Player Matchup

Kumbhakarna
Kumbhakarna
IzzyDuzer
Kumbhakarna
Level 88
God Stats
9W - 7L
1,726 SR
Queue Stats
80W - 88L
1,441 Elo+
Party 1
Arachne
Arachne
Skittles5301
Arachne
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 75L
1,501 Elo+
Party 1
Rama
Rama
тєтѕυσ
Rama
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 44L
1,425 Elo+
Solo
Team Averages
Level 80
1,575 SR
1,456 Elo+

VS

Team Averages
Level 147
1,533 SR
1,520 Elo+
Vamana
Vamana
SReid23
Vamana
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 38L
1,547 Elo+
Party 2
Scylla
Scylla
SSTenshiUchiha
Scylla
Level 155
God Stats
0W - 1L
1,489 SR
Queue Stats
14W - 24L
1,466 Elo+
Solo
Ne Zha
Ne Zha
shrimp007
Ne Zha
Level 158
God Stats
5W - 5L
1,611 SR
Queue Stats
42W - 38L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
IzzyDuzer
Kumbhakarna
15
1 / 1 / 10
10,014
835
6,684
12,199
12,793
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
Skittles5301
Arachne
16
6 / 0 / 3
9,747
812
12,089
12,316
7,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
4 / 5 / 6
9,115
760
8,817
11,541
5,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
SReid23
Vamana
13
1 / 4 / 5
7,932
661
8,820
14,319
15,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 2 / 3
8,211
684
10,905
8,240
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
shrimp007
Ne Zha
14
4 / 5 / 2
8,587
716
9,943
12,662
6,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
11
Kills
6
6
Deaths
11
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
IzzyDuzer
Kumbhakarna
1
1
10
6
L
Vamana
SReid23
Vamana
1
4
5
0.88
L
1
2
3
1.25
W
Arachne
Skittles5301
Arachne
6
0
3
7.5
L
Ne Zha
shrimp007
Ne Zha
4
5
2
1
W
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,590
Damage
29,668
36,056
Taken
35,221
25,809
Mitigated
24,116
11,808
Healing
9,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
IzzyDuzer
Kumbhakarna
6,684
584
0
3,647
12,199
12,793
251
4,177
7,561
28,570
0
L
Vamana
SReid23
Vamana
8,820
3,214
459
2,531
14,319
15,152
40
1,951
12,368
0
20,185
L
10,905
1,669
66
4,159
8,240
2,763
315
1,446
6,794
34,828
0
W
Arachne
Skittles5301
Arachne
12,089
6,507
0
7,070
12,316
7,791
332
4,606
7,419
0
44,458
L
Ne Zha
shrimp007
Ne Zha
9,943
1,683
0
2,382
12,662
6,201
0
3,331
9,331
0
39,565
W
8,817
4,363
0
1,091
11,541
5,225
789
2,234
8,966
0
38,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,876
Gold Earned
24,730
160
Minions Killed
169
0
Camps Cleared
0
654,533
Distance Traveled
565,271
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,014
835
42
4
0
234,710
0
L
Vamana
7,932
661
31
3
0
210,009
1
L
Scylla
8,211
684
79
7
0
159,703
0
W
Arachne
9,747
812
62
5
0
244,761
0
L
Ne Zha
8,587
716
59
5
0
195,559
0
W
Rama
9,115
760
56
5
0
175,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role