Player Matchup

Mulan
Mulan
KSI ESET
Mulan
Level 127
God Stats
6W - 10L
1,579 SR
Queue Stats
151W - 157L
1,829 Elo+
Party 1
Jormungandr
Jormungandr
Yubel2713
Jormungandr
Level 126
God Stats
6W - 1L
1,854 SR
Queue Stats
160W - 159L
1,709 Elo+
Party 1
Olorun
Olorun
omarzito1997
Olorun
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
253W - 260L
1,368 Elo+
Solo
Team Averages
Level 136
1,645 SR
1,636 Elo+

VS

Team Averages
Level 95
1,493 SR
1,482 Elo+
Izanami
Izanami
iBerredxxxHARD
Izanami
Level 67
God Stats
2W - 2L
1,285 SR
Queue Stats
207W - 232L
1,434 Elo+
Solo
Horus
Horus
kikara11
Horus
Level 67
God Stats
1W - 1L
1,715 SR
Queue Stats
8W - 10L
1,559 Elo+
Solo
Kukulkan
Kukulkan
kman523
Kukulkan
Level 152
God Stats
58W - 55L
1,479 SR
Queue Stats
277W - 207L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
KSI ESET
Mulan
11
2 / 0 / 3
7,246
725
7,826
9,788
9,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Jormungandr
Yubel2713
Jormungandr
14
3 / 0 / 2
7,738
774
11,210
10,715
10,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
13
2 / 1 / 4
7,296
730
6,714
8,485
3,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,105
611
4,596
8,675
3,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
kikara11
Horus
11
0 / 1 / 1
7,064
706
5,409
13,042
11,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
kman523
Kukulkan
12
1 / 3 / 0
7,123
712
8,969
6,891
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
7
Kills
1
1
Deaths
7
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
KSI ESET
Mulan
2
0
3
3.5
W
Jormungandr
Yubel2713
Jormungandr
3
0
2
4
L
0
3
0
0
L
Horus
kikara11
Horus
0
1
1
0.5
L
Kukulkan
kman523
Kukulkan
1
3
0
0.33
W
Olorun
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,750
Damage
18,974
28,988
Taken
28,608
23,932
Mitigated
17,289
10,071
Healing
9,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
KSI ESET
Mulan
7,826
623
0
3,154
9,788
9,940
0
2,562
7,226
0
24,269
W
Jormungandr
Yubel2713
Jormungandr
11,210
1,888
353
1,543
10,715
10,195
0
3,542
7,173
36,486
1,155
L
4,596
2,494
0
1,377
8,675
3,549
0
5,296
2,955
0
18,129
L
Horus
kikara11
Horus
5,409
2,769
1,670
5,498
13,042
11,033
0
6,280
6,062
0
9,821
L
Kukulkan
kman523
Kukulkan
8,969
583
0
500
6,891
2,707
0
4,056
2,515
36,407
0
W
Olorun
6,714
2,658
800
4,221
8,485
3,797
204
2,933
5,552
25,393
3,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,280
Gold Earned
20,292
134
Minions Killed
111
0
Camps Cleared
0
558,294
Distance Traveled
516,817
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,246
725
24
2
0
191,793
0
W
Jormungandr
7,738
774
64
6
0
186,642
0
L
Izanami
6,105
611
35
4
0
150,645
0
L
Horus
7,064
706
10
1
0
189,454
0
L
Kukulkan
7,123
712
66
7
0
176,718
2
W
Olorun
7,296
730
46
5
0
179,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role