Player Matchup

Apollo
Apollo
ColususKing1
Apollo
Level 21
God Stats
4W - 4L
1,715 SR
Queue Stats
312W - 311L
1,536 Elo+
Solo
Fafnir
Fafnir
TANGERINO478
Fafnir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,267 Elo+
Solo
Chang'e
Chang'e
UrMomsMine
Chang'e
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
352W - 301L
1,488 Elo+
Solo
Izanami
Izanami
egggoose
Izanami
Level 23
God Stats
9W - 12L
1,500 SR
Queue Stats
657W - 644L
1,549 Elo+
Solo
Nu Wa
Nu Wa
xXWHITEPRIDEXx
Nu Wa
Level 22
God Stats
1W - 1L
1,719 SR
Queue Stats
60W - 47L
1,544 Elo+
Solo
Team Averages
Level 25
1,587 SR
1,477 Elo+

VS

Team Averages
Level 32
1,457 SR
1,576 Elo+
Danzaburou
Danzaburou
JohnnieCochran
Danzaburou
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,628 Elo+
Party 1
Apollo
Apollo
NefariousBug
Apollo
Level 22
God Stats
1W - 2L
1,285 SR
Queue Stats
75W - 89L
1,504 Elo+
Solo
Sylvanus
Sylvanus
WarriorOTP
Sylvanus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,628 Elo+
Party 1
Gilgamesh
Gilgamesh
dzllon-
Gilgamesh
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,492 Elo+
Solo
Raijin
Raijin
nrf21
Raijin
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 58L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
3 / 6 / 7
8,919
743
11,437
15,094
7,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
15
4 / 7 / 4
9,315
776
2,145
17,899
18,702
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
UrMomsMine
Chang'e
14
1 / 6 / 11
8,163
680
9,479
17,684
7,329
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
egggoose
Izanami
16
6 / 6 / 5
9,136
761
14,242
13,320
6,256
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 9 / 12
8,623
719
14,236
14,681
7,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JohnnieCochran
Danzaburou
20
16 / 3 / 15
12,494
1,041
30,307
15,366
7,960
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Apollo
16
7 / 3 / 11
9,918
827
9,344
12,116
6,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
WarriorOTP
Sylvanus
18
4 / 1 / 23
11,225
935
5,853
16,995
18,100
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
dzllon-
Gilgamesh
16
2 / 3 / 18
9,725
810
9,597
14,614
12,029
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
nrf21
Raijin
17
5 / 6 / 16
10,104
842
18,418
12,524
6,190
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
117
15
Kills
34
34
Deaths
16
39
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Apollo
3
6
7
1.08
W
Danzaburou
JohnnieCochran
Danzaburou
16
3
15
7.83
W
Apollo
7
3
11
4.17
L
Fafnir
4
7
4
0.86
L
Chang'e
UrMomsMine
Chang'e
1
6
11
1.08
W
Sylvanus
WarriorOTP
Sylvanus
4
1
23
15.5
W
Gilgamesh
dzllon-
Gilgamesh
2
3
18
3.67
L
Izanami
egggoose
Izanami
6
6
5
1.42
W
Raijin
nrf21
Raijin
5
6
16
2.17
L
1
9
12
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,539
Damage
73,519
78,678
Taken
71,615
47,345
Mitigated
50,598
17,454
Healing
34,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
11,437
6,492
1,020
2,650
15,094
7,163
25
4,246
10,848
0
27,064
W
Danzaburou
JohnnieCochran
Danzaburou
30,307
19,201
860
4,946
15,366
7,960
2,330
7,220
8,146
0
59,410
W
Apollo
9,344
4,891
2,026
2,578
12,116
6,319
2,814
4,329
7,787
0
25,082
L
Fafnir
2,145
1,169
0
1,460
17,899
18,702
0
4,507
13,392
6,596
0
L
Chang'e
UrMomsMine
Chang'e
9,479
1,545
4,509
4,967
17,684
7,329
0
4,331
13,353
17,137
0
W
Sylvanus
WarriorOTP
Sylvanus
5,853
888
11,785
8,835
16,995
18,100
465
5,357
11,638
11,369
0
W
Gilgamesh
dzllon-
Gilgamesh
9,597
2,250
923
795
14,614
12,029
1,348
5,901
8,713
0
21,633
L
Izanami
egggoose
Izanami
14,242
8,936
852
993
13,320
6,256
94
3,313
10,007
0
23,081
W
Raijin
nrf21
Raijin
18,418
1,636
979
355
12,524
6,190
266
3,053
9,471
29,758
5,102
L
14,236
5,893
461
542
14,681
7,895
36
5,366
9,315
22,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,156
Gold Earned
53,466
118
Minions Killed
156
0
Camps Cleared
0
925,728
Distance Traveled
1,094,557
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,919
743
30
3
0
204,525
0
W
Danzaburou
12,494
1,041
56
5
0
211,806
0
W
Apollo
9,918
827
22
2
0
244,308
0
L
Fafnir
9,315
776
12
1
0
191,343
0
L
Chang'e
8,163
680
25
2
0
180,222
0
W
Sylvanus
11,225
935
14
1
0
234,841
0
W
Gilgamesh
9,725
810
30
3
0
211,577
0
L
Izanami
9,136
761
32
3
0
176,620
0
W
Raijin
10,104
842
34
3
0
192,025
0
L
Nu Wa
8,623
719
19
2
0
173,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role