Player Matchup

Nox
Nox
Hasuga
Nox
Level 27
God Stats
11W - 8L
1,464 SR
Queue Stats
11W - 8L
1,466 Elo+
Party 3
Kukulkan
Kukulkan
Kingofyurmother
Kukulkan
Level 78
God Stats
6W - 5L
1,645 SR
Queue Stats
15W - 17L
1,647 Elo+
Party 3
Chaac
Chaac
Majesté
Chaac
Level 82
God Stats
3W - 4L
1,287 SR
Queue Stats
63W - 74L
1,389 Elo+
Party 3
Cernunnos
Cernunnos
Maxiche
Cernunnos
Level 84
God Stats
2W - 8L
1,379 SR
Queue Stats
17W - 29L
1,404 Elo+
Party 3
Terra
Terra
SmokeeG
Terra
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,488 Elo+
Solo
Team Averages
Level 78
1,455 SR
1,479 Elo+

VS

Team Averages
Level 88
1,424 SR
1,573 Elo+
Ymir
Ymir
Darkside1000
Ymir
Level 67
God Stats
30W - 22L
1,438 SR
Queue Stats
40W - 34L
1,429 Elo+
Solo
Ne Zha
Ne Zha
Magicguns
Ne Zha
Level 189
God Stats
1W - 0L
1,167 SR
Queue Stats
46W - 44L
1,739 Elo+
Party 1
Hel
Hel
WizzaMaster
Hel
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 30L
1,490 Elo+
Party 2
Surtr
Surtr
chriscoffey52
Surtr
Level 31
God Stats
11W - 5L
1,518 SR
Queue Stats
51W - 28L
1,510 Elo+
Party 2
Chiron
Chiron
godmer69
Chiron
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 45L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Hasuga
Nox
15
1 / 3 / 4
9,743
974
13,750
13,337
6,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
15
1 / 3 / 4
10,042
1,004
22,602
12,879
5,748
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
Majesté
Chaac
15
3 / 5 / 2
10,060
1,006
9,852
20,368
25,497
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cernunnos
Maxiche
Cernunnos
15
3 / 9 / 3
10,271
1,027
14,728
18,318
8,409
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Terra
SmokeeG
Terra
16
0 / 3 / 7
9,794
979
11,224
21,010
18,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

149

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 13
11,306
1,131
8,659
21,509
20,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
Magicguns
Ne Zha
16
7 / 4 / 8
11,291
1,129
16,895
13,686
7,418
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 1 / 7
10,929
1,093
14,167
12,443
6,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

17
2 / 1 / 17
10,856
1,086
20,057
17,052
21,998
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chiron
godmer69
Chiron
16
6 / 2 / 8
11,233
1,123
21,632
12,866
6,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
76
8
Kills
23
23
Deaths
8
20
Assists
53
Player
Kills
Deaths
Assists
KDA
W
2
0
13
8.5
L
Nox
Hasuga
Nox
1
3
4
1
L
Kukulkan
1
3
4
1
W
Ne Zha
Magicguns
Ne Zha
7
4
8
2.75
L
Chaac
Majesté
Chaac
3
5
2
0.8
L
Cernunnos
Maxiche
Cernunnos
3
9
3
0.5
L
Terra
SmokeeG
Terra
0
3
7
1.17
W
6
1
7
9.5
W
2
1
17
10.5
W
Chiron
godmer69
Chiron
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,156
Damage
81,410
85,912
Taken
77,556
64,567
Mitigated
62,927
9,750
Healing
33,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,659
1,312
865
9,510
21,509
20,931
0
15,064
6,445
23,520
0
L
Nox
Hasuga
Nox
13,750
551
0
0
13,337
6,076
0
4,606
8,448
20,968
0
L
Kukulkan
22,602
2,198
0
234
12,879
5,748
0
4,257
8,387
64,384
0
W
Ne Zha
Magicguns
Ne Zha
16,895
7,827
0
2,026
13,686
7,418
0
6,155
7,531
0
29,829
L
Chaac
Majesté
Chaac
9,852
1,829
0
3,182
20,368
25,497
0
5,700
14,313
205
23,161
L
Cernunnos
Maxiche
Cernunnos
14,728
8,217
0
1,211
18,318
8,409
0
5,834
12,223
0
25,728
L
Terra
SmokeeG
Terra
11,224
789
2,871
2,252
21,010
18,837
0
8,346
12,381
26,911
960
W
14,167
2,028
8,627
5,744
12,443
6,549
0
8,115
4,328
22,885
0
W
20,057
4,552
0
3,600
17,052
21,998
0
9,575
7,477
10,174
30,158
W
Chiron
godmer69
Chiron
21,632
10,260
1,204
2,150
12,866
6,031
0
7,864
5,002
0
44,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,910
Gold Earned
55,615
209
Minions Killed
191
9
Camps Cleared
7
922,854
Distance Traveled
918,710
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,306
1,131
24
2
1
179,578
0
L
Nox
9,743
974
23
2
3
207,607
0
L
Kukulkan
10,042
1,004
93
9
2
185,459
0
W
Ne Zha
11,291
1,129
19
2
3
162,128
0
L
Chaac
10,060
1,006
33
3
0
171,387
0
L
Cernunnos
10,271
1,027
26
3
4
142,587
0
L
Terra
9,794
979
34
3
0
215,814
0
W
Hel
10,929
1,093
27
3
1
208,440
0
W
Surtr
10,856
1,086
48
5
0
200,059
0
W
Chiron
11,233
1,123
73
7
2
168,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role