Player Matchup

Chernobog
Chernobog
JZRapperboy
Chernobog
Level 65
God Stats
7W - 10L
1,423 SR
Queue Stats
20W - 18L
1,512 Elo+
Party 1
Guan Yu
Guan Yu
RunningRanch
Guan Yu
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 96L
1,482 Elo+
Solo
Surtr
Surtr
VFL Kevin
Surtr
Level 94
God Stats
4W - 3L
1,585 SR
Queue Stats
39W - 39L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Venom-fate212
Morgan Le Fay
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 3
Pele
Pele
swiper202
Pele
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Team Averages
Level 93
1,502 SR
1,499 Elo+

VS

Team Averages
Level 75
1,466 SR
1,425 Elo+
Bacchus
Bacchus
Della Kill U
Bacchus
Level 108
God Stats
27W - 25L
1,636 SR
Queue Stats
49W - 45L
1,563 Elo+
Solo
Jing Wei
Jing Wei
GoreyRory
Jing Wei
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 42L
1,175 Elo+
Party 2
Sol
Sol
IsoCraZ
Sol
Level 42
God Stats
8W - 5L
1,578 SR
Queue Stats
10W - 8L
1,502 Elo+
Solo
Bastet
Bastet
Meemeeroo
Bastet
Level 106
God Stats
4W - 5L
1,363 SR
Queue Stats
172W - 167L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
VinnyCent4949
Cu Chulainn
Level 103
God Stats
6W - 4L
1,256 SR
Queue Stats
36W - 40L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
JZRapperboy
Chernobog
10
0 / 1 / 1
6,228
415
5,191
8,381
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
RunningRanch
Guan Yu
14
0 / 2 / 0
7,813
521
3,685
12,405
12,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
VFL Kevin
Surtr
10
1 / 2 / 0
6,249
417
7,878
15,089
9,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Venom-fate212
Morgan Le Fay
10
0 / 4 / 1
6,437
429
9,303
11,372
4,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pele
9
0 / 3 / 0
5,670
378
8,446
14,285
4,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Della Kill U
Bacchus
11
0 / 1 / 2
6,840
456
4,354
12,872
15,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
GoreyRory
Jing Wei
13
0 / 0 / 0
7,168
478
4,946
7,375
2,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
15
7 / 0 / 4
8,808
587
18,271
19,090
6,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
Meemeeroo
Bastet
13
4 / 0 / 2
8,308
554
7,927
10,182
4,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
VinnyCent4949
Cu Chulainn
13
1 / 0 / 1
8,090
539
8,608
12,044
9,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
12
12
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Della Kill U
Bacchus
0
1
2
1
W
Jing Wei
GoreyRory
Jing Wei
0
0
0
0
W
Sol
7
0
4
9
L
Chernobog
JZRapperboy
Chernobog
0
1
1
0.5
W
Bastet
Meemeeroo
Bastet
4
0
2
5
L
Guan Yu
RunningRanch
Guan Yu
0
2
0
0
L
Surtr
VFL Kevin
Surtr
1
2
0
0.5
L
Morgan Le Fay
Venom-fate212
Morgan Le Fay
0
4
1
0.13
W
Cu Chulainn
VinnyCent4949
Cu Chulainn
1
0
1
1.5
L
Pele
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,503
Damage
44,106
61,532
Taken
61,563
34,698
Mitigated
39,316
15,962
Healing
34,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Della Kill U
Bacchus
4,354
598
0
5,767
12,872
15,917
35
924
11,898
20,614
0
W
Jing Wei
GoreyRory
Jing Wei
4,946
4,127
0
5,807
7,375
2,987
596
108
7,267
0
63,994
W
Sol
18,271
5,014
0
14,307
19,090
6,762
3,820
3,890
14,780
83,027
0
L
Chernobog
JZRapperboy
Chernobog
5,191
2,318
551
3,970
8,381
3,224
0
2,709
5,672
0
41,892
W
Bastet
Meemeeroo
Bastet
7,927
2,320
0
6,095
10,182
4,180
0
1,540
8,448
0
53,374
L
Guan Yu
RunningRanch
Guan Yu
3,685
424
0
3,201
12,405
12,312
0
3,083
9,322
0
68,961
L
Surtr
VFL Kevin
Surtr
7,878
2,449
129
2,904
15,089
9,813
0
5,229
9,860
414
34,534
L
Morgan Le Fay
Venom-fate212
Morgan Le Fay
9,303
377
19
2,280
11,372
4,508
0
6,066
5,306
42,886
0
W
Cu Chulainn
VinnyCent4949
Cu Chulainn
8,608
1,306
0
2,098
12,044
9,470
199
2,366
9,590
10,318
52,652
L
Pele
8,446
2,223
0
2,908
14,285
4,841
82
7,492
6,793
0
32,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,397
Gold Earned
39,214
358
Minions Killed
441
0
Camps Cleared
0
1,359,774
Distance Traveled
1,437,716
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,840
456
24
2
0
279,665
3
W
Jing Wei
7,168
478
115
8
0
241,285
0
W
Sol
8,808
587
116
8
0
268,793
0
L
Chernobog
6,228
415
58
4
0
250,356
5
W
Bastet
8,308
554
81
5
0
345,493
0
L
Guan Yu
7,813
521
128
9
0
265,310
1
L
Surtr
6,249
417
58
4
0
286,855
0
L
Morgan Le Fay
6,437
429
79
5
0
239,222
0
W
Cu Chulainn
8,090
539
105
7
0
302,480
4
L
Pele
5,670
378
35
2
0
318,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role