Player Matchup

Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
BlackbeakHeir
Nu Wa
Level 104
God Stats
5W - 2L
1,285 SR
Queue Stats
9W - 4L
1,321 Elo+
Party 1
Hou Yi
Hou Yi
HARVEY SKULL
Hou Yi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,511 Elo+
Party 1
Surtr
Surtr
Kittøn
Surtr
Level 119
God Stats
11W - 13L
1,500 SR
Queue Stats
298W - 337L
1,649 Elo+
Party 1
Cerberus
Cerberus
Mmzis
Cerberus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,560 Elo+
Party 1
Team Averages
Level 126
1,457 SR
1,508 Elo+

VS

Team Averages
Level 117
1,487 SR
1,569 Elo+
Ullr
Ullr
AquaDist
Ullr
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,518 Elo+
Party 3
Bellona
Bellona
DistinctDerp
Bellona
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,532 Elo+
Party 3
Ymir
Ymir
Erigord
Ymir
Level 69
God Stats
2W - 2L
1,309 SR
Queue Stats
126W - 118L
1,630 Elo+
Party 2
Awilix
Awilix
LoWeRx
Awilix
Level 106
God Stats
81W - 53L
1,609 SR
Queue Stats
199W - 185L
1,566 Elo+
Party 2
Janus
Janus
Wasteman0161
Janus
Level 154
God Stats
2W - 4L
1,514 SR
Queue Stats
106W - 98L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 3 / 0
5,796
580
5,350
8,231
3,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 1
5,269
527
2,985
4,393
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
8
0 / 1 / 0
4,610
461
1,450
6,210
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
Kittøn
Surtr
10
0 / 2 / 1
5,454
545
4,187
11,192
7,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Mmzis
Cerberus
9
1 / 2 / 0
5,527
553
2,633
9,956
5,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
0 / 1 / 1
6,063
606
3,745
5,317
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
DistinctDerp
Bellona
11
1 / 1 / 2
6,163
616
6,520
9,419
10,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Ymir
Erigord
Ymir
9
1 / 0 / 4
5,654
565
1,888
7,006
5,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Awilix
LoWeRx
Awilix
12
8 / 1 / 2
7,225
723
8,853
6,913
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 0 / 4
6,063
606
4,260
5,621
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
11
11
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
3
0
0.67
W
Ullr
0
1
1
0.5
L
0
3
1
0.17
W
Bellona
DistinctDerp
Bellona
1
1
2
2
W
Ymir
Erigord
Ymir
1
0
4
3
L
Hou Yi
0
1
0
0
L
Surtr
Kittøn
Surtr
0
2
1
0.25
W
Awilix
LoWeRx
Awilix
8
1
2
9
L
Cerberus
Mmzis
Cerberus
1
2
0
0.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,605
Damage
25,266
39,982
Taken
34,276
19,160
Mitigated
21,615
10,475
Healing
11,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,350
2,563
46
938
8,231
3,296
0
1,755
6,392
0
36,776
W
Ullr
3,745
1,743
0
2,871
5,317
1,882
450
507
4,810
0
44,939
L
2,985
404
0
625
4,393
1,008
0
774
3,619
31,101
628
W
Bellona
DistinctDerp
Bellona
6,520
2,696
0
3,084
9,419
10,056
0
448
8,971
0
39,337
W
Ymir
Erigord
Ymir
1,888
340
0
1,622
7,006
5,462
0
2,104
4,902
13,975
0
L
Hou Yi
1,450
407
0
2,675
6,210
2,056
0
130
6,080
0
21,552
L
Surtr
Kittøn
Surtr
4,187
1,659
0
3,972
11,192
7,212
0
315
10,298
463
40,598
W
Awilix
LoWeRx
Awilix
8,853
3,125
0
2,654
6,913
2,567
0
1,184
5,729
0
47,545
L
Cerberus
Mmzis
Cerberus
2,633
162
0
2,219
9,956
5,588
0
3,174
6,782
18,869
0
W
4,260
498
0
1,274
5,621
1,648
0
1,414
4,207
52,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,656
Gold Earned
31,168
259
Minions Killed
349
0
Camps Cleared
0
1,049,900
Distance Traveled
1,058,605
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,796
580
65
7
0
241,920
0
W
Ullr
6,063
606
76
8
0
174,711
0
L
Nu Wa
5,269
527
56
6
0
187,956
4
W
Bellona
6,163
616
70
7
0
191,930
0
W
Ymir
5,654
565
28
3
0
206,039
2
L
Hou Yi
4,610
461
36
4
0
202,971
0
L
Surtr
5,454
545
62
6
0
205,808
0
W
Awilix
7,225
723
74
7
0
266,551
0
L
Cerberus
5,527
553
40
4
0
211,245
2
W
Janus
6,063
606
101
10
0
219,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role