Player Matchup

Morgan Le Fay
Morgan Le Fay
BoatWizard
Morgan Le Fay
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
351W - 263L
1,603 Elo+
Party 1
Rama
Rama
ItsSolarBear
Rama
Level 156
God Stats
1W - 0L
1,752 SR
Queue Stats
63W - 64L
1,580 Elo+
Party 1
Gilgamesh
Gilgamesh
Lordbizcuitz
Gilgamesh
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,496 Elo+
Party 1
Neith
Neith
Nephilim179050
Neith
Level 61
God Stats
3W - 1L
1,752 SR
Queue Stats
192W - 184L
1,447 Elo+
Party 1
Nu Wa
Nu Wa
rexsoleil
Nu Wa
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 69L
1,547 Elo+
Party 1
Team Averages
Level 92
1,601 SR
1,535 Elo+

VS

Team Averages
Level 127
1,500 SR
1,532 Elo+
Osiris
Osiris
FLASH8URN
Osiris
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
544W - 577L
1,532 Elo+
Solo
Anhur
Anhur
Godisanawesome
Anhur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,602 Elo+
Party 3
He Bo
He Bo
HokageHentai
He Bo
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 32L
1,666 Elo+
Party 3
Cliodhna
Cliodhna
The UPS Panda
Cliodhna
Level 129
God Stats
7W - 11L
1,500 SR
Queue Stats
507W - 525L
1,461 Elo+
Party 2
Odin
Odin
chancyab
Odin
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
507W - 521L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BoatWizard
Morgan Le Fay
18
9 / 3 / 13
10,502
955
16,610
11,576
5,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 2 / 16
10,235
930
17,584
10,925
5,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
Lordbizcuitz
Gilgamesh
13
1 / 4 / 13
8,366
761
3,906
13,368
14,217
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 4 / 13
9,104
828
7,163
12,622
6,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
rexsoleil
Nu Wa
17
7 / 2 / 13
10,030
912
8,876
7,792
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
FLASH8URN
Osiris
1
0 / 2 / 0
3,000
273
0
2,013
497
18
5 / 5 / 7
9,635
876
8,646
15,447
7,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 7 / 7
9,908
901
16,568
12,810
4,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
The UPS Panda
Cliodhna
16
3 / 6 / 8
9,018
820
10,848
14,187
5,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
10
0 / 8 / 4
7,252
659
7,088
16,588
16,243
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
40
28
Kills
14
15
Deaths
28
68
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BoatWizard
Morgan Le Fay
9
3
13
5.17
L
Osiris
FLASH8URN
Osiris
0
2
0
0
L
5
5
7
1.7
L
6
7
7
1.36
W
6
2
16
7
W
Gilgamesh
Lordbizcuitz
Gilgamesh
1
4
13
1.88
W
5
4
13
2.88
L
Cliodhna
The UPS Panda
Cliodhna
3
6
8
1.17
L
Odin
0
8
4
0.25
W
Nu Wa
rexsoleil
Nu Wa
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,139
Damage
43,150
56,283
Taken
61,045
34,888
Mitigated
34,801
23,481
Healing
15,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BoatWizard
Morgan Le Fay
16,610
2,253
1,856
3,366
11,576
5,621
1,217
4,555
7,021
27,117
937
L
Osiris
FLASH8URN
Osiris
0
0
0
0
2,013
497
0
655
1,307
0
0
L
8,646
3,593
753
5,042
15,447
7,291
2,078
6,718
8,518
0
27,542
L
16,568
251
733
2,254
12,810
4,976
521
5,019
7,616
32,753
0
W
17,584
13,281
1,333
4,998
10,925
5,049
2,036
3,362
7,563
0
31,958
W
Gilgamesh
Lordbizcuitz
Gilgamesh
3,906
1,026
660
1,510
13,368
14,217
304
3,208
10,160
0
9,979
W
7,163
1,702
497
4,428
12,622
6,480
2,385
4,477
8,145
0
14,544
L
Cliodhna
The UPS Panda
Cliodhna
10,848
213
915
3,177
14,187
5,794
506
5,442
8,610
0
21,027
L
Odin
7,088
486
909
1,220
16,588
16,243
258
7,108
9,345
7,568
6,961
W
Nu Wa
rexsoleil
Nu Wa
8,876
4,335
2,542
2,291
7,792
3,521
1,579
4,660
3,132
27,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,237
Gold Earned
38,813
120
Minions Killed
102
0
Camps Cleared
0
1,034,043
Distance Traveled
761,058
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,502
955
20
2
0
205,336
0
L
Osiris
3,000
273
0
0
0
0
0
L
Anhur
9,635
876
47
4
0
184,088
0
L
He Bo
9,908
901
26
2
0
204,655
0
W
Rama
10,235
930
36
3
0
207,499
0
W
Gilgamesh
8,366
761
10
1
0
234,623
0
W
Neith
9,104
828
17
2
0
190,523
0
L
Cliodhna
9,018
820
19
2
0
187,924
0
L
Odin
7,252
659
10
1
0
184,391
0
W
Nu Wa
10,030
912
37
3
0
196,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role