Player Matchup

Lancelot
Lancelot
Oscarix
Lancelot
Level 28
God Stats
5W - 1L
1,826 SR
Queue Stats
51W - 18L
1,781 Elo+
Party 1
Sylvanus
Sylvanus
PenguBengu
Sylvanus
Level 106
God Stats
6W - 2L
1,831 SR
Queue Stats
90W - 74L
1,709 Elo+
Party 1
Persephone
Persephone
mizu1610
Persephone
Level 141
God Stats
2W - 1L
1,323 SR
Queue Stats
2W - 2L
1,091 Elo+
Solo
Team Averages
Level 92
1,660 SR
1,527 Elo+

VS

Team Averages
Level 46
1,597 SR
1,510 Elo+
Loki
Loki
Dyno Dynamix
Loki
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,412 Elo+
Solo
Kukulkan
Kukulkan
gcfc44
Kukulkan
Level 46
God Stats
10W - 8L
1,792 SR
Queue Stats
125W - 103L
1,618 Elo+
Party 2
Achilles
Achilles
jlaa_luis
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 64L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Oscarix
Lancelot
13
5 / 0 / 6
8,292
829
8,468
8,371
9,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
PenguBengu
Sylvanus
13
3 / 0 / 7
8,375
838
4,055
8,290
7,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Persephone
mizu1610
Persephone
13
4 / 0 / 8
8,542
854
9,330
4,500
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,858
586
2,012
8,618
2,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
gcfc44
Kukulkan
12
0 / 4 / 0
6,527
653
6,356
6,623
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
jlaa_luis
Achilles
10
0 / 4 / 0
5,992
599
3,359
10,459
7,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
12
Kills
0
0
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Lancelot
Oscarix
Lancelot
5
0
6
8
W
Sylvanus
PenguBengu
Sylvanus
3
0
7
6.5
L
Kukulkan
gcfc44
Kukulkan
0
4
0
0
L
Achilles
jlaa_luis
Achilles
0
4
0
0
W
Persephone
mizu1610
Persephone
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,853
Damage
11,727
21,161
Taken
25,700
19,306
Mitigated
12,517
9,662
Healing
1,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,012
660
0
635
8,618
2,684
0
3,456
4,862
0
8,850
W
Lancelot
Oscarix
Lancelot
8,468
2,582
575
1,539
8,371
9,667
0
2,563
5,723
216
30,184
W
Sylvanus
PenguBengu
Sylvanus
4,055
1,102
2,542
3,743
8,290
7,764
567
2,661
5,425
13,436
0
L
Kukulkan
gcfc44
Kukulkan
6,356
175
0
250
6,623
2,502
0
3,666
2,839
34,300
311
L
Achilles
jlaa_luis
Achilles
3,359
699
0
1,032
10,459
7,331
0
6,499
3,703
0
8,970
W
Persephone
mizu1610
Persephone
9,330
91
318
945
4,500
1,875
1,574
1,195
3,225
39,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,209
Gold Earned
18,377
133
Minions Killed
114
0
Camps Cleared
0
551,117
Distance Traveled
495,512
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,858
586
17
2
0
171,526
0
W
Lancelot
8,292
829
36
4
0
218,695
0
W
Sylvanus
8,375
838
18
2
0
154,637
0
L
Kukulkan
6,527
653
85
9
0
165,783
0
L
Achilles
5,992
599
12
1
0
158,203
0
W
Persephone
8,542
854
79
8
0
177,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role