Player Matchup

Medusa
Medusa
Bronze III
Fergask7
Medusa
Bronze III
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 142L
1,400 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
SONO_genso
Baron Samedi
Bronze III
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 133L
1,500 MMR
Party 1
Bacchus
Bacchus
Silver III
TN_Clan_Kisame
Bacchus
Silver III
Level 102
God Stats
4W - 11L
1,671 SR
Queue Stats
21W - 51L
1,366 MMR
Solo
Fenrir
Fenrir
Silver IV
davenugget
Fenrir
Silver IV
Level 69
God Stats
2W - 4L
1,753 SR
Queue Stats
29W - 42L
1,230 MMR
Party 1
Guan Yu
Guan Yu
Gold V
rmMayham1327
Guan Yu
Gold V
Level 147
God Stats
3W - 3L
1,889 SR
Queue Stats
61W - 71L
1,374 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 106
1,663 SR
1,374 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,466 SR
1,374 MMR
Athena
Athena
Gold V
IR0N_Burtex
Athena
Gold V
Level 158
God Stats
2W - 2L
1,252 SR
Queue Stats
798W - 829L
1,359 MMR
Solo
Danzaburou
Danzaburou
Silver III
Jwright889
Danzaburou
Silver III
Level 107
God Stats
5W - 2L
1,578 SR
Queue Stats
18W - 13L
1,353 MMR
Solo
Awilix
Awilix
Bronze III
KamehameSean
Awilix
Bronze III
Level 156
God Stats
68W - 56L
1,268 SR
Queue Stats
510W - 539L
1,376 MMR
Solo
Tiamat
Tiamat
Gold III
LordZodiark
Tiamat
Gold III
Level 67
God Stats
30W - 37L
1,521 SR
Queue Stats
133W - 140L
1,401 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
SeriousPeanut
Sun Wukong
Silver I
Level 63
God Stats
4W - 0L
1,712 SR
Queue Stats
10W - 11L
1,381 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fergask7
Medusa
12
0 / 2 / 0
6,774
521
3,178
8,295
3,196
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baron Samedi
SONO_genso
Baron Samedi
11
1 / 4 / 1
6,421
494
5,044
10,183
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 6 / 0
5,841
449
3,332
10,292
10,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
davenugget
Fenrir
10
0 / 4 / 0
5,928
456
3,963
11,955
4,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
rmMayham1327
Guan Yu
9
1 / 3 / 0
5,525
425
5,941
13,417
8,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
He BoLancelotAtlasThanatos

VS

Bans
SolApolloKing ArthurCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
1 / 0 / 12
6,997
538
4,159
8,440
6,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
Jwright889
Danzaburou
13
1 / 0 / 4
7,721
594
5,394
7,865
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
13
3 / 0 / 6
7,372
567
9,489
7,541
2,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
13
8 / 2 / 4
7,919
609
9,959
6,859
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
SeriousPeanut
Sun Wukong
13
6 / 0 / 3
7,742
596
5,803
9,315
6,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
2
Kills
19
19
Deaths
2
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Medusa
Fergask7
Medusa
0
2
0
0
W
Athena
1
0
12
7
W
Danzaburou
Jwright889
Danzaburou
1
0
4
3
W
Awilix
3
0
6
6
W
Tiamat
8
2
4
5
L
Baron Samedi
SONO_genso
Baron Samedi
1
4
1
0.38
W
Sun Wukong
SeriousPeanut
Sun Wukong
6
0
3
7.5
L
0
6
0
0
L
Fenrir
davenugget
Fenrir
0
4
0
0
L
Guan Yu
rmMayham1327
Guan Yu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,458
Damage
34,804
54,142
Taken
40,020
31,384
Mitigated
22,707
11,709
Healing
14,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Fergask7
Medusa
3,178
980
0
3,478
8,295
3,196
0
1,472
6,823
0
50,569
W
Athena
4,159
889
0
1,960
8,440
6,174
143
1,804
6,618
19,956
486
W
Danzaburou
Jwright889
Danzaburou
5,394
1,955
0
4,995
7,865
3,153
264
0
7,865
0
60,504
W
Awilix
9,489
3,691
0
1,430
7,541
2,805
397
1,286
6,243
22
62,006
W
Tiamat
9,959
1,552
0
2,217
6,859
3,980
174
2,224
4,635
51,341
448
L
Baron Samedi
SONO_genso
Baron Samedi
5,044
468
386
2,299
10,183
4,234
0
4,448
5,735
47,736
0
W
Sun Wukong
SeriousPeanut
Sun Wukong
5,803
1,681
0
3,450
9,315
6,595
26
2,578
6,283
0
51,098
L
3,332
531
0
879
10,292
10,866
0
223
10,069
27,255
0
L
Fenrir
davenugget
Fenrir
3,963
1,293
0
2,204
11,955
4,279
0
1,817
10,138
0
43,946
L
Guan Yu
rmMayham1327
Guan Yu
5,941
592
532
1,931
13,417
8,809
0
5,508
7,909
0
24,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,489
Gold Earned
37,751
336
Minions Killed
398
0
Camps Cleared
0
1,261,720
Distance Traveled
1,416,275
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,774
521
102
8
0
253,887
0
W
Athena
6,997
538
20
2
0
289,772
3
W
Danzaburou
7,721
594
106
8
0
254,333
2
W
Awilix
7,372
567
104
8
0
328,031
4
W
Tiamat
7,919
609
91
7
0
279,203
0
L
Baron Samedi
6,421
494
87
7
0
240,269
0
W
Sun Wukong
7,742
596
77
6
0
264,936
0
L
Bacchus
5,841
449
50
4
0
214,524
0
L
Fenrir
5,928
456
63
5
0
285,585
0
L
Guan Yu
5,525
425
34
3
0
267,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role