Player Matchup

Ao Kuang
Ao Kuang
GreenGenie5629
Ao Kuang
Level 102
God Stats
107W - 120L
1,661 SR
Queue Stats
910W - 991L
1,491 Elo+
Solo
Artemis
Artemis
J RODf123
Artemis
Level 78
God Stats
0W - 3L
1,249 SR
Queue Stats
66W - 69L
1,622 Elo+
Solo
Thanatos
Thanatos
Prendepa
Thanatos
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,413 Elo+
Solo
Ymir
Ymir
RJDJ31
Ymir
Level 67
God Stats
7W - 10L
1,506 SR
Queue Stats
38W - 37L
1,484 Elo+
Solo
Camazotz
Camazotz
rukuss1975
Camazotz
Level 159
God Stats
5W - 4L
1,652 SR
Queue Stats
33W - 28L
1,705 Elo+
Solo
Team Averages
Level 98
1,514 SR
1,543 Elo+

VS

Team Averages
Level 110
1,524 SR
1,411 Elo+
Artio
Artio
CARDSCORPI0N
Artio
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 76L
1,475 Elo+
Solo
Ishtar
Ishtar
Jesseh186
Ishtar
Level 173
God Stats
19W - 16L
1,176 SR
Queue Stats
51W - 47L
1,382 Elo+
Solo
Mercury
Mercury
VGMAYANI
Mercury
Level 108
God Stats
1W - 1L
1,651 SR
Queue Stats
4W - 7L
1,253 Elo+
Solo
Hades
Hades
YouKayRosco
Hades
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,355 Elo+
Solo
Chang'e
Chang'e
mswatcat
Chang'e
Level 67
God Stats
36W - 37L
1,791 SR
Queue Stats
469W - 450L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
2 / 1 / 4
10,035
1,004
7,819
5,308
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
J RODf123
Artemis
15
1 / 2 / 6
9,649
965
5,472
4,975
2,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Prendepa
Thanatos
15
2 / 7 / 5
9,891
989
12,981
13,728
6,268
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
RJDJ31
Ymir
15
2 / 5 / 5
10,157
1,016
8,796
21,332
24,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
rukuss1975
Camazotz
15
1 / 7 / 6
9,627
963
19,178
22,647
10,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

141

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 17
12,147
1,215
10,114
17,514
23,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
Jesseh186
Ishtar
17
3 / 2 / 13
10,916
1,092
9,663
6,488
2,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
VGMAYANI
Mercury
17
5 / 3 / 14
10,671
1,067
16,557
14,178
6,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 2 / 12
11,351
1,135
14,103
11,381
7,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
mswatcat
Chang'e
17
3 / 0 / 12
10,779
1,078
12,045
10,734
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
90
8
Kills
22
22
Deaths
8
26
Assists
68
Player
Kills
Deaths
Assists
KDA
W
4
1
17
12.5
L
Ao Kuang
2
1
4
4
L
Artemis
J RODf123
Artemis
1
2
6
2
W
Ishtar
Jesseh186
Ishtar
3
2
13
4.75
L
Thanatos
Prendepa
Thanatos
2
7
5
0.64
L
Ymir
RJDJ31
Ymir
2
5
5
0.9
W
Mercury
VGMAYANI
Mercury
5
3
14
4
W
7
2
12
6.5
W
Chang'e
mswatcat
Chang'e
3
0
12
9
L
Camazotz
rukuss1975
Camazotz
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,246
Damage
62,482
67,990
Taken
60,295
45,867
Mitigated
44,079
13,466
Healing
22,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,114
2,275
1,736
4,645
17,514
23,197
0
4,058
13,456
15,373
0
L
Ao Kuang
7,819
1,137
0
1,891
5,308
2,581
0
1,361
3,947
22,589
0
L
Artemis
J RODf123
Artemis
5,472
2,307
0
1,162
4,975
2,187
0
3,914
1,061
0
17,936
W
Ishtar
Jesseh186
Ishtar
9,663
6,505
0
1,281
6,488
2,743
0
1,788
4,700
0
32,482
L
Thanatos
Prendepa
Thanatos
12,981
4,631
0
5,207
13,728
6,268
0
6,942
6,786
0
22,210
L
Ymir
RJDJ31
Ymir
8,796
728
0
0
21,332
24,803
0
11,270
10,062
37,617
0
W
Mercury
VGMAYANI
Mercury
16,557
10,400
0
773
14,178
6,957
0
3,866
10,312
0
27,204
W
14,103
728
512
1,790
11,381
7,018
0
3,433
7,948
33,496
0
W
Chang'e
mswatcat
Chang'e
12,045
247
6,404
5,592
10,734
4,164
0
3,470
7,264
40,057
70
L
Camazotz
rukuss1975
Camazotz
19,178
7,706
0
5,206
22,647
10,028
0
12,705
9,942
0
30,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,359
Gold Earned
55,864
160
Minions Killed
199
7
Camps Cleared
11
821,659
Distance Traveled
987,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,147
1,215
7
1
1
208,102
0
L
Ao Kuang
10,035
1,004
18
2
3
126,997
0
L
Artemis
9,649
965
39
4
1
150,182
0
W
Ishtar
10,916
1,092
45
5
8
158,783
0
L
Thanatos
9,891
989
13
1
0
186,529
0
L
Ymir
10,157
1,016
72
7
0
167,470
0
W
Mercury
10,671
1,067
29
3
2
217,064
0
W
Hades
11,351
1,135
45
5
0
192,488
0
W
Chang'e
10,779
1,078
73
7
0
210,738
0
L
Camazotz
9,627
963
18
2
3
190,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role