Player Matchup

Ishtar
Ishtar
Goldmember1661
Ishtar
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 12L
1,438 Elo+
Party 1
Maui
Maui
Gorillazz OG
Maui
Level 157
God Stats
6W - 4L
1,854 SR
Queue Stats
106W - 100L
1,387 Elo+
Party 1
Arachne
Arachne
Levyathin
Arachne
Level 134
God Stats
6W - 5L
1,500 SR
Queue Stats
154W - 241L
1,518 Elo+
Solo
Olorun
Olorun
TazzKIller_13
Olorun
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 47L
1,552 Elo+
Solo
Surtr
Surtr
fubaradoo
Surtr
Level 146
God Stats
10W - 12L
1,366 SR
Queue Stats
90W - 94L
1,371 Elo+
Party 1
Team Averages
Level 143
1,544 SR
1,453 Elo+

VS

Team Averages
Level 112
1,467 SR
1,536 Elo+
Cupid
Cupid
Coconauta
Cupid
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
259W - 229L
1,545 Elo+
Solo
Atlas
Atlas
IIIcrispyIIII
Atlas
Level 143
God Stats
8W - 9L
1,574 SR
Queue Stats
368W - 382L
1,494 Elo+
Party 2
Bacchus
Bacchus
ISKSimplicity
Bacchus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,503 Elo+
Party 2
Athena
Athena
ThePhanpy
Athena
Level 68
God Stats
7W - 2L
1,498 SR
Queue Stats
34W - 22L
1,583 Elo+
Solo
Ra
Ra
XPePeCRX
Ra
Level 146
God Stats
7W - 16L
1,264 SR
Queue Stats
283W - 283L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,924
539
5,327
7,642
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 5
5,946
541
3,014
8,457
5,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
Levyathin
Arachne
12
5 / 1 / 3
7,009
637
5,135
8,469
3,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 0 / 1
7,302
664
5,800
4,639
1,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
fubaradoo
Surtr
13
2 / 0 / 2
7,295
663
6,646
9,179
5,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Coconauta
Cupid
9
2 / 2 / 1
5,516
501
5,399
7,407
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 0
5,171
470
4,115
9,984
6,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
7
0 / 3 / 2
4,899
445
2,886
10,307
7,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Athena
ThePhanpy
Athena
10
2 / 3 / 2
5,800
527
5,189
11,683
5,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 3 / 0
6,094
554
1,411
5,145
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
15
Kills
5
5
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cupid
Coconauta
Cupid
2
2
1
1.25
W
2
2
2
1.5
W
2
2
5
2.25
L
0
4
0
0
L
Bacchus
0
3
2
0.33
W
Arachne
Levyathin
Arachne
5
1
3
6.5
W
4
0
1
4.5
L
Athena
ThePhanpy
Athena
2
3
2
1
L
1
3
0
0.33
W
Surtr
fubaradoo
Surtr
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,922
Damage
19,000
38,386
Taken
44,526
18,970
Mitigated
24,112
17,961
Healing
9,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Coconauta
Cupid
5,399
3,431
304
3,539
7,407
2,565
0
1,294
6,113
0
35,020
W
5,327
3,295
0
3,677
7,642
2,971
0
1,975
5,667
0
35,250
W
3,014
1,042
0
1,863
8,457
5,985
0
2,120
6,337
13,840
0
L
4,115
1,401
0
1,620
9,984
6,519
0
751
9,233
33,667
129
L
Bacchus
2,886
980
0
2,063
10,307
7,727
0
1,691
8,616
15,295
0
W
Arachne
Levyathin
Arachne
5,135
3,139
0
3,118
8,469
3,047
0
2,583
5,886
0
47,647
W
5,800
2,188
116
3,765
4,639
1,774
0
2,451
2,188
58,340
0
L
Athena
ThePhanpy
Athena
5,189
1,568
0
670
11,683
5,343
0
2,928
8,755
40,420
0
L
1,411
190
261
1,516
5,145
1,958
0
2,901
2,244
44,325
0
W
Surtr
fubaradoo
Surtr
6,646
1,869
0
5,422
9,179
5,193
202
4,343
4,836
3,053
61,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,476
Gold Earned
27,480
354
Minions Killed
286
0
Camps Cleared
0
1,069,872
Distance Traveled
1,034,579
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,516
501
52
5
0
207,064
1
W
Ishtar
5,924
539
69
6
0
189,155
0
W
Maui
5,946
541
16
1
0
195,971
2
L
Atlas
5,171
470
56
5
0
217,420
0
L
Bacchus
4,899
445
13
1
0
189,301
0
W
Arachne
7,009
637
65
6
0
265,132
2
W
Olorun
7,302
664
97
9
0
207,913
2
L
Athena
5,800
527
73
7
0
241,510
0
L
Ra
6,094
554
92
8
0
179,284
0
W
Surtr
7,295
663
107
10
0
211,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role