Player Matchup

Ares
Ares
 
Ares
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BabyRage517
Chiron
Level 125
God Stats
2W - 4L
1,559 SR
Queue Stats
367W - 317L
1,583 Elo+
Solo
Thanatos
Thanatos
ChibiYmir
Thanatos
Level 123
God Stats
8W - 3L
1,719 SR
Queue Stats
42W - 25L
1,544 Elo+
Solo
Tyr
Tyr
I Xudz I
Tyr
Level 69
God Stats
45W - 33L
1,515 SR
Queue Stats
572W - 503L
1,560 Elo+
Party 3
Baron Samedi
Baron Samedi
KAGGIBOI
Baron Samedi
Level 125
God Stats
17W - 14L
1,612 SR
Queue Stats
525W - 467L
1,537 Elo+
Party 3
Team Averages
Level 115
1,581 SR
1,545 Elo+

VS

Team Averages
Level 118
1,546 SR
1,539 Elo+
Lancelot
Lancelot
Holographic2pac
Lancelot
Level 157
God Stats
3W - 8L
1,433 SR
Queue Stats
202W - 195L
1,584 Elo+
Party 2
Tyr
Tyr
SimpWard
Tyr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 58L
1,443 Elo+
Party 1
Hel
Hel
TheeBlackPope
Hel
Level 129
God Stats
6W - 2L
1,796 SR
Queue Stats
146W - 151L
1,684 Elo+
Party 2
Cthulhu
Cthulhu
Vurqil
Cthulhu
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 99L
1,492 Elo+
Party 1
Ishtar
Ishtar
pakkozz
Ishtar
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 91L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 1 / 3
6,180
562
4,506
9,866
6,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
10
1 / 1 / 1
5,917
538
5,806
6,267
2,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
ChibiYmir
Thanatos
14
8 / 0 / 2
7,806
710
9,622
11,658
4,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 2
6,473
588
2,955
7,449
4,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
KAGGIBOI
Baron Samedi
11
1 / 1 / 4
6,748
613
4,192
6,257
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
9
1 / 3 / 0
5,289
481
2,745
8,012
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 0
5,067
461
2,633
8,523
6,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 4 / 0
5,513
501
3,454
7,904
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Vurqil
Cthulhu
11
1 / 2 / 0
6,129
557
5,202
8,938
4,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
pakkozz
Ishtar
10
1 / 1 / 0
5,328
484
6,103
7,972
2,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
11
Kills
3
3
Deaths
11
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
3
2.5
W
Chiron
1
1
1
1.5
W
Thanatos
ChibiYmir
Thanatos
8
0
2
9
L
Lancelot
1
3
0
0.33
W
0
0
2
1
W
Baron Samedi
KAGGIBOI
Baron Samedi
1
1
4
3
L
0
1
0
0
L
0
4
0
0
L
Cthulhu
Vurqil
Cthulhu
1
2
0
0.5
L
Ishtar
pakkozz
Ishtar
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,081
Damage
20,137
41,497
Taken
41,349
21,269
Mitigated
18,661
22,860
Healing
16,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,506
579
0
2,542
9,866
6,550
217
608
9,228
19,513
0
W
Chiron
5,806
1,760
1,323
1,769
6,267
2,270
0
0
6,267
0
38,741
W
Thanatos
ChibiYmir
Thanatos
9,622
3,097
0
11,423
11,658
4,958
0
1,779
9,861
0
63,086
L
Lancelot
2,745
792
0
3,196
8,012
2,981
0
1,610
6,290
0
30,450
W
2,955
351
0
3,554
7,449
4,957
919
3,807
3,346
0
44,332
W
Baron Samedi
KAGGIBOI
Baron Samedi
4,192
465
322
1,927
6,257
2,534
622
2,118
4,139
49,880
0
L
2,633
794
260
4,002
8,523
6,236
0
1,719
6,798
0
11,966
L
3,454
539
708
1,866
7,904
2,317
0
2,430
5,281
42,272
0
L
Cthulhu
Vurqil
Cthulhu
5,202
1,239
0
3,154
8,938
4,309
0
1,281
7,356
38,570
0
L
Ishtar
pakkozz
Ishtar
6,103
3,579
0
3,765
7,972
2,818
0
1,385
6,587
0
43,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,124
Gold Earned
27,326
352
Minions Killed
308
0
Camps Cleared
0
1,111,910
Distance Traveled
1,043,783
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,180
562
22
2
0
222,635
1
W
Chiron
5,917
538
68
6
0
195,519
0
W
Thanatos
7,806
710
92
8
0
259,708
0
L
Lancelot
5,289
481
62
6
0
225,826
0
W
Tyr
6,473
588
85
8
0
217,640
0
W
Baron Samedi
6,748
613
85
8
0
216,408
0
L
Tyr
5,067
461
13
1
0
222,402
1
L
Hel
5,513
501
78
7
0
191,068
1
L
Cthulhu
6,129
557
85
8
0
193,759
0
L
Ishtar
5,328
484
70
6
0
210,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role