Player Matchup

Ymir
Ymir
Nachitomix_11
Ymir
Level 77
God Stats
10W - 10L
1,500 SR
Queue Stats
101W - 98L
1,333 Elo+
Party 3
Zhong Kui
Zhong Kui
PESTT3 BLACK
Zhong Kui
Level 48
God Stats
3W - 2L
1,282 SR
Queue Stats
18W - 15L
1,415 Elo+
Solo
Gilgamesh
Gilgamesh
TheLukeNow
Gilgamesh
Level 17
God Stats
13W - 5L
1,500 SR
Queue Stats
262W - 272L
1,538 Elo+
Party 1
Maui
Maui
VoidTK57
Maui
Level 61
God Stats
22W - 22L
1,494 SR
Queue Stats
263W - 251L
1,529 Elo+
Party 1
Izanami
Izanami
na448cho
Izanami
Level 89
God Stats
10W - 7L
1,702 SR
Queue Stats
212W - 222L
1,388 Elo+
Party 3
Team Averages
Level 58
1,496 SR
1,440 Elo+

VS

Team Averages
Level 66
1,541 SR
1,441 Elo+
Scylla
Scylla
Caiods
Scylla
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,520 Elo+
Party 2
Amaterasu
Amaterasu
JacareAssu3307
Amaterasu
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 70L
1,374 Elo+
Solo
Artemis
Artemis
Midhos
Artemis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,369 Elo+
Party 2
Awilix
Awilix
Wolfarken
Awilix
Level 97
God Stats
1W - 1L
1,705 SR
Queue Stats
3W - 5L
1,442 Elo+
Party 2
Freya
Freya
X_YoRHaN_SuPJT_X
Freya
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
7,713
551
3,853
11,837
6,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
PESTT3 BLACK
Zhong Kui
10
1 / 1 / 4
6,571
469
4,583
8,825
5,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
TheLukeNow
Gilgamesh
11
2 / 1 / 4
7,688
549
6,987
11,768
11,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Maui
11
2 / 3 / 7
7,471
534
2,929
13,812
10,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
na448cho
Izanami
13
3 / 0 / 2
7,891
564
3,042
5,008
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Caiods
Scylla
10
0 / 5 / 4
5,441
389
4,334
6,400
2,280
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
JacareAssu3307
Amaterasu
1
0 / 0 / 0
4,128
295
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Midhos
Artemis
10
1 / 2 / 3
5,787
413
4,648
7,959
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Wolfarken
Awilix
11
3 / 2 / 3
6,717
480
3,485
10,051
3,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 3 / 2
6,571
469
9,863
10,126
4,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
11
Kills
6
7
Deaths
12
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
Caiods
Scylla
0
5
4
0.4
L
Amaterasu
JacareAssu3307
Amaterasu
0
0
0
0
L
Artemis
Midhos
Artemis
1
2
3
1.25
W
3
2
2
2
W
Zhong Kui
PESTT3 BLACK
Zhong Kui
1
1
4
3
W
Gilgamesh
TheLukeNow
Gilgamesh
2
1
4
4
W
Maui
2
3
7
1.83
L
Awilix
Wolfarken
Awilix
3
2
3
2.25
L
2
3
2
1
W
Izanami
na448cho
Izanami
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,394
Damage
22,330
51,250
Taken
34,536
36,691
Mitigated
12,939
12,876
Healing
8,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Caiods
Scylla
4,334
1,680
0
490
6,400
2,280
0
3,402
2,998
23,145
0
L
Amaterasu
JacareAssu3307
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
Midhos
Artemis
4,648
2,235
0
3,260
7,959
2,662
0
1,387
6,572
0
23,702
W
3,853
287
0
388
11,837
6,682
243
1,926
9,763
60,502
0
W
Zhong Kui
PESTT3 BLACK
Zhong Kui
4,583
332
0
2,637
8,825
5,897
588
3,966
4,408
31,914
0
W
Gilgamesh
TheLukeNow
Gilgamesh
6,987
1,335
0
731
11,768
11,694
0
2,017
9,657
4,951
45,506
W
Maui
2,929
488
2,488
3,853
13,812
10,614
0
4,864
8,699
14,282
0
L
Awilix
Wolfarken
Awilix
3,485
1,253
0
1,392
10,051
3,876
0
3,389
6,662
0
28,276
L
9,863
2,336
0
3,079
10,126
4,121
0
4,175
5,951
37,263
0
W
Izanami
na448cho
Izanami
3,042
1,909
0
2,779
5,008
1,804
1,537
462
4,526
0
61,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,334
Gold Earned
28,644
355
Minions Killed
165
0
Camps Cleared
0
1,314,274
Distance Traveled
1,083,486
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,441
389
28
2
0
240,782
0
L
Amaterasu
4,128
295
0
0
0
5,533
0
L
Artemis
5,787
413
31
2
0
248,120
1
W
Ymir
7,713
551
84
6
0
267,358
0
W
Zhong Kui
6,571
469
66
5
0
257,327
1
W
Gilgamesh
7,688
549
87
6
0
258,811
0
W
Maui
7,471
534
18
1
0
287,646
10
L
Awilix
6,717
480
46
3
0
318,273
4
L
Freya
6,571
469
60
4
0
270,778
7
W
Izanami
7,891
564
100
7
0
243,132
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role