Player Matchup

Nu Wa
Nu Wa
AkentWB
Nu Wa
Level 46
God Stats
0W - 2L
1,286 SR
Queue Stats
26W - 21L
1,452 Elo+
Party 1
Ne Zha
Ne Zha
CllooN
Ne Zha
Level 30
God Stats
1W - 3L
1,434 SR
Queue Stats
25W - 33L
1,276 Elo+
Party 4
Bellona
Bellona
DariusDPE
Bellona
Level 54
God Stats
24W - 24L
1,572 SR
Queue Stats
115W - 95L
1,616 Elo+
Solo
Ares
Ares
Kubernes
Ares
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,445 Elo+
Party 1
Ishtar
Ishtar
Wloczykij_PL
Ishtar
Level 38
God Stats
6W - 6L
1,382 SR
Queue Stats
123W - 128L
1,290 Elo+
Party 4
Team Averages
Level 46
1,435 SR
1,416 Elo+

VS

Team Averages
Level 44
1,529 SR
1,358 Elo+
Bellona
Bellona
BoneBringer
Bellona
Level 31
God Stats
16W - 9L
1,539 SR
Queue Stats
96W - 124L
1,231 Elo+
Party 3
Ishtar
Ishtar
HiiImNihal
Ishtar
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 43L
1,509 Elo+
Party 2
Kukulkan
Kukulkan
Matty99
Kukulkan
Level 29
God Stats
3W - 0L
1,683 SR
Queue Stats
54W - 43L
1,465 Elo+
Party 2
Fafnir
Fafnir
Pavkatawe
Fafnir
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 140L
1,322 Elo+
Party 3
Loki
Loki
kriso2002
Loki
Level 44
God Stats
5W - 6L
1,424 SR
Queue Stats
62W - 77L
1,265 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AkentWB
Nu Wa
15
1 / 5 / 3
9,688
510
14,945
14,922
5,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
CllooN
Ne Zha
13
0 / 9 / 2
8,192
431
6,593
21,596
9,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
DariusDPE
Bellona
16
1 / 4 / 4
9,628
507
13,131
20,509
25,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ares
13
3 / 4 / 0
8,806
463
8,194
17,024
19,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
12
0 / 3 / 1
7,607
400
6,321
12,660
5,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BoneBringer
Bellona
16
4 / 3 / 3
10,514
553
16,742
24,850
35,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
HiiImNihal
Ishtar
16
8 / 0 / 5
10,231
538
19,017
17,829
8,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Matty99
Kukulkan
20
6 / 0 / 2
12,350
650
11,517
8,661
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Pavkatawe
Fafnir
13
1 / 1 / 7
9,302
490
3,559
9,771
12,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Loki
16
6 / 3 / 8
10,206
537
10,192
15,548
5,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
5
Kills
25
25
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AkentWB
Nu Wa
1
5
3
0.5
W
Bellona
BoneBringer
Bellona
4
3
3
1.83
L
Ne Zha
CllooN
Ne Zha
0
9
2
0.11
L
Bellona
DariusDPE
Bellona
1
4
4
0.75
W
Ishtar
HiiImNihal
Ishtar
8
0
5
10.5
L
Ares
3
4
0
0.75
W
Kukulkan
Matty99
Kukulkan
6
0
2
7
W
Fafnir
Pavkatawe
Fafnir
1
1
7
4.5
L
Ishtar
0
3
1
0.17
W
Loki
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,184
Damage
61,027
86,711
Taken
76,659
65,610
Mitigated
65,404
19,352
Healing
27,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AkentWB
Nu Wa
14,945
3,787
0
3,557
14,922
5,746
0
5,947
8,975
79,999
0
W
Bellona
BoneBringer
Bellona
16,742
6,546
0
9,417
24,850
35,059
314
3,320
21,530
0
79,080
L
Ne Zha
CllooN
Ne Zha
6,593
3,727
422
3,795
21,596
9,356
0
2,948
18,648
0
64,018
L
Bellona
DariusDPE
Bellona
13,131
3,709
0
4,480
20,509
25,299
0
129
20,380
0
74,656
W
Ishtar
HiiImNihal
Ishtar
19,017
14,661
0
11,461
17,829
8,167
640
7,659
10,170
0
90,585
L
Ares
8,194
570
0
2,115
17,024
19,952
0
3,810
13,214
23,368
0
W
Kukulkan
Matty99
Kukulkan
11,517
1,932
0
465
8,661
3,800
2,104
4,031
4,630
138,625
0
W
Fafnir
Pavkatawe
Fafnir
3,559
969
0
2,385
9,771
12,537
469
3,878
5,893
10,131
0
L
Ishtar
6,321
4,267
0
4,983
12,660
5,257
0
2,242
10,418
0
53,902
W
Loki
10,192
2,975
0
4,200
15,548
5,841
0
4,765
10,783
0
77,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,921
Gold Earned
52,603
460
Minions Killed
570
0
Camps Cleared
0
1,818,748
Distance Traveled
1,840,838
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,688
510
139
7
0
332,717
2
W
Bellona
10,514
553
110
6
0
338,130
0
L
Ne Zha
8,192
431
81
4
0
345,955
0
L
Bellona
9,628
507
124
7
0
377,593
0
W
Ishtar
10,231
538
134
7
0
335,392
2
L
Ares
8,806
463
21
1
0
406,351
7
W
Kukulkan
12,350
650
223
12
0
362,858
4
W
Fafnir
9,302
490
7
0
0
386,640
0
L
Ishtar
7,607
400
95
5
0
356,132
4
W
Loki
10,206
537
96
5
0
417,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role