Player Matchup

Surtr
Surtr
Attila01
Surtr
Level 93
God Stats
9W - 4L
1,922 SR
Queue Stats
58W - 37L
1,734 Elo+
Party 1
Maui
Maui
Averagejohn
Maui
Level 155
God Stats
4W - 3L
1,498 SR
Queue Stats
67W - 43L
1,697 Elo+
Party 1
Anubis
Anubis
WafflePenguib
Anubis
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 36L
1,386 Elo+
Solo
Team Averages
Level 125
1,640 SR
1,606 Elo+

VS

Team Averages
Level 126
1,452 SR
1,584 Elo+
Aphrodite
Aphrodite
CheerFullP4anda2
Aphrodite
Level 61
God Stats
1W - 1L
1,722 SR
Queue Stats
8W - 5L
1,625 Elo+
Party 2
Surtr
Surtr
CookieMonsterPO9
Surtr
Level 158
God Stats
0W - 4L
1,135 SR
Queue Stats
23W - 25L
1,453 Elo+
Party 2
Anhur
Anhur
MmrThief
Anhur
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 55L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Attila01
Surtr
16
3 / 1 / 10
10,450
697
14,832
21,264
25,407
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
2 / 3 / 11
11,756
784
8,880
19,686
17,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

17
8 / 3 / 4
11,878
792
26,856
13,987
8,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
14
2 / 4 / 2
9,588
639
14,863
17,159
8,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 5 / 4
10,263
684
12,775
24,668
25,908
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Anhur
MmrThief
Anhur
17
3 / 4 / 4
10,997
733
15,754
16,161
7,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
13
Kills
7
7
Deaths
13
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Surtr
Attila01
Surtr
3
1
10
8
W
2
3
11
2.5
L
Aphrodite
2
4
2
0.75
L
2
5
4
0.8
L
Anhur
MmrThief
Anhur
3
4
4
1.25
W
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,568
Damage
43,392
54,937
Taken
57,988
51,854
Mitigated
42,284
17,962
Healing
23,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Attila01
Surtr
14,832
3,246
1,626
4,627
21,264
25,407
418
6,524
14,338
6,574
28,405
W
8,880
2,131
1,204
2,883
19,686
17,766
204
5,042
14,137
32,676
0
L
Aphrodite
14,863
816
7,037
10,303
17,159
8,645
471
13,101
3,956
40,579
0
L
12,775
3,875
0
4,056
24,668
25,908
202
14,324
10,208
1,033
33,432
L
Anhur
MmrThief
Anhur
15,754
9,491
0
1,943
16,161
7,731
640
10,516
5,590
0
68,504
W
26,856
1,497
0
7,622
13,987
8,681
1,346
3,813
9,870
86,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,084
Gold Earned
30,848
237
Minions Killed
213
0
Camps Cleared
0
823,987
Distance Traveled
768,786
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,450
697
45
3
0
323,345
0
W
Maui
11,756
784
47
3
0
267,321
0
L
Aphrodite
9,588
639
71
5
0
255,537
0
L
Surtr
10,263
684
40
3
0
276,660
0
L
Anhur
10,997
733
102
7
0
236,589
0
W
Anubis
11,878
792
145
10
0
233,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role