Player Matchup

Hercules
Hercules
AndrewRxsi
Hercules
Level 68
God Stats
2W - 3L
1,267 SR
Queue Stats
78W - 74L
1,188 Elo+
Party 2
Kuzenbo
Kuzenbo
Besha321
Kuzenbo
Level 121
God Stats
1W - 1L
1,794 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
NallTek
Medusa
Level 41
God Stats
1W - 0L
1,558 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
ekloan
Fenrir
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
57W - 75L
1,146 Elo+
Party 2
Poseidon
Poseidon
khonchu
Poseidon
Level 44
God Stats
6W - 2L
1,500 SR
Queue Stats
158W - 88L
1,678 Elo+
Solo
Team Averages
Level 63
1,524 SR
1,402 Elo+

VS

Team Averages
Level 49
1,599 SR
1,466 Elo+
Kuzenbo
Kuzenbo
Galumine
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 48L
1,607 Elo+
Party 3
Neith
Neith
Lucamecz44
Neith
Level 16
God Stats
1W - 2L
1,695 SR
Queue Stats
7W - 13L
1,533 Elo+
Party 3
Thanatos
Thanatos
MedAllouche
Thanatos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,175 Elo+
Solo
Eset
Eset
herrlama6511
Eset
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 98L
1,398 Elo+
Solo
Chronos
Chronos
thomXRO
Chronos
Level 113
God Stats
2W - 1L
1,798 SR
Queue Stats
32W - 30L
1,615 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AndrewRxsi
Hercules
11
1 / 1 / 1
6,152
559
3,049
9,113
5,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
Besha321
Kuzenbo
9
1 / 2 / 4
5,680
516
4,736
8,073
6,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
NallTek
Medusa
9
1 / 1 / 4
5,590
508
3,242
6,379
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
ekloan
Fenrir
10
4 / 1 / 4
6,316
574
6,218
9,427
3,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Poseidon
khonchu
Poseidon
13
12 / 2 / 2
8,115
738
11,092
5,261
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Galumine
Kuzenbo
8
1 / 1 / 3
5,619
511
2,818
9,344
7,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
9
2 / 4 / 2
5,639
513
4,306
6,776
2,514
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
MedAllouche
Thanatos
10
3 / 5 / 2
6,383
580
4,578
10,765
3,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 7 / 0
5,174
470
2,684
7,753
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos
thomXRO
Chronos
11
1 / 2 / 0
6,084
553
5,956
7,838
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
19
Kills
7
7
Deaths
19
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
AndrewRxsi
Hercules
1
1
1
1.5
W
Kuzenbo
Besha321
Kuzenbo
1
2
4
1.5
L
Kuzenbo
Galumine
Kuzenbo
1
1
3
2.5
L
Neith
2
4
2
0.75
L
Thanatos
MedAllouche
Thanatos
3
5
2
0.8
W
Medusa
NallTek
Medusa
1
1
4
3
W
Fenrir
ekloan
Fenrir
4
1
4
6
L
0
7
0
0
W
Poseidon
khonchu
Poseidon
12
2
2
6.5
L
Chronos
thomXRO
Chronos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,337
Damage
20,342
38,253
Taken
42,476
19,933
Mitigated
19,002
10,151
Healing
11,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AndrewRxsi
Hercules
3,049
922
0
3,525
9,113
5,959
0
5,741
3,372
4,535
34,037
W
Kuzenbo
Besha321
Kuzenbo
4,736
1,928
79
1,844
8,073
6,826
0
1,297
6,776
15,644
0
L
Kuzenbo
Galumine
Kuzenbo
2,818
1,395
0
3,088
9,344
7,282
64
2,200
7,144
18,443
0
L
Neith
4,306
1,405
0
1,221
6,776
2,514
0
3,915
2,861
0
31,689
L
Thanatos
MedAllouche
Thanatos
4,578
880
0
5,122
10,765
3,897
0
3,213
7,552
0
30,658
W
Medusa
NallTek
Medusa
3,242
1,408
0
1,976
6,379
2,115
0
1,333
5,046
0
26,646
W
Fenrir
ekloan
Fenrir
6,218
2,102
0
2,227
9,427
3,529
0
2,063
7,364
0
31,788
L
2,684
829
0
0
7,753
2,656
831
5,359
2,394
29,821
0
W
Poseidon
khonchu
Poseidon
11,092
2,149
0
500
5,261
1,504
0
1,024
4,237
54,705
0
L
Chronos
thomXRO
Chronos
5,956
2,467
0
2,413
7,838
2,653
0
1,416
6,027
48,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,853
Gold Earned
28,899
270
Minions Killed
264
0
Camps Cleared
0
1,161,337
Distance Traveled
982,407
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,152
559
62
6
0
216,778
0
W
Kuzenbo
5,680
516
17
2
0
226,648
0
L
Kuzenbo
5,619
511
24
2
0
231,673
1
L
Neith
5,639
513
51
5
0
191,040
0
L
Thanatos
6,383
580
49
4
0
231,459
0
W
Medusa
5,590
508
41
4
0
213,003
0
W
Fenrir
6,316
574
52
5
0
261,249
0
L
Eset
5,174
470
47
4
0
141,391
0
W
Poseidon
8,115
738
98
9
0
243,659
0
L
Chronos
6,084
553
93
8
0
186,844
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role