Player Matchup

Kukulkan
Kukulkan
Gold V
 
Kukulkan
Gold V
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Silver III
 
Danzaburou
Silver III
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold IV
ImCrackout
Guan Yu
Gold IV
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 45L
1,396 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold IV
TнєCяσwllєy
Kumbhakarna
Gold IV
Level 110
God Stats
4W - 1L
1,500 SR
Queue Stats
86W - 85L
1,417 MMR
Party 2
Thor
Thor
Silver I
isaquekipp
Thor
Silver I
Level 132
God Stats
9W - 6L
1,285 SR
Queue Stats
210W - 219L
1,475 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,457 SR
1,457 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 142
1,500 SR
1,443 MMR
Tiamat
Tiamat
Silver I
 
Tiamat
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
Double-cheddar
Thanatos
Gold IV
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
303W - 329L
1,423 MMR
Party 3
Khepri
Khepri
Bronze III
IG7_-Pelaaa-_o
Khepri
Bronze III
Level 147
God Stats
4W - 4L
1,500 SR
Queue Stats
10W - 28L
1,400 MMR
Solo
Odin
Odin
Bronze III
SEBASTIAN12333
Odin
Bronze III
Level 149
God Stats
0W - 5L
1,500 SR
Queue Stats
247W - 277L
1,412 MMR
Solo
Rama
Rama
Gold V
ScaRRR5K
Rama
Gold V
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,481 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
4 / 1 / 0
6,456
646
3,186
3,570
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
 
Danzaburou
10
2 / 1 / 1
6,173
617
5,320
5,979
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
ImCrackout
Guan Yu
11
4 / 0 / 1
6,776
678
4,674
6,887
6,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
TнєCяσwllєy
Kumbhakarna
8
0 / 0 / 10
5,502
550
2,711
9,121
6,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 1 / 7
6,203
620
8,529
8,870
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AthenaBakasuraThoth

VS

Bans
GebHe BoMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 2 / 2
5,995
600
3,236
5,111
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
9
3 / 4 / 0
5,854
585
5,401
10,995
4,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 4 / 1
4,583
458
1,324
8,070
5,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 0
5,015
502
2,654
8,513
3,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
8
0 / 1 / 1
4,707
471
3,638
6,965
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
14
Kills
3
3
Deaths
14
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
1
0
4
W
Danzaburou
 
Danzaburou
2
1
1
2.5
L
Tiamat
 
Tiamat
0
2
2
0.5
L
Thanatos
3
4
0
0.75
L
0
4
1
0.13
W
Guan Yu
ImCrackout
Guan Yu
4
0
1
4.5
L
0
3
0
0
L
Rama
0
1
1
0.5
W
Kumbhakarna
TнєCяσwllєy
Kumbhakarna
0
0
10
5
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,420
Damage
16,253
34,427
Taken
39,654
18,473
Mitigated
19,519
11,592
Healing
13,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,186
183
0
250
3,570
1,267
0
1,842
1,728
47,059
0
W
Danzaburou
 
Danzaburou
5,320
2,896
0
3,861
5,979
1,849
346
387
5,592
0
46,603
L
Tiamat
 
Tiamat
3,236
316
0
1,300
5,111
3,112
0
1,816
3,295
43,610
0
L
Thanatos
5,401
2,389
0
6,141
10,995
4,475
0
1,621
9,374
0
31,820
L
1,324
59
0
2,025
8,070
5,676
0
1,832
6,238
11,019
0
W
Guan Yu
ImCrackout
Guan Yu
4,674
358
0
2,989
6,887
6,384
0
85
6,802
0
43,340
L
2,654
445
0
1,120
8,513
3,751
0
0
8,513
0
32,622
L
Rama
3,638
3,134
0
3,298
6,965
2,505
0
628
6,337
0
29,229
W
Kumbhakarna
TнєCяσwllєy
Kumbhakarna
2,711
930
0
2,385
9,121
6,204
0
913
8,208
10,744
0
W
8,529
4,181
0
2,107
8,870
2,769
0
1,333
7,537
0
29,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,110
Gold Earned
26,154
295
Minions Killed
244
0
Camps Cleared
0
1,057,583
Distance Traveled
952,095
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,456
646
96
10
0
204,899
0
W
Danzaburou
6,173
617
76
8
0
183,353
2
L
Tiamat
5,995
600
83
8
0
194,972
0
L
Thanatos
5,854
585
51
5
0
210,168
0
L
Khepri
4,583
458
8
1
0
173,947
0
W
Guan Yu
6,776
678
70
7
0
216,154
1
L
Odin
5,015
502
54
5
0
183,725
0
L
Rama
4,707
471
48
5
0
189,283
0
W
Kumbhakarna
5,502
550
14
1
0
228,935
0
W
Thor
6,203
620
39
4
0
224,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role