Player Matchup

Camazotz
Camazotz
BiigPaiiin
Camazotz
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 196L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
BlueStargazer
Zhong Kui
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 60L
1,559 Elo+
Party 2
King Arthur
King Arthur
Darknoheart
King Arthur
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 37L
1,540 Elo+
Party 2
Rama
Rama
odaponken
Rama
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 37L
1,540 Elo+
Party 2
Agni
Agni
spiiel
Agni
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,430 Elo+
Solo
Team Averages
Level 108
1,500 SR
1,508 Elo+

VS

Team Averages
Level 114
1,466 SR
1,463 Elo+
Yu Huang
Yu Huang
Laugi
Yu Huang
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,489 Elo+
Party 1
Medusa
Medusa
MAGIKAFLY
Medusa
Level 127
God Stats
1W - 4L
1,176 SR
Queue Stats
204W - 226L
1,431 Elo+
Party 3
Freya
Freya
OfficerDoge
Freya
Level 121
God Stats
10W - 10L
1,715 SR
Queue Stats
388W - 392L
1,483 Elo+
Party 3
Kumbhakarna
Kumbhakarna
RIDDELBOY97
Kumbhakarna
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 68L
1,483 Elo+
Party 1
Ne Zha
Ne Zha
Uporotaya
Ne Zha
Level 158
God Stats
13W - 5L
1,440 SR
Queue Stats
650W - 644L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BiigPaiiin
Camazotz
14
4 / 8 / 3
8,713
670
11,110
22,573
10,219
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
BlueStargazer
Zhong Kui
18
5 / 5 / 3
10,464
805
18,836
21,190
19,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Darknoheart
King Arthur
17
2 / 4 / 6
8,939
688
9,046
16,369
18,940
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
11
0 / 8 / 3
7,463
574
7,109
13,857
5,160
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Agni
spiiel
Agni
18
3 / 5 / 5
10,210
785
15,623
13,991
5,894
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Laugi
Yu Huang
18
6 / 1 / 20
11,290
868
16,393
9,385
4,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
MAGIKAFLY
Medusa
16
3 / 4 / 14
10,191
784
14,542
12,564
5,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
11 / 2 / 12
11,889
915
17,557
17,826
9,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
RIDDELBOY97
Kumbhakarna
16
3 / 2 / 16
10,695
823
7,677
16,851
23,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
Uporotaya
Ne Zha
18
7 / 5 / 15
11,182
860
24,991
17,224
10,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
107
14
Kills
30
30
Deaths
14
20
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Camazotz
BiigPaiiin
Camazotz
4
8
3
0.69
L
Zhong Kui
BlueStargazer
Zhong Kui
5
5
3
1.3
L
King Arthur
Darknoheart
King Arthur
2
4
6
1.25
W
Yu Huang
Laugi
Yu Huang
6
1
20
16
W
Medusa
MAGIKAFLY
Medusa
3
4
14
2.5
W
11
2
12
8.5
W
Kumbhakarna
RIDDELBOY97
Kumbhakarna
3
2
16
5.5
W
Ne Zha
Uporotaya
Ne Zha
7
5
15
2.9
L
Rama
0
8
3
0.19
L
Agni
spiiel
Agni
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,724
Damage
81,160
87,980
Taken
73,850
59,622
Mitigated
53,239
25,525
Healing
34,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
BiigPaiiin
Camazotz
11,110
1,953
1,671
7,564
22,573
10,219
0
11,540
11,033
0
16,447
L
Zhong Kui
BlueStargazer
Zhong Kui
18,836
605
1,185
9,340
21,190
19,409
378
10,198
10,992
42,592
0
L
King Arthur
Darknoheart
King Arthur
9,046
658
838
895
16,369
18,940
0
9,521
6,848
0
14,724
W
Yu Huang
Laugi
Yu Huang
16,393
1,671
1,919
2,261
9,385
4,840
1,123
5,433
3,952
34,740
838
W
Medusa
MAGIKAFLY
Medusa
14,542
7,465
1,585
2,033
12,564
5,933
4,044
5,377
7,187
0
31,487
W
17,557
5,219
4,962
10,282
17,826
9,205
1,678
9,767
8,059
34,636
0
W
Kumbhakarna
RIDDELBOY97
Kumbhakarna
7,677
1,249
543
2,846
16,851
23,120
817
7,565
9,286
12,709
0
W
Ne Zha
Uporotaya
Ne Zha
24,991
4,782
2,760
5,031
17,224
10,141
629
6,317
10,907
0
42,777
L
Rama
7,109
4,467
882
1,089
13,857
5,160
320
5,432
8,425
0
9,652
L
Agni
spiiel
Agni
15,623
697
0
2,061
13,991
5,894
153
4,670
9,321
33,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,789
Gold Earned
55,247
123
Minions Killed
149
0
Camps Cleared
0
1,069,284
Distance Traveled
1,226,392
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,713
670
15
1
0
198,993
0
L
Zhong Kui
10,464
805
62
5
0
203,239
0
L
King Arthur
8,939
688
9
1
0
243,462
0
W
Yu Huang
11,290
868
41
3
0
269,541
0
W
Medusa
10,191
784
23
2
0
237,311
0
W
Freya
11,889
915
46
4
0
260,488
0
W
Kumbhakarna
10,695
823
3
0
0
247,352
0
W
Ne Zha
11,182
860
36
3
0
211,700
0
L
Rama
7,463
574
14
1
0
189,237
0
L
Agni
10,210
785
23
2
0
234,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role