Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
ArrrDestiny
Cernunnos
Level 147
God Stats
5W - 4L
1,500 SR
Queue Stats
269W - 352L
1,421 Elo+
Party 1
Surtr
Surtr
snowbearNL
Surtr
Level 156
God Stats
15W - 20L
1,572 SR
Queue Stats
339W - 317L
1,496 Elo+
Party 3
Team Averages
Level 141
1,514 SR
1,483 Elo+

VS

Team Averages
Level 86
1,565 SR
1,555 Elo+
Charybdis
Charybdis
 
Charybdis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Hørdebløød
Ares
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 78L
1,595 Elo+
Solo
Surtr
Surtr
KingCoomer
Surtr
Level 80
God Stats
1W - 1L
1,859 SR
Queue Stats
21W - 17L
1,553 Elo+
Party 2
Ah Puch
Ah Puch
Thunder3781
Ah Puch
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,571 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kaviwar
Tsukuyomi
Level 62
God Stats
1W - 3L
1,464 SR
Queue Stats
21W - 19L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
1 / 1 / 2
4,430
738
2,281
4,084
1,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
 
Anubis
7
1 / 0 / 2
4,328
721
1,849
2,630
1,086
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
 
Bastet
7
2 / 0 / 1
4,194
699
2,586
3,982
1,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
ArrrDestiny
Cernunnos
7
2 / 1 / 0
4,425
738
2,410
4,832
1,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
8
2 / 0 / 0
4,728
788
4,423
6,024
2,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
1 / 2 / 0
4,065
678
3,479
5,449
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

2
0 / 1 / 0
2,933
489
185
1,605
728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
7
0 / 2 / 0
3,876
646
2,581
7,318
3,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
Thunder3781
Ah Puch
7
0 / 2 / 0
4,098
683
991
3,977
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
kaviwar
Tsukuyomi
7
1 / 1 / 1
4,296
716
1,428
4,838
1,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
8
Kills
2
2
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
1
2
2
W
Anubis
 
Anubis
1
0
2
2
W
Bastet
 
Bastet
2
0
1
2.5
L
Charybdis
 
Charybdis
1
2
0
0.5
W
Cernunnos
ArrrDestiny
Cernunnos
2
1
0
2
L
0
1
0
0
L
Surtr
0
2
0
0
L
Ah Puch
Thunder3781
Ah Puch
0
2
0
0
L
Tsukuyomi
kaviwar
Tsukuyomi
1
1
1
1.5
W
Surtr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,549
Damage
8,664
21,552
Taken
23,187
8,599
Mitigated
8,201
10,614
Healing
10,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,281
647
0
1,449
4,084
1,941
0
0
4,084
15,120
0
W
Anubis
 
Anubis
1,849
341
0
1,816
2,630
1,086
0
708
1,922
27,311
0
W
Bastet
 
Bastet
2,586
333
0
1,021
3,982
1,101
0
283
3,699
0
17,640
L
Charybdis
 
Charybdis
3,479
1,870
0
2,539
5,449
1,647
0
2,005
3,444
0
26,160
W
Cernunnos
ArrrDestiny
Cernunnos
2,410
1,119
0
2,931
4,832
1,486
248
185
4,647
0
23,034
L
185
0
0
300
1,605
728
0
268
1,337
2,271
0
L
Surtr
2,581
1,022
0
3,650
7,318
3,495
0
164
7,154
368
18,820
L
Ah Puch
Thunder3781
Ah Puch
991
109
0
1,296
3,977
925
36
868
3,109
23,890
0
L
Tsukuyomi
kaviwar
Tsukuyomi
1,428
199
0
2,348
4,838
1,406
0
989
3,849
0
18,865
W
Surtr
4,423
1,771
0
3,397
6,024
2,985
32
52
5,972
314
31,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,105
Gold Earned
19,268
195
Minions Killed
181
0
Camps Cleared
0
644,724
Distance Traveled
567,530
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,430
738
23
4
0
140,433
0
W
Anubis
4,328
721
54
9
0
118,558
1
W
Bastet
4,194
699
24
4
0
157,537
0
L
Charybdis
4,065
678
42
7
0
117,523
0
W
Cernunnos
4,425
738
33
6
0
110,487
0
L
Ares
2,933
489
3
1
0
31,957
0
L
Surtr
3,876
646
44
7
0
143,808
3
L
Ah Puch
4,098
683
45
8
0
110,958
0
L
Tsukuyomi
4,296
716
47
8
0
163,284
0
W
Surtr
4,728
788
61
10
0
117,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role