Player Matchup

Nox
Nox
 
Nox
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Abbadon01
Olorun
Level 28
God Stats
1W - 0L
1,505 SR
Queue Stats
15W - 2L
1,381 Elo+
Party 1
Tyr
Tyr
Clamshellcorp
Tyr
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 2L
1,825 Elo+
Party 1
Izanami
Izanami
m1a2t3t4h5
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,008 Elo+
Solo
Neith
Neith
slayphil
Neith
Level 186
God Stats
118W - 110L
1,710 SR
Queue Stats
455W - 499L
1,738 Elo+
Solo
Team Averages
Level 60
1,543 SR
1,491 Elo+

VS

Team Averages
Level 34
1,630 SR
1,476 Elo+
Kukulkan
Kukulkan
AwapandoUSA
Kukulkan
Level 23
God Stats
5W - 3L
1,500 SR
Queue Stats
39W - 41L
1,379 Elo+
Solo
Freya
Freya
BakaNanaZemun
Freya
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 11L
1,596 Elo+
Solo
Hun Batz
Hun Batz
Hollowdadon888
Hun Batz
Level 15
God Stats
1W - 1L
1,758 SR
Queue Stats
7W - 12L
1,530 Elo+
Solo
Nike
Nike
McChillyBeanz
Nike
Level 89
God Stats
1W - 2L
1,677 SR
Queue Stats
24W - 31L
1,170 Elo+
Solo
Jing Wei
Jing Wei
SirKilly
Jing Wei
Level 15
God Stats
2W - 3L
1,715 SR
Queue Stats
2W - 3L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
5 / 0 / 7
8,510
851
8,339
6,080
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
Abbadon01
Olorun
16
10 / 1 / 8
8,958
896
18,479
11,114
5,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 1 / 9
8,549
855
9,200
8,720
8,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
m1a2t3t4h5
Izanami
14
2 / 1 / 8
7,387
739
4,330
6,361
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
slayphil
Neith
14
3 / 0 / 7
7,647
765
5,016
4,134
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AwapandoUSA
Kukulkan
15
1 / 2 / 1
7,386
739
4,184
4,772
2,581
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 5 / 0
6,309
631
6,844
11,349
5,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
13
1 / 5 / 2
6,846
685
7,447
9,664
4,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 6 / 0
6,737
674
4,865
13,750
8,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jing Wei
SirKilly
Jing Wei
11
0 / 7 / 1
6,121
612
4,727
12,287
5,225
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
7
25
Kills
3
3
Deaths
25
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
0
7
8.5
W
Olorun
Abbadon01
Olorun
10
1
8
14
L
Kukulkan
AwapandoUSA
Kukulkan
1
2
1
0.75
L
0
5
0
0
W
5
1
9
9.5
L
Hun Batz
1
5
2
0.4
L
1
6
0
0.17
L
Jing Wei
SirKilly
Jing Wei
0
7
1
0.07
W
Izanami
m1a2t3t4h5
Izanami
2
1
8
6
W
Neith
slayphil
Neith
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,364
Damage
28,067
36,409
Taken
51,822
21,204
Mitigated
25,676
12,337
Healing
2,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
8,339
569
0
584
6,080
3,039
0
3,041
3,039
35,845
0
W
Olorun
Abbadon01
Olorun
18,479
9,057
684
5,690
11,114
5,255
2,301
3,654
7,460
40,918
0
L
Kukulkan
AwapandoUSA
Kukulkan
4,184
473
0
0
4,772
2,581
0
2,236
2,536
27,168
0
L
6,844
2,498
0
1,594
11,349
5,085
0
7,342
4,007
16,940
0
W
9,200
1,863
0
2,365
8,720
8,764
0
2,347
6,373
0
26,518
L
Hun Batz
7,447
830
0
0
9,664
4,394
0
4,102
5,562
0
17,694
L
4,865
565
0
260
13,750
8,391
139
7,241
6,509
0
20,450
L
Jing Wei
SirKilly
Jing Wei
4,727
3,381
0
411
12,287
5,225
0
5,897
6,390
0
11,074
W
Izanami
m1a2t3t4h5
Izanami
4,330
2,681
0
1,071
6,361
2,480
865
1,741
4,620
0
16,910
W
Neith
slayphil
Neith
5,016
1,467
0
1,943
4,134
1,666
260
245
3,889
0
23,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,051
Gold Earned
33,399
228
Minions Killed
162
0
Camps Cleared
0
1,012,473
Distance Traveled
921,664
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,510
851
72
7
0
202,551
0
W
Olorun
8,958
896
59
6
0
204,609
0
L
Kukulkan
7,386
739
60
6
0
181,598
3
L
Freya
6,309
631
26
3
0
165,826
0
W
Tyr
8,549
855
39
4
0
223,392
0
L
Hun Batz
6,846
685
25
3
0
198,959
0
L
Nike
6,737
674
40
4
0
182,575
0
L
Jing Wei
6,121
612
11
1
0
192,706
0
W
Izanami
7,387
739
33
3
0
204,498
0
W
Neith
7,647
765
25
3
0
177,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role