Player Matchup

Yemoja
Yemoja
CubicPotato
Yemoja
Level 127
God Stats
7W - 4L
1,500 SR
Queue Stats
401W - 376L
1,589 Elo+
Solo
Poseidon
Poseidon
DazorKukki
Poseidon
Level 112
God Stats
8W - 6L
1,356 SR
Queue Stats
240W - 216L
1,535 Elo+
Party 1
Artio
Artio
DazoraKukki
Artio
Level 129
God Stats
3W - 6L
1,702 SR
Queue Stats
215W - 183L
1,519 Elo+
Party 1
Hun Batz
Hun Batz
OliverOriak
Hun Batz
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 127L
1,471 Elo+
Solo
Achilles
Achilles
Poweredbytoaster
Achilles
Level 155
God Stats
4W - 10L
1,500 SR
Queue Stats
420W - 437L
1,582 Elo+
Solo
Team Averages
Level 129
1,512 SR
1,539 Elo+

VS

Team Averages
Level 94
1,500 SR
1,552 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
MMFK47
Amaterasu
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,718 Elo+
Party 2
Ganesha
Ganesha
Shane47
Ganesha
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 64L
1,718 Elo+
Party 2
Raijin
Raijin
WOLFTEV
Raijin
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,335 Elo+
Solo
Mulan
Mulan
xtxbunnyxtx
Mulan
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 57L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 0 / 15
8,426
843
5,102
7,084
5,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Poseidon
DazorKukki
Poseidon
15
3 / 0 / 12
8,501
850
14,931
7,755
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
3 / 0 / 12
8,956
896
7,380
15,835
15,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hun Batz
OliverOriak
Hun Batz
13
2 / 1 / 10
7,704
770
11,768
9,800
4,245
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 2 / 7
8,514
851
11,027
11,645
9,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
0 / 2 / 1
6,950
695
8,504
8,919
7,175
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
MMFK47
Amaterasu
9
0 / 3 / 0
5,817
582
4,067
10,585
7,421
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ganesha
Shane47
Ganesha
12
0 / 4 / 1
6,311
631
4,835
16,751
8,928
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
WOLFTEV
Raijin
15
3 / 3 / 0
8,266
827
9,376
7,806
3,478
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 3 / 1
6,561
656
9,677
9,273
6,739
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
6
15
Kills
3
3
Deaths
15
56
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
1
0.25
W
Yemoja
0
0
15
7.5
W
Poseidon
DazorKukki
Poseidon
3
0
12
9
W
3
0
12
9
L
Amaterasu
MMFK47
Amaterasu
0
3
0
0
W
Hun Batz
OliverOriak
Hun Batz
2
1
10
7
W
7
2
7
5.25
L
Ganesha
Shane47
Ganesha
0
4
1
0.13
L
Raijin
WOLFTEV
Raijin
3
3
0
1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,208
Damage
36,459
52,119
Taken
53,334
37,417
Mitigated
33,741
40,242
Healing
19,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
8,504
190
5,443
4,637
8,919
7,175
0
3,556
5,324
20,249
0
W
Yemoja
5,102
1,561
6,870
2,434
7,084
5,191
292
2,219
4,865
15,325
0
W
Poseidon
DazorKukki
Poseidon
14,931
2,697
1,667
2,856
7,755
3,215
656
2,794
4,961
33,884
0
W
7,380
683
8,708
8,738
15,835
15,761
0
7,515
8,320
10,716
0
L
Amaterasu
MMFK47
Amaterasu
4,067
632
696
2,254
10,585
7,421
0
5,223
5,144
0
6,117
W
Hun Batz
OliverOriak
Hun Batz
11,768
2,709
2,841
2,217
9,800
4,245
91
5,068
4,732
0
18,773
W
11,027
2,729
236
3,675
11,645
9,005
43
5,008
6,637
0
13,842
L
Ganesha
Shane47
Ganesha
4,835
268
661
4,175
16,751
8,928
0
8,452
7,976
6,853
0
L
Raijin
WOLFTEV
Raijin
9,376
1,583
423
503
7,806
3,478
0
5,006
2,762
28,200
410
L
9,677
520
371
785
9,273
6,739
0
5,176
3,925
0
13,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,101
Gold Earned
33,905
98
Minions Killed
92
0
Camps Cleared
0
964,598
Distance Traveled
795,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,950
695
22
2
0
194,762
0
W
Yemoja
8,426
843
9
1
0
162,679
0
W
Poseidon
8,501
850
50
5
0
192,616
0
W
Artio
8,956
896
7
1
0
223,078
0
L
Amaterasu
5,817
582
5
1
0
131,708
0
W
Hun Batz
7,704
770
20
2
0
186,694
0
W
Achilles
8,514
851
12
1
0
199,531
0
L
Ganesha
6,311
631
0
0
0
162,995
0
L
Raijin
8,266
827
53
5
0
144,225
0
L
Mulan
6,561
656
12
1
0
162,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role