Player Matchup

Sol
Sol
Gold IV
ROBERTS OP
Sol
Gold IV
Level 157
God Stats
6W - 5L
1,500 SR
Queue Stats
274W - 283L
1,413 MMR
Solo
Thor
Thor
Silver IV
Rally_Rage
Thor
Silver IV
Level 135
God Stats
7W - 10L
1,876 SR
Queue Stats
220W - 209L
1,422 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
YoungLiquid
Zhong Kui
Silver I
Level 61
God Stats
2W - 2L
1,295 SR
Queue Stats
34W - 52L
1,415 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
marcandru
Kumbhakarna
Bronze III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,408 MMR
Solo
Skadi
Skadi
Gold IV
Ñightmaré
Skadi
Gold IV
Level 47
God Stats
7W - 5L
1,561 SR
Queue Stats
226W - 221L
1,413 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,546 SR
1,414 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,591 SR
1,414 MMR
Awilix
Awilix
Silver III
ColonelPoochie
Awilix
Silver III
Level 119
God Stats
6W - 5L
1,715 SR
Queue Stats
209W - 220L
1,328 MMR
Party 1
Bacchus
Bacchus
Silver I
PVilleLocks
Bacchus
Silver I
Level 144
God Stats
10W - 10L
1,737 SR
Queue Stats
231W - 234L
1,505 MMR
Party 1
Hera
Hera
Silver I
T4CO_Dudesde
Hera
Silver I
Level 88
God Stats
10W - 7L
1,500 SR
Queue Stats
237W - 263L
1,416 MMR
Solo
Xbalanque
Xbalanque
Silver I
aira12
Xbalanque
Silver I
Level 187
God Stats
18W - 17L
1,501 SR
Queue Stats
333W - 341L
1,415 MMR
Solo
Cerberus
Cerberus
Bronze III
vbelyox
Cerberus
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
8,057
576
7,039
8,381
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 2 / 2
8,156
583
6,895
9,205
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
YoungLiquid
Zhong Kui
12
0 / 3 / 1
7,722
552
4,324
10,455
7,526
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kumbhakarna
marcandru
Kumbhakarna
10
0 / 2 / 5
7,422
530
2,272
11,200
7,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

18
12 / 0 / 0
11,540
824
12,957
4,252
1,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
FenrirSusanoMauiAnubis

VS

Bans
IshtarBakasuraHe BoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 1
7,126
509
8,599
11,864
4,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
PVilleLocks
Bacchus
12
3 / 2 / 3
7,350
525
5,734
10,514
7,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 5 / 1
6,348
453
2,304
8,687
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
aira12
Xbalanque
11
0 / 5 / 3
6,375
455
2,729
11,482
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
vbelyox
Cerberus
8
0 / 3 / 1
5,563
397
1,598
10,018
5,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
18
Kills
7
9
Deaths
18
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
L
Bacchus
PVilleLocks
Bacchus
3
2
3
2.25
W
3
2
1
1.75
W
3
2
2
2
L
0
5
1
0.1
W
Zhong Kui
YoungLiquid
Zhong Kui
0
3
1
0.17
L
Xbalanque
aira12
Xbalanque
0
5
3
0.3
W
Kumbhakarna
marcandru
Kumbhakarna
0
2
5
1.25
L
Cerberus
vbelyox
Cerberus
0
3
1
0.17
W
12
0
0
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,487
Damage
20,964
43,493
Taken
52,565
22,233
Mitigated
23,863
14,374
Healing
10,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,599
3,319
0
535
11,864
4,645
0
3,923
7,941
0
44,373
L
Bacchus
PVilleLocks
Bacchus
5,734
722
0
4,191
10,514
7,614
0
4,150
6,364
38,201
367
W
7,039
1,215
0
4,214
8,381
2,631
2,849
3,230
5,017
55,532
0
W
6,895
1,980
0
2,993
9,205
3,377
0
2,320
6,823
0
51,990
L
2,304
675
0
690
8,687
2,647
102
1,549
7,138
45,682
0
W
Zhong Kui
YoungLiquid
Zhong Kui
4,324
350
0
4,325
10,455
7,526
765
3,511
6,714
47,583
0
L
Xbalanque
aira12
Xbalanque
2,729
1,436
0
3,384
11,482
3,485
114
2,663
8,819
0
43,202
W
Kumbhakarna
marcandru
Kumbhakarna
2,272
600
0
2,181
11,200
7,124
385
3,006
8,132
12,462
0
L
Cerberus
vbelyox
Cerberus
1,598
336
0
2,147
10,018
5,472
0
1,433
8,585
17,336
0
W
12,957
5,776
0
661
4,252
1,575
9,574
259
3,993
0
105,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,897
Gold Earned
32,762
435
Minions Killed
347
0
Camps Cleared
0
1,329,519
Distance Traveled
1,244,633
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,126
509
71
5
0
318,791
0
L
Bacchus
7,350
525
80
6
0
262,751
2
W
Sol
8,057
576
93
7
0
257,118
2
W
Thor
8,156
583
73
5
0
312,335
2
L
Hera
6,348
453
83
6
0
233,501
2
W
Zhong Kui
7,722
552
80
6
0
237,688
2
L
Xbalanque
6,375
455
73
5
0
231,404
0
W
Kumbhakarna
7,422
530
10
1
0
251,502
6
L
Cerberus
5,563
397
40
3
0
198,186
1
W
Skadi
11,540
824
179
13
0
270,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role