Player Matchup

Susano
Susano
Gold V
 
Susano
Gold V
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Ullr
Ullr
Gold V
 
Ullr
Gold V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver II
Goink_
Cthulhu
Silver II
Level 156
God Stats
4W - 5L
1,356 SR
Queue Stats
436W - 455L
1,228 MMR
Party 3
Ymir
Ymir
Silver I
Oni Mac Daddy
Ymir
Silver I
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 70L
1,392 MMR
Party 4
Merlin
Merlin
Silver III
poxypringle57
Merlin
Silver III
Level 169
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 62L
1,404 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,471 SR
1,405 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 133
1,422 SR
1,363 MMR
Hachiman
Hachiman
Silver II
 
Hachiman
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver III
LuniKFraD
Nemesis
Silver III
Level 148
God Stats
0W - 2L
1,216 SR
Queue Stats
96W - 110L
1,244 MMR
Party 1
Discordia
Discordia
Silver II
SmiGoL1993
Discordia
Silver II
Level 125
God Stats
2W - 5L
1,285 SR
Queue Stats
186W - 209L
1,521 MMR
Party 2
Cabrakan
Cabrakan
Silver II
baptELITE
Cabrakan
Silver II
Level 117
God Stats
2W - 4L
1,500 SR
Queue Stats
86W - 100L
1,363 MMR
Party 1
Amaterasu
Amaterasu
Silver V
izabela
Amaterasu
Silver V
Level 149
God Stats
4W - 7L
1,607 SR
Queue Stats
212W - 228L
1,189 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
5 / 1 / 2
10,011
589
8,166
12,582
5,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
 
Ullr
15
2 / 2 / 7
8,678
510
9,365
11,832
5,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Goink_
Cthulhu
16
3 / 0 / 0
9,521
560
11,073
12,752
16,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
5 / 1 / 3
9,409
553
8,085
12,833
13,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
0 / 1 / 2
9,024
531
4,216
6,615
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ThanatosMorgan Le FayThorLokiYu Huang

VS

Bans
Ao KuangAthenaMercuryAresKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
3 / 5 / 0
7,968
469
13,565
15,430
5,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
LuniKFraD
Nemesis
14
2 / 2 / 2
8,486
499
4,655
12,101
4,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
SmiGoL1993
Discordia
14
0 / 1 / 2
7,895
464
7,330
7,878
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
baptELITE
Cabrakan
12
0 / 4 / 1
6,764
398
2,462
14,195
17,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
izabela
Amaterasu
14
0 / 3 / 0
8,338
490
6,900
14,234
9,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
15
Kills
5
5
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
5
1
2
6
W
Ullr
 
Ullr
2
2
7
2.75
L
Hachiman
 
Hachiman
3
5
0
0.6
W
Cthulhu
Goink_
Cthulhu
3
0
0
3
L
Nemesis
LuniKFraD
Nemesis
2
2
2
1.5
W
5
1
3
6.5
L
Discordia
SmiGoL1993
Discordia
0
1
2
1
L
Cabrakan
baptELITE
Cabrakan
0
4
1
0.13
L
Amaterasu
izabela
Amaterasu
0
3
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,905
Damage
34,912
56,614
Taken
63,838
44,376
Mitigated
40,550
20,435
Healing
15,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
8,166
2,828
0
6,242
12,582
5,535
312
1,936
10,598
0
86,395
W
Ullr
 
Ullr
9,365
3,388
0
1,161
11,832
5,975
800
740
11,092
0
66,345
L
Hachiman
 
Hachiman
13,565
8,582
0
5,484
15,430
5,902
0
3,098
12,332
0
71,192
W
Cthulhu
Goink_
Cthulhu
11,073
1,875
0
5,818
12,752
16,698
0
0
11,789
62,811
0
L
Nemesis
LuniKFraD
Nemesis
4,655
1,891
0
1,854
12,101
4,803
0
2,346
9,707
0
79,625
W
8,085
2,958
1,004
4,389
12,833
13,655
203
3,199
9,634
34,386
0
L
Discordia
SmiGoL1993
Discordia
7,330
346
0
1,555
7,878
2,824
0
2,776
5,102
68,160
0
L
Cabrakan
baptELITE
Cabrakan
2,462
428
0
1,477
14,195
17,873
0
5,339
8,856
14,520
0
L
Amaterasu
izabela
Amaterasu
6,900
2,997
0
4,735
14,234
9,148
0
8,342
4,628
0
65,845
W
4,216
316
0
1,821
6,615
2,513
332
4,356
2,259
80,970
2,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,643
Gold Earned
39,451
532
Minions Killed
496
0
Camps Cleared
0
1,696,781
Distance Traveled
1,550,374
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,011
589
138
8
0
428,599
0
W
Ullr
8,678
510
101
6
0
320,216
4
L
Hachiman
7,968
469
115
7
0
281,745
0
W
Cthulhu
9,521
560
108
6
0
343,996
5
L
Nemesis
8,486
499
109
6
0
358,116
0
W
Ymir
9,409
553
40
2
0
283,036
4
L
Discordia
7,895
464
124
7
0
271,951
1
L
Cabrakan
6,764
398
19
1
0
326,559
2
L
Amaterasu
8,338
490
129
8
0
312,003
6
W
Merlin
9,024
531
145
9
0
320,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role