Player Matchup

Rama
Rama
Bambololo
Rama
Level 42
God Stats
4W - 2L
1,500 SR
Queue Stats
14W - 17L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
THEOWEN993
Kuzenbo
Level 84
God Stats
4W - 3L
1,500 SR
Queue Stats
62W - 57L
1,479 Elo+
Party 2
Set
Set
Zanash14
Set
Level 83
God Stats
2W - 3L
1,458 SR
Queue Stats
39W - 41L
1,353 Elo+
Solo
Hel
Hel
leon3901
Hel
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,511 Elo+
Party 2
Cthulhu
Cthulhu
postmandan
Cthulhu
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 71L
1,464 Elo+
Party 2
Team Averages
Level 67
1,492 SR
1,462 Elo+

VS

Team Averages
Level 43
1,483 SR
1,389 Elo+
Cliodhna
Cliodhna
ElSmqkey
Cliodhna
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 96L
1,419 Elo+
Party 1
Tyr
Tyr
Lennox221
Tyr
Level 62
God Stats
13W - 12L
1,378 SR
Queue Stats
53W - 39L
1,333 Elo+
Solo
Ymir
Ymir
SmiteShank
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,434 Elo+
Party 1
Vulcan
Vulcan
StorSkje
Vulcan
Level 48
God Stats
4W - 4L
1,592 SR
Queue Stats
139W - 145L
1,438 Elo+
Party 1
Skadi
Skadi
xXLLueSMaXx
Skadi
Level 61
God Stats
5W - 5L
1,447 SR
Queue Stats
18W - 19L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
6 / 1 / 5
7,250
604
7,224
6,615
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
THEOWEN993
Kuzenbo
10
4 / 0 / 6
7,183
599
4,906
7,039
7,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 1 / 4
8,342
695
7,757
8,360
3,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 0 / 0
6,856
571
3,235
2,844
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
postmandan
Cthulhu
11
1 / 3 / 2
6,601
550
7,265
11,876
7,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ElSmqkey
Cliodhna
10
2 / 3 / 1
5,963
497
5,097
11,208
3,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 1 / 0
5,825
485
6,736
11,690
8,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 6 / 1
5,280
440
1,563
13,215
8,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
StorSkje
Vulcan
11
1 / 1 / 1
6,668
556
2,887
5,869
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 4 / 0
5,287
441
3,852
7,744
2,465
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
15
Kills
5
5
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
6
1
5
8.5
L
Cliodhna
ElSmqkey
Cliodhna
2
3
1
0.83
L
1
1
0
1
L
0
6
1
0.08
L
Vulcan
StorSkje
Vulcan
1
1
1
1.5
W
Kuzenbo
THEOWEN993
Kuzenbo
4
0
6
7
W
4
1
4
6
W
0
0
0
0
W
Cthulhu
postmandan
Cthulhu
1
3
2
0.67
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,387
Damage
20,135
36,734
Taken
49,726
21,254
Mitigated
24,816
12,739
Healing
13,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
7,224
5,396
0
3,705
6,615
2,040
795
545
6,070
0
38,602
L
Cliodhna
ElSmqkey
Cliodhna
5,097
1,300
0
3,830
11,208
3,817
0
3,197
7,885
0
37,068
L
6,736
1,793
0
4,927
11,690
8,240
0
5,518
5,598
0
36,890
L
1,563
874
92
1,312
13,215
8,288
0
1,668
11,547
14,317
0
L
Vulcan
StorSkje
Vulcan
2,887
742
0
2,662
5,869
2,006
0
3,108
2,749
47,437
0
W
Kuzenbo
THEOWEN993
Kuzenbo
4,906
1,727
137
2,940
7,039
7,122
43
1,379
5,660
16,502
0
W
7,757
3,597
0
1,089
8,360
3,898
685
807
7,553
0
79,543
W
3,235
275
0
701
2,844
964
0
1,241
1,603
47,373
0
W
Cthulhu
postmandan
Cthulhu
7,265
883
0
4,167
11,876
7,230
0
478
11,398
38,264
0
L
3,852
2,506
0
500
7,744
2,465
0
1,203
6,541
0
28,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,232
Gold Earned
29,023
371
Minions Killed
268
0
Camps Cleared
0
1,175,861
Distance Traveled
1,189,466
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,250
604
65
5
0
198,016
0
L
Cliodhna
5,963
497
53
4
0
299,080
0
L
Tyr
5,825
485
59
5
0
234,374
0
L
Ymir
5,280
440
22
2
0
208,505
0
L
Vulcan
6,668
556
85
7
0
235,821
5
W
Kuzenbo
7,183
599
17
1
0
230,327
0
W
Set
8,342
695
134
11
0
272,561
0
W
Hel
6,856
571
96
8
0
229,059
0
W
Cthulhu
6,601
550
59
5
0
245,898
0
L
Skadi
5,287
441
49
4
0
211,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role