Player Matchup

Geb
Geb
Desertmetal
Geb
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,487 Elo+
Party 1
Chang'e
Chang'e
LewieWulf
Chang'e
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
NarallaNel
Izanami
Level 5
God Stats
0W - 2L
1,485 SR
Queue Stats
1W - 2L
1,487 Elo+
Party 1
Guan Yu
Guan Yu
SunAlver
Guan Yu
Level 29
God Stats
1W - 1L
1,731 SR
Queue Stats
1W - 2L
1,487 Elo+
Party 1
Cliodhna
Cliodhna
Vretzik
Cliodhna
Level 106
God Stats
0W - 1L
1,305 SR
Queue Stats
1W - 2L
1,487 Elo+
Party 1
Team Averages
Level 69
1,504 SR
1,490 Elo+

VS

Team Averages
Level 106
1,602 SR
1,566 Elo+
Camazotz
Camazotz
 
Camazotz
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DeafiningOrgasms
Guan Yu
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 81L
1,542 Elo+
Party 2
Sol
Sol
EngageBLKT
Sol
Level 75
God Stats
4W - 1L
1,500 SR
Queue Stats
237W - 221L
1,645 Elo+
Party 2
Merlin
Merlin
LtBugaWulf
Merlin
Level 122
God Stats
6W - 3L
1,609 SR
Queue Stats
621W - 565L
1,561 Elo+
Solo
Poseidon
Poseidon
typulu
Poseidon
Level 118
God Stats
16W - 5L
1,899 SR
Queue Stats
365W - 318L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
5,039
458
2,665
8,839
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
LewieWulf
Chang'e
9
0 / 4 / 1
4,691
426
3,390
8,698
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
NarallaNel
Izanami
9
1 / 3 / 0
5,404
491
4,438
7,555
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
SunAlver
Guan Yu
9
0 / 4 / 0
5,224
475
3,055
8,392
6,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
Vretzik
Cliodhna
11
3 / 4 / 0
6,434
585
4,548
9,544
3,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
3 / 0 / 4
7,739
704
5,846
7,663
4,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 1 / 6
6,682
607
5,242
12,271
8,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
4 / 1 / 4
7,005
637
8,398
7,782
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
LtBugaWulf
Merlin
12
3 / 2 / 1
7,650
695
4,376
4,383
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
typulu
Poseidon
12
5 / 0 / 2
7,448
677
6,413
6,659
1,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
18
18
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
3
0
4
5
W
3
1
6
6
L
0
3
2
0.33
W
4
1
4
6
L
Chang'e
LewieWulf
Chang'e
0
4
1
0.13
W
Merlin
LtBugaWulf
Merlin
3
2
1
1.75
L
Izanami
NarallaNel
Izanami
1
3
0
0.33
L
Guan Yu
SunAlver
Guan Yu
0
4
0
0
L
Cliodhna
Vretzik
Cliodhna
3
4
0
0.75
W
Poseidon
typulu
Poseidon
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,096
Damage
30,275
43,028
Taken
38,758
21,381
Mitigated
18,460
10,006
Healing
15,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
5,846
2,178
0
5,250
7,663
4,119
0
253
7,012
0
60,416
W
5,242
704
1,100
3,131
12,271
8,369
0
2,032
10,195
0
30,090
L
2,665
437
0
1,280
8,839
5,644
0
4,153
4,637
7,212
0
W
8,398
3,608
0
3,997
7,782
2,337
498
1,224
6,558
47,528
0
L
Chang'e
LewieWulf
Chang'e
3,390
149
179
1,958
8,698
3,149
0
5,232
3,417
22,820
0
W
Merlin
LtBugaWulf
Merlin
4,376
0
0
886
4,383
1,662
870
1,871
2,512
55,804
438
L
Izanami
NarallaNel
Izanami
4,438
3,149
0
2,421
7,555
2,579
0
4,693
2,862
0
38,835
L
Guan Yu
SunAlver
Guan Yu
3,055
564
0
1,237
8,392
6,070
0
2,206
5,753
0
26,092
L
Cliodhna
Vretzik
Cliodhna
4,548
813
0
2,931
9,544
3,939
0
2,903
6,593
0
42,867
W
Poseidon
typulu
Poseidon
6,413
1,345
0
1,250
6,659
1,973
74
1,245
5,373
61,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,792
Gold Earned
36,524
240
Minions Killed
395
0
Camps Cleared
0
1,119,015
Distance Traveled
1,198,903
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,739
704
102
9
0
246,861
1
W
Guan Yu
6,682
607
41
4
0
265,012
0
L
Geb
5,039
458
7
1
0
239,623
3
W
Sol
7,005
637
67
6
0
214,034
0
L
Chang'e
4,691
426
31
3
0
221,334
0
W
Merlin
7,650
695
97
9
0
202,153
2
L
Izanami
5,404
491
68
6
0
191,618
0
L
Guan Yu
5,224
475
62
6
0
241,555
0
L
Cliodhna
6,434
585
72
7
0
224,885
2
W
Poseidon
7,448
677
88
8
0
270,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role