Player Matchup

Fenrir
Fenrir
Gold V
GlowFires
Fenrir
Gold V
Level 152
God Stats
9W - 5L
1,570 SR
Queue Stats
162W - 129L
1,734 MMR
Party 2
Scylla
Scylla
Gold V
InaneSoldier145
Scylla
Gold V
Level 155
God Stats
69W - 35L
2,053 SR
Queue Stats
131W - 94L
1,734 MMR
Party 2
Kuzenbo
Kuzenbo
Silver I
QawPanda
Kuzenbo
Silver I
Level 146
God Stats
15W - 8L
1,500 SR
Queue Stats
154W - 132L
1,645 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 151
1,708 SR
1,705 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,500 SR
1,662 MMR
Achilles
Achilles
Gold V
 
Achilles
Gold V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Bronze III
WavyStar
Raijin
Bronze III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,603 MMR
Solo
Terra
Terra
Gold II
XhibannaX
Terra
Gold II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1,061W - 646L
1,882 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GlowFires
Fenrir
16
4 / 3 / 4
10,365
740
8,706
13,964
14,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
3 / 1 / 5
10,794
771
15,003
9,547
5,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
QawPanda
Kuzenbo
17
2 / 0 / 7
11,024
787
7,632
13,579
22,897
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AtlasThorSobekVulcanAh Muzen Cab

VS

Bans
Ne ZhaSolHorusChronosGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
0 / 3 / 3
8,630
616
9,582
15,872
10,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
WavyStar
Raijin
14
3 / 5 / 0
9,407
672
6,811
12,946
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Terra
XhibannaX
Terra
15
1 / 1 / 1
8,918
637
9,947
10,617
12,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
9
Kills
4
4
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
3
0.5
W
Fenrir
GlowFires
Fenrir
4
3
4
2
W
3
1
5
5.5
W
Kuzenbo
QawPanda
Kuzenbo
2
0
7
5.5
L
Raijin
WavyStar
Raijin
3
5
0
0.6
L
Terra
XhibannaX
Terra
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,341
Damage
26,340
37,090
Taken
39,435
42,359
Mitigated
27,041
12,365
Healing
8,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,582
2,060
0
3,536
15,872
10,637
540
8,979
6,659
0
37,671
W
Fenrir
GlowFires
Fenrir
8,706
2,198
0
3,530
13,964
14,080
1,286
6,703
6,467
0
34,388
W
15,003
2,254
136
3,373
9,547
5,382
1,553
3,638
5,239
72,665
1,666
W
Kuzenbo
QawPanda
Kuzenbo
7,632
2,646
0
5,326
13,579
22,897
492
4,189
8,449
29,453
907
L
Raijin
WavyStar
Raijin
6,811
888
0
613
12,946
4,377
941
7,651
5,036
43,001
0
L
Terra
XhibannaX
Terra
9,947
1,017
1,475
2,672
10,617
12,027
0
4,254
6,124
26,182
1,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,183
Gold Earned
26,955
183
Minions Killed
166
0
Camps Cleared
0
819,196
Distance Traveled
793,145
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,630
616
46
3
0
279,317
0
W
Fenrir
10,365
740
26
2
0
265,700
2
W
Scylla
10,794
771
125
9
0
264,843
0
W
Kuzenbo
11,024
787
32
2
0
288,653
0
L
Raijin
9,407
672
87
6
0
211,192
3
L
Terra
8,918
637
33
2
0
302,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role