Player Matchup

Chaac
Chaac
Arikadian
Chaac
Level 29
God Stats
4W - 3L
1,465 SR
Queue Stats
110W - 89L
1,385 Elo+
Party 1
Izanami
Izanami
BigSmites
Izanami
Level 41
God Stats
10W - 9L
1,500 SR
Queue Stats
249W - 223L
1,426 Elo+
Party 1
Nemesis
Nemesis
Hucklemonke
Nemesis
Level 39
God Stats
31W - 26L
1,447 SR
Queue Stats
274W - 265L
1,342 Elo+
Party 1
Tiamat
Tiamat
Valitury
Tiamat
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 118L
1,438 Elo+
Party 2
Yemoja
Yemoja
xTr0uBl3x
Yemoja
Level 8
God Stats
1W - 3L
1,437 SR
Queue Stats
7W - 8L
1,177 Elo+
Party 2
Team Averages
Level 35
1,470 SR
1,354 Elo+

VS

Team Averages
Level 42
1,499 SR
1,424 Elo+
Surtr
Surtr
Ez1Gaming
Surtr
Level 99
God Stats
5W - 7L
1,383 SR
Queue Stats
47W - 52L
1,447 Elo+
Party 3
Cernunnos
Cernunnos
Raijin55
Cernunnos
Level 22
God Stats
5W - 5L
1,309 SR
Queue Stats
26W - 34L
1,386 Elo+
Party 4
Chang'e
Chang'e
SLOTH099
Chang'e
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 108L
1,397 Elo+
Party 3
Kuzenbo
Kuzenbo
Tommey0v0
Kuzenbo
Level 36
God Stats
1W - 5L
1,749 SR
Queue Stats
180W - 211L
1,534 Elo+
Party 4
Thanatos
Thanatos
filipebranth
Thanatos
Level 37
God Stats
8W - 5L
1,557 SR
Queue Stats
15W - 16L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Arikadian
Chaac
11
0 / 2 / 0
6,428
459
8,591
15,878
9,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
BigSmites
Izanami
8
0 / 3 / 0
5,355
383
4,955
13,124
4,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Hucklemonke
Nemesis
12
2 / 2 / 0
7,382
527
6,022
11,912
4,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Valitury
Tiamat
12
0 / 1 / 0
6,628
473
2,606
8,125
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
xTr0uBl3x
Yemoja
9
0 / 4 / 1
6,490
464
4,180
13,896
6,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Ez1Gaming
Surtr
12
1 / 0 / 1
7,221
516
9,688
16,141
13,812
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
Raijin55
Cernunnos
12
6 / 1 / 2
7,423
530
16,122
11,184
4,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
SLOTH099
Chang'e
13
1 / 1 / 1
7,610
544
2,698
6,815
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Tommey0v0
Kuzenbo
11
0 / 0 / 8
7,254
518
3,325
8,668
9,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
filipebranth
Thanatos
13
3 / 0 / 2
7,566
540
5,789
12,191
4,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
11
12
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
Arikadian
Chaac
0
2
0
0
L
Izanami
BigSmites
Izanami
0
3
0
0
W
Surtr
Ez1Gaming
Surtr
1
0
1
1.5
L
Nemesis
Hucklemonke
Nemesis
2
2
0
1
W
Cernunnos
Raijin55
Cernunnos
6
1
2
7
W
Chang'e
SLOTH099
Chang'e
1
1
1
1.5
W
Kuzenbo
Tommey0v0
Kuzenbo
0
0
8
4
L
Tiamat
Valitury
Tiamat
0
1
0
0
W
Thanatos
filipebranth
Thanatos
3
0
2
4
L
Yemoja
xTr0uBl3x
Yemoja
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,354
Damage
37,622
62,935
Taken
54,999
26,318
Mitigated
35,063
19,354
Healing
37,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Arikadian
Chaac
8,591
2,204
0
6,533
15,878
9,207
0
287
15,591
0
50,424
L
Izanami
BigSmites
Izanami
4,955
3,694
143
5,357
13,124
4,101
0
1,622
11,502
0
33,574
W
Surtr
Ez1Gaming
Surtr
9,688
4,015
0
8,731
16,141
13,812
0
0
16,141
450
51,970
L
Nemesis
Hucklemonke
Nemesis
6,022
2,674
0
1,103
11,912
4,084
0
1,183
10,729
0
58,628
W
Cernunnos
Raijin55
Cernunnos
16,122
9,305
0
7,053
11,184
4,474
416
2,453
8,731
0
64,656
W
Chang'e
SLOTH099
Chang'e
2,698
294
983
4,134
6,815
2,570
0
2,347
4,468
53,087
0
W
Kuzenbo
Tommey0v0
Kuzenbo
3,325
1,982
0
2,927
8,668
9,243
220
1,673
6,995
21,745
0
L
Tiamat
Valitury
Tiamat
2,606
492
0
2,572
8,125
2,837
0
1,964
6,161
41,473
0
W
Thanatos
filipebranth
Thanatos
5,789
750
0
13,503
12,191
4,964
0
313
11,878
0
57,805
L
Yemoja
xTr0uBl3x
Yemoja
4,180
911
2,114
1,532
13,896
6,089
0
1,254
12,642
22,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,283
Gold Earned
37,074
352
Minions Killed
365
0
Camps Cleared
0
1,282,749
Distance Traveled
1,338,531
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,428
459
95
7
0
269,556
3
L
Izanami
5,355
383
46
3
0
201,873
0
W
Surtr
7,221
516
74
5
0
220,850
1
L
Nemesis
7,382
527
101
7
0
325,455
0
W
Cernunnos
7,423
530
88
6
0
251,617
0
W
Chang'e
7,610
544
98
7
0
273,521
2
W
Kuzenbo
7,254
518
20
1
0
267,850
0
L
Tiamat
6,628
473
72
5
0
254,178
0
W
Thanatos
7,566
540
85
6
0
324,693
0
L
Yemoja
6,490
464
38
3
0
231,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role