Player Matchup

Zhong Kui
Zhong Kui
DavidZ48
Zhong Kui
Level 66
God Stats
12W - 19L
1,863 SR
Queue Stats
225W - 250L
1,533 Elo+
Party 1
Izanami
Izanami
JoelUltraB
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 73L
1,568 Elo+
Party 1
Baba Yaga
Baba Yaga
Jondrikgovno
Baba Yaga
Level 28
God Stats
7W - 4L
1,683 SR
Queue Stats
12W - 13L
1,486 Elo+
Party 4
Fenrir
Fenrir
Khuann
Fenrir
Level 84
God Stats
0W - 3L
1,171 SR
Queue Stats
16W - 15L
1,533 Elo+
Party 4
Ymir
Ymir
Pbvd
Ymir
Level 67
God Stats
5W - 10L
1,275 SR
Queue Stats
157W - 175L
1,498 Elo+
Party 1
Team Averages
Level 54
1,498 SR
1,524 Elo+

VS

Team Averages
Level 58
1,518 SR
1,430 Elo+
Aphrodite
Aphrodite
Grgm4n
Aphrodite
Level 83
God Stats
44W - 25L
1,401 SR
Queue Stats
130W - 120L
1,481 Elo+
Solo
Cthulhu
Cthulhu
Karjafaija96
Cthulhu
Level 28
God Stats
5W - 2L
1,715 SR
Queue Stats
86W - 88L
1,410 Elo+
Party 3
Vulcan
Vulcan
Mituq
Vulcan
Level 59
God Stats
3W - 2L
1,615 SR
Queue Stats
63W - 67L
1,383 Elo+
Party 3
Arachne
Arachne
Tahhillla
Arachne
Level 66
God Stats
3W - 3L
1,428 SR
Queue Stats
165W - 143L
1,434 Elo+
Party 2
Sol
Sol
TheVerifier
Sol
Level 52
God Stats
4W - 4L
1,432 SR
Queue Stats
162W - 134L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DavidZ48
Zhong Kui
11
0 / 7 / 2
6,904
460
14,914
19,777
13,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
JoelUltraB
Izanami
13
1 / 5 / 1
8,033
536
6,384
14,746
6,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Jondrikgovno
Baba Yaga
1
0 / 0 / 0
2,853
190
0
0
0
Fenrir
Khuann
Fenrir
11
2 / 3 / 1
7,036
469
7,615
14,856
8,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ymir
Pbvd
Ymir
15
3 / 1 / 0
9,224
615
8,534
10,641
6,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Grgm4n
Aphrodite
13
1 / 0 / 11
8,737
582
11,500
11,519
6,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Karjafaija96
Cthulhu
15
1 / 1 / 0
8,581
572
5,408
12,534
9,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Mituq
Vulcan
13
2 / 1 / 6
7,162
477
10,363
10,078
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Tahhillla
Arachne
16
5 / 3 / 3
9,261
617
7,541
14,919
5,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 1 / 3
9,081
605
12,524
14,301
5,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
16
16
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DavidZ48
Zhong Kui
0
7
2
0.14
W
Aphrodite
Grgm4n
Aphrodite
1
0
11
6.5
L
Izanami
JoelUltraB
Izanami
1
5
1
0.3
L
Baba Yaga
Jondrikgovno
Baba Yaga
0
0
0
0
W
Cthulhu
Karjafaija96
Cthulhu
1
1
0
1
L
Fenrir
Khuann
Fenrir
2
3
1
0.83
W
Vulcan
Mituq
Vulcan
2
1
6
5
L
Ymir
Pbvd
Ymir
3
1
0
3
W
Arachne
Tahhillla
Arachne
5
3
3
2.17
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,447
Damage
47,336
60,020
Taken
63,351
34,579
Mitigated
31,593
11,267
Healing
35,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DavidZ48
Zhong Kui
14,914
748
0
4,073
19,777
13,894
0
15,846
3,931
59,331
0
W
Aphrodite
Grgm4n
Aphrodite
11,500
1,660
6,446
9,325
11,519
6,892
100
4,315
7,204
55,595
0
L
Izanami
JoelUltraB
Izanami
6,384
3,738
0
3,959
14,746
6,381
0
10,007
4,739
0
68,662
L
Baba Yaga
Jondrikgovno
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Karjafaija96
Cthulhu
5,408
879
0
6,423
12,534
9,505
0
6,199
6,335
65,867
0
L
Fenrir
Khuann
Fenrir
7,615
1,213
0
1,080
14,856
8,055
0
6,671
8,185
0
42,363
W
Vulcan
Mituq
Vulcan
10,363
3,534
110
1,090
10,078
4,072
98
5,736
4,342
44,253
0
L
Ymir
Pbvd
Ymir
8,534
2,499
0
2,155
10,641
6,249
0
7,271
3,370
70,141
4,470
W
Arachne
Tahhillla
Arachne
7,541
5,224
0
5,027
14,919
5,995
0
3,642
11,277
0
81,784
W
12,524
5,578
0
7,019
14,301
5,129
880
3,771
10,530
65,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,050
Gold Earned
42,822
401
Minions Killed
478
0
Camps Cleared
0
1,129,903
Distance Traveled
1,565,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,904
460
96
6
0
276,892
0
W
Aphrodite
8,737
582
69
5
0
327,936
0
L
Izanami
8,033
536
115
8
0
301,750
0
L
Baba Yaga
2,853
190
0
0
0
0
0
W
Cthulhu
8,581
572
116
8
0
263,679
0
L
Fenrir
7,036
469
65
4
0
287,131
0
W
Vulcan
7,162
477
71
5
0
299,722
0
L
Ymir
9,224
615
125
8
0
264,130
0
W
Arachne
9,261
617
108
7
0
358,920
0
W
Sol
9,081
605
114
8
0
315,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role