Player Matchup

Cu Chulainn
Cu Chulainn
Das Skin
Cu Chulainn
Level 115
God Stats
4W - 4L
1,500 SR
Queue Stats
172W - 162L
1,562 Elo+
Party 1
Kuzenbo
Kuzenbo
JewJitsuJew
Kuzenbo
Level 154
God Stats
4W - 6L
1,500 SR
Queue Stats
253W - 255L
1,486 Elo+
Party 1
Maui
Maui
NimbleNimbus9
Maui
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 77L
1,559 Elo+
Party 1
Discordia
Discordia
Operator0000007
Discordia
Level 65
God Stats
5W - 2L
1,475 SR
Queue Stats
128W - 87L
1,550 Elo+
Solo
Aphrodite
Aphrodite
clyphen
Aphrodite
Level 38
God Stats
1W - 0L
1,438 SR
Queue Stats
2W - 2L
1,403 Elo+
Solo
Team Averages
Level 102
1,483 SR
1,512 Elo+

VS

Team Averages
Level 122
1,414 SR
1,481 Elo+
Hachiman
Hachiman
Ganjsta
Hachiman
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 65L
1,543 Elo+
Solo
Charybdis
Charybdis
Godisanawesome
Charybdis
Level 67
God Stats
0W - 2L
1,305 SR
Queue Stats
31W - 26L
1,553 Elo+
Solo
Discordia
Discordia
Juc3iJ
Discordia
Level 185
God Stats
1W - 3L
1,267 SR
Queue Stats
117W - 131L
1,379 Elo+
Solo
Hou Yi
Hou Yi
oMAGICKZo
Hou Yi
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
453W - 431L
1,465 Elo+
Party 2
Yemoja
Yemoja
oPSYCHOTICSo
Yemoja
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
324W - 313L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Das Skin
Cu Chulainn
19
4 / 3 / 15
11,058
790
18,251
26,347
32,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
JewJitsuJew
Kuzenbo
18
6 / 4 / 12
11,694
835
10,704
20,954
43,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
0 / 1 / 19
10,878
777
9,297
17,663
24,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Operator0000007
Discordia
18
7 / 3 / 9
11,065
790
19,981
11,971
6,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
clyphen
Aphrodite
17
6 / 6 / 5
10,796
771
8,438
15,858
9,383
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ganjsta
Hachiman
15
5 / 5 / 6
9,590
685
13,890
13,406
6,748
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
Godisanawesome
Charybdis
16
4 / 6 / 6
9,457
676
12,107
17,439
8,828
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Juc3iJ
Discordia
17
3 / 4 / 7
9,954
711
17,747
12,784
11,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hou Yi
oMAGICKZo
Hou Yi
16
4 / 5 / 7
9,496
678
17,252
12,559
6,755
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
17
0 / 3 / 8
10,170
726
6,493
19,335
22,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
50
23
Kills
16
17
Deaths
23
60
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Das Skin
Cu Chulainn
4
3
15
3.83
L
Hachiman
Ganjsta
Hachiman
5
5
6
1.6
L
Charybdis
Godisanawesome
Charybdis
4
6
6
1.17
W
Kuzenbo
JewJitsuJew
Kuzenbo
6
4
12
3
L
Discordia
Juc3iJ
Discordia
3
4
7
1.63
W
0
1
19
9.5
W
Discordia
Operator0000007
Discordia
7
3
9
3.83
W
Aphrodite
clyphen
Aphrodite
6
6
5
1.42
L
Hou Yi
oMAGICKZo
Hou Yi
4
5
7
1.5
L
Yemoja
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,671
Damage
67,489
92,793
Taken
75,523
115,865
Mitigated
56,664
31,293
Healing
24,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Das Skin
Cu Chulainn
18,251
3,467
1,372
5,122
26,347
32,249
878
8,180
18,167
2,450
37,000
L
Hachiman
Ganjsta
Hachiman
13,890
5,775
1,637
1,773
13,406
6,748
165
8,317
5,089
0
20,187
L
Charybdis
Godisanawesome
Charybdis
12,107
5,045
1,536
5,288
17,439
8,828
468
12,561
4,878
0
30,422
W
Kuzenbo
JewJitsuJew
Kuzenbo
10,704
3,431
935
2,311
20,954
43,603
809
5,029
15,925
25,200
0
L
Discordia
Juc3iJ
Discordia
17,747
630
273
2,140
12,784
11,663
513
9,392
3,392
35,332
0
W
9,297
1,099
1,688
4,234
17,663
24,203
393
3,330
14,333
14,576
0
W
Discordia
Operator0000007
Discordia
19,981
1,423
2,510
2,480
11,971
6,427
3,486
4,090
7,881
43,593
0
W
Aphrodite
clyphen
Aphrodite
8,438
1,174
5,923
4,718
15,858
9,383
1,275
3,611
12,247
13,920
1,306
L
Hou Yi
oMAGICKZo
Hou Yi
17,252
6,930
1,643
795
12,559
6,755
850
8,441
4,118
0
28,720
L
Yemoja
6,493
1,971
5,447
4,402
19,335
22,670
109
10,826
8,509
13,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,491
Gold Earned
48,667
143
Minions Killed
149
0
Camps Cleared
0
1,263,633
Distance Traveled
1,011,460
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,058
790
49
4
0
253,599
0
L
Hachiman
9,590
685
12
1
0
220,633
0
L
Charybdis
9,457
676
45
3
0
215,001
0
W
Kuzenbo
11,694
835
24
2
0
257,684
0
L
Discordia
9,954
711
41
3
0
189,756
0
W
Maui
10,878
777
13
1
0
270,880
0
W
Discordia
11,065
790
46
3
0
254,229
0
W
Aphrodite
10,796
771
11
1
0
227,241
0
L
Hou Yi
9,496
678
29
2
0
190,271
0
L
Yemoja
10,170
726
22
2
0
195,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role