626 Elo+
Party 1
Surtr
Surtr
TheKingHanged
Surtr
Level 82
God Stats
1W - 1L
1,338 SR
Queue Stats
29W - 28L
1,584 Elo+
Party 1
Atlas
Atlas
blitzer652_
Atlas
Level 143
God Stats
5W - 5L
1,608 SR
Queue Stats
26W - 18L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
1 / 2 / 2
9,382
722
12,748
11,454
4,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
kknsparky
Cabrakan
13
2 / 6 / 1
9,585
737
7,066
16,138
24,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
xXMyst1cVeilXx
Heimdallr
14
0 / 5 / 2
8,117
624
6,243
13,106
5,932
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ROBOWOLF54
Aphrodite
16
6 / 2 / 5
10,414
801
11,414
9,966
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 1 / 7
9,703
746
13,476
14,815
12,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 0 / 10
10,125
779
11,633
15,992
15,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
13
13
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
2
2
1
W
Aphrodite
ROBOWOLF54
Aphrodite
6
2
5
4.25
W
4
1
7
7.5
W
3
0
10
8
L
Cabrakan
kknsparky
Cabrakan
2
6
1
0.42
L
Heimdallr
xXMyst1cVeilXx
Heimdallr
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,057
Damage
36,523
40,698
Taken
40,773
35,533
Mitigated
32,077
2,465
Healing
13,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
12,748
1,251
0
450
11,454
4,727
0
6,792
4,155
57,979
832
W
Aphrodite
ROBOWOLF54
Aphrodite
11,414
1,076
2,331
5,536
9,966
4,670
233
4,579
5,387
45,105
0
W
13,476
4,164
0
2,139
14,815
12,093
32
8,229
6,586
848
38,657
W
11,633
3,046
0
3,083
15,992
15,314
306
6,827
9,165
35,295
0
L
Cabrakan
kknsparky
Cabrakan
7,066
1,230
0
1,190
16,138
24,874
0
8,642
6,349
17,188
0
L
Heimdallr
xXMyst1cVeilXx
Heimdallr
6,243
2,069
0
825
13,106
5,932
0
6,670
5,598
0
24,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,084
Gold Earned
30,242
156
Minions Killed
177
0
Camps Cleared
0
694,441
Distance Traveled
815,818
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,382
722
96
7
0
240,809
0
W
Aphrodite
10,414
801
97
7
0
261,399
1
W
Surtr
9,703
746
53
4
0
270,789
0
W
Atlas
10,125
779
27
2
0
283,630
3
L
Cabrakan
9,585
737
19
1
0
214,494
5
L
Heimdallr
8,117
624
41
3
0
239,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role