Player Matchup

Nemesis
Nemesis
DefconAlpha
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,401 Elo+
Party 3
Guan Yu
Guan Yu
JFloyd399
Guan Yu
Level 26
God Stats
2W - 0L
1,715 SR
Queue Stats
9W - 24L
976 Elo+
Party 4
Chiron
Chiron
JFloyd400
Chiron
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 23L
1,083 Elo+
Party 4
Chronos
Chronos
Kingof1tap
Chronos
Level 103
God Stats
3W - 2L
1,924 SR
Queue Stats
68W - 66L
1,493 Elo+
Party 3
Loki
Loki
vanscomp14
Loki
Level 86
God Stats
3W - 1L
1,304 SR
Queue Stats
77W - 78L
1,478 Elo+
Party 3
Team Averages
Level 55
1,589 SR
1,286 Elo+

VS

Team Averages
Level 28
1,550 SR
1,321 Elo+
Bacchus
Bacchus
Budbrotha2
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,096 Elo+
Party 1
Guan Yu
Guan Yu
Popmo1000
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,096 Elo+
Party 1
Thor
Thor
Ripsnhoots
Thor
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 67L
1,339 Elo+
Solo
Zhong Kui
Zhong Kui
StarGazer563
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nike
Nike
Weeping_Memories
Nike
Level 60
God Stats
0W - 1L
1,752 SR
Queue Stats
8W - 11L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DefconAlpha
Nemesis
16
7 / 1 / 10
10,237
931
11,357
13,879
5,682
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
JFloyd399
Guan Yu
15
1 / 3 / 13
8,530
775
6,471
15,751
10,990
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
JFloyd400
Chiron
15
0 / 1 / 18
8,753
796
9,867
8,765
3,759
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Chronos
Kingof1tap
Chronos
19
9 / 2 / 13
11,232
1,021
23,017
20,426
9,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
10 / 6 / 9
10,489
954
15,562
12,948
5,448
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Budbrotha2
Bacchus
14
1 / 7 / 8
8,179
744
7,455
18,272
20,280
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Popmo1000
Guan Yu
15
2 / 6 / 7
8,115
738
8,628
21,884
20,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

9
1 / 2 / 2
6,365
579
4,123
3,987
1,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
StarGazer563
Zhong Kui
15
6 / 7 / 3
8,917
811
22,151
15,473
12,930
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 5 / 5
8,647
786
10,507
12,859
11,979
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
38
27
Kills
13
13
Deaths
27
63
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Budbrotha2
Bacchus
1
7
8
0.71
W
Nemesis
DefconAlpha
Nemesis
7
1
10
12
W
Guan Yu
JFloyd399
Guan Yu
1
3
13
2.5
W
Chiron
JFloyd400
Chiron
0
1
18
9
W
Chronos
Kingof1tap
Chronos
9
2
13
7.75
L
Guan Yu
Popmo1000
Guan Yu
2
6
7
0.92
L
1
2
2
1
L
Zhong Kui
StarGazer563
Zhong Kui
6
7
3
1.07
L
3
5
5
1.1
W
10
6
9
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,274
Damage
52,864
71,769
Taken
72,475
35,082
Mitigated
67,252
37,489
Healing
19,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Budbrotha2
Bacchus
7,455
1,481
0
1,206
18,272
20,280
0
4,712
13,560
14,376
0
W
Nemesis
DefconAlpha
Nemesis
11,357
3,357
483
3,532
13,879
5,682
2,148
4,924
8,671
0
17,186
W
Guan Yu
JFloyd399
Guan Yu
6,471
1,122
10,544
7,146
15,751
10,990
426
7,415
8,031
0
10,461
W
Chiron
JFloyd400
Chiron
9,867
4,922
1,887
1,400
8,765
3,759
1,370
3,446
5,181
0
21,433
W
Chronos
Kingof1tap
Chronos
23,017
9,170
2,276
7,561
20,426
9,203
2,071
9,989
10,066
50,839
0
L
Guan Yu
Popmo1000
Guan Yu
8,628
782
4,214
9,029
21,884
20,188
0
6,985
14,899
0
18,879
L
4,123
122
0
0
3,987
1,875
0
1,704
2,283
0
9,846
L
Zhong Kui
StarGazer563
Zhong Kui
22,151
3,993
0
2,755
15,473
12,930
0
5,500
9,973
29,865
220
L
10,507
800
521
2,094
12,859
11,979
0
4,116
8,743
0
18,995
W
15,562
2,911
1,251
1,409
12,948
5,448
1,152
3,612
9,292
0
28,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,241
Gold Earned
40,223
120
Minions Killed
64
0
Camps Cleared
0
1,045,752
Distance Traveled
876,059
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,179
744
10
1
0
192,075
0
W
Nemesis
10,237
931
25
2
0
243,459
0
W
Guan Yu
8,530
775
9
1
0
232,036
0
W
Chiron
8,753
796
15
1
0
157,322
0
W
Chronos
11,232
1,021
48
4
0
208,734
0
L
Guan Yu
8,115
738
28
3
0
208,969
0
L
Thor
6,365
579
8
1
0
90,975
0
L
Zhong Kui
8,917
811
8
1
0
178,157
0
L
Nike
8,647
786
10
1
0
205,883
0
W
Loki
10,489
954
23
2
0
204,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role