Player Matchup

Hera
Hera
 
Hera
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Fytology
Gilgamesh
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 19L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
HeroGrande
Nu Wa
Level 124
God Stats
3W - 0L
1,306 SR
Queue Stats
16W - 20L
1,878 Elo+
Party 1
Nike
Nike
Pezzy2768
Nike
Level 155
God Stats
1W - 0L
1,715 SR
Queue Stats
35W - 34L
1,804 Elo+
Party 1
He Bo
He Bo
daphadil6967
He Bo
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,749 Elo+
Party 1
Team Averages
Level 132
1,504 SR
1,686 Elo+

VS

Team Averages
Level 129
1,490 SR
1,521 Elo+
Ullr
Ullr
Diet_Sunkist
Ullr
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
266W - 266L
1,478 Elo+
Solo
Ne Zha
Ne Zha
Japansi
Ne Zha
Level 128
God Stats
2W - 3L
1,229 SR
Queue Stats
129W - 119L
1,300 Elo+
Solo
Cthulhu
Cthulhu
Kuriar
Cthulhu
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,768 Elo+
Party 2
Vulcan
Vulcan
MidniteSuge
Vulcan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,768 Elo+
Party 2
Zhong Kui
Zhong Kui
zG BlackBoy
Zhong Kui
Level 126
God Stats
6W - 2L
1,720 SR
Queue Stats
63W - 71L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
7 / 1 / 8
7,699
1,540
8,569
4,707
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Fytology
Gilgamesh
11
1 / 1 / 11
6,336
1,267
4,799
7,440
5,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
12
2 / 1 / 11
6,715
1,343
6,976
5,117
1,581
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nike
11
6 / 3 / 7
6,856
1,371
6,332
7,637
5,731
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 2 / 8
6,071
1,214
2,783
4,732
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,419
1,084
2,743
5,419
2,092
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
Japansi
Ne Zha
8
1 / 4 / 4
4,981
996
2,151
5,423
2,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cthulhu
Kuriar
Cthulhu
11
3 / 2 / 4
6,025
1,205
5,968
7,252
8,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
10
2 / 3 / 1
5,770
1,154
6,470
5,141
1,926
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
zG BlackBoy
Zhong Kui
10
1 / 5 / 2
5,639
1,128
3,562
8,069
4,717
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
17
Kills
8
8
Deaths
17
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
1
8
11
L
1
3
2
0.67
W
Gilgamesh
Fytology
Gilgamesh
1
1
11
6.5
W
Nu Wa
2
1
11
7.5
L
Ne Zha
Japansi
Ne Zha
1
4
4
0.75
L
Cthulhu
Kuriar
Cthulhu
3
2
4
2.5
L
Vulcan
2
3
1
0.83
W
Nike
6
3
7
3.17
W
1
2
8
2.5
L
Zhong Kui
zG BlackBoy
Zhong Kui
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,459
Damage
20,894
29,633
Taken
31,304
16,106
Mitigated
19,275
12,579
Healing
6,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,569
1,896
1,262
1,779
4,707
1,658
229
3,135
1,572
15,719
0
L
2,743
642
352
1,061
5,419
2,092
0
3,573
1,730
0
6,618
W
Gilgamesh
Fytology
Gilgamesh
4,799
1,025
1,214
1,973
7,440
5,649
619
4,193
3,129
0
8,143
W
Nu Wa
6,976
1,970
671
1,757
5,117
1,581
1,185
2,518
2,599
14,144
0
L
Ne Zha
Japansi
Ne Zha
2,151
405
331
951
5,423
2,406
0
3,352
1,972
0
2,841
L
Cthulhu
Kuriar
Cthulhu
5,968
237
577
1,275
7,252
8,134
0
4,808
2,197
12,622
0
L
Vulcan
6,470
3,819
0
525
5,141
1,926
0
3,248
1,830
11,159
755
W
Nike
6,332
542
633
603
7,637
5,731
286
3,770
3,826
2,113
7,521
W
2,783
190
1,352
1,335
4,732
1,487
1,404
1,951
2,704
7,017
0
L
Zhong Kui
zG BlackBoy
Zhong Kui
3,562
443
23
1,494
8,069
4,717
0
4,141
3,691
10,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,677
Gold Earned
27,834
58
Minions Killed
50
0
Camps Cleared
0
618,784
Distance Traveled
475,281
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,699
1,540
23
5
0
134,293
0
L
Ullr
5,419
1,084
9
2
0
97,183
0
W
Gilgamesh
6,336
1,267
9
2
0
130,900
0
W
Nu Wa
6,715
1,343
16
3
0
119,303
0
L
Ne Zha
4,981
996
0
0
0
73,233
0
L
Cthulhu
6,025
1,205
12
2
0
103,479
0
L
Vulcan
5,770
1,154
14
3
0
115,139
0
W
Nike
6,856
1,371
2
0
0
115,730
0
W
He Bo
6,071
1,214
8
2
0
118,558
0
L
Zhong Kui
5,639
1,128
15
3
0
86,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role